Home
last modified time | relevance | path

Searched refs:pass_through_fragment_shader_source (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp4694 std::string pass_through_fragment_shader_source; local
4698 … test.getPassThroughFragmentShaderCode(format.m_sampler_type, pass_through_fragment_shader_source);
4702 …pass_through_fragment_shader.init(gl, GL_FRAGMENT_SHADER, pass_through_fragment_shader_source, &te…