Searched refs:programFetch2 (Results 1 – 1 of 1) sorted by relevance
1428 GLProgram &programFetch2) in DrawNonFetchDrawFetchWithDifferentProgramsTest() argument1493 glUseProgram(programFetch2); in DrawNonFetchDrawFetchWithDifferentProgramsTest()1499 GLint colorLocation1 = glGetUniformLocation(programFetch2, "u_color"); in DrawNonFetchDrawFetchWithDifferentProgramsTest()1502 GLint positionLocation1 = glGetAttribLocation(programFetch2, "a_position"); in DrawNonFetchDrawFetchWithDifferentProgramsTest()1521 GLProgram &programFetch2) in DrawFetchWithDifferentIndicesInSameRenderPassTest() argument1556 glUseProgram(programFetch2); in DrawFetchWithDifferentIndicesInSameRenderPassTest()1559 GLint colorLocation1 = glGetUniformLocation(programFetch2, "u_color"); in DrawFetchWithDifferentIndicesInSameRenderPassTest()1563 GLint positionLocation1 = glGetAttribLocation(programFetch2, "a_position"); in DrawFetchWithDifferentIndicesInSameRenderPassTest()2309 GLProgram programNonFetch, programFetch1, programFetch2; in TEST_P() local2312 programFetch2.makeRaster(k310VS, getFragmentShader(GLSL310_4ATTACHMENT_DIFFERENT2)); in TEST_P()[all …]