Searched refs:ps_resolve_shaders (Results 1 – 3 of 3) sorted by relevance
381 if (sctx->ps_resolve_shaders) { in si_destroy_context()382 hash_table_u64_foreach(sctx->ps_resolve_shaders, entry) { in si_destroy_context()385 _mesa_hash_table_u64_destroy(sctx->ps_resolve_shaders); in si_destroy_context()883 sctx->ps_resolve_shaders = _mesa_hash_table_u64_create(NULL); in si_create_context()884 if (!sctx->ps_resolve_shaders) in si_create_context()
1348 fs = _mesa_hash_table_u64_search(sctx->ps_resolve_shaders, key.key); in si_gfx_blit()1360 _mesa_hash_table_u64_insert(sctx->ps_resolve_shaders, key.key, fs); in si_gfx_blit()
978 struct hash_table_u64 *ps_resolve_shaders; member