Searched refs:renderbuffer_exists (Results 1 – 1 of 1) sorted by relevance
712 renderbuffer_exists(struct gl_context *ctx, in renderbuffer_exists() function818 return renderbuffer_exists(ctx, ctx->ReadBuffer, format, GL_TRUE); in _mesa_source_buffer_exists()828 return renderbuffer_exists(ctx, ctx->DrawBuffer, format, GL_FALSE); in _mesa_dest_buffer_exists()