Searched refs:sampling_function (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.hpp | 420 …onst glw::Functions &gl, const formatDefinition &format, const samplingFunction &sampling_function, 562 …onst glw::Functions &gl, const formatDefinition &format, const samplingFunction &sampling_function, 589 …static void getAttributes(samplingFunction sampling_function, const attributeDefinition *&out_attr… 604 const samplingFunction &sampling_function, 610 …ThroughVertexShaderCode(const samplerType &sampler_type, const samplingFunction &sampling_function, 613 …mplingComputeShaderCode(const samplerType &sampler_type, const samplingFunction &sampling_function, 616 …plingFragmentShaderCode(const samplerType &sampler_type, const samplingFunction &sampling_function, 619 void getSamplingFunctionCall(samplingFunction sampling_function, const glw::GLchar *color_type, 625 …plingGeometryShaderCode(const samplerType &sampler_type, const samplingFunction &sampling_function, 629 const samplingFunction &sampling_function, [all …]
|
H A D | esextcTextureCubeMapArraySampling.cpp | 1966 void TextureCubeMapArraySamplingTest::getAttributes(samplingFunction sampling_function, in getAttributes() argument 1991 switch (sampling_function) in getAttributes() 2156 const samplerType &sampler_type, const samplingFunction &sampling_function, in getPassThroughTesselationControlShaderCode() argument 2165 getAttributes(sampling_function, routine_attribute_definitions, n_routine_attributes); in getPassThroughTesselationControlShaderCode() 2266 … const samplingFunction &sampling_function, in getPassThroughVertexShaderCode() argument 2276 getAttributes(sampling_function, routine_attribute_definitions, n_routine_attributes); in getPassThroughVertexShaderCode() 2346 … const samplingFunction &sampling_function, in getSamplingComputeShaderCode() argument 2364 getAttributes(sampling_function, routine_attribute_definitions, n_routine_attributes); in getSamplingComputeShaderCode() 2374 … getSamplingFunctionCall(sampling_function, color_type, n_components, compute_shader_param, 0, in getSamplingComputeShaderCode() 2379 …getShadowSamplingFunctionCall(sampling_function, color_type, n_components, compute_shader_param, 0, in getSamplingComputeShaderCode() [all …]
|
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShadingLanguage420PackTests.cpp | 10071 …const GLchar *sampling_function = (Utils::TEX_BUFFER == m_test_case) ? "texelFetch" : "text… in prepareShaderSource() local 10127 Utils::replaceAllTokens("SAMPLING_FUNCTION", sampling_function, out_source.m_parts[0].m_code); in prepareShaderSource()
|