Home
last modified time | relevance | path

Searched refs:setActiveUniformBlockCountForProgram (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h247 void setActiveUniformBlockCountForProgram(GLuint program, GLint numBlocks);
/aosp_15_r20/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp914 void GLSharedGroup::setActiveUniformBlockCountForProgram(GLuint program, GLint count) { in setActiveUniformBlockCountForProgram() function in gfxstream::guest::GLSharedGroup
/aosp_15_r20/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1989 ctx->m_shared->setActiveUniformBlockCountForProgram(program, numBlocks); in updateProgramInfoAfterLink()
5712 ctx->m_shared->setActiveUniformBlockCountForProgram(res, numBlocks); in s_glCreateShaderProgramv()