Searched refs:setActiveUniformBlockCountForProgram (Results 1 – 3 of 3) sorted by relevance
247 void setActiveUniformBlockCountForProgram(GLuint program, GLint numBlocks);
914 void GLSharedGroup::setActiveUniformBlockCountForProgram(GLuint program, GLint count) { in setActiveUniformBlockCountForProgram() function in gfxstream::guest::GLSharedGroup
1989 ctx->m_shared->setActiveUniformBlockCountForProgram(program, numBlocks); in updateProgramInfoAfterLink()5712 ctx->m_shared->setActiveUniformBlockCountForProgram(res, numBlocks); in s_glCreateShaderProgramv()