Searched refs:setSourceForShaderObjectsUsedForNonRenderableTextureSupport (Results 1 – 1 of 1) sorted by relevance
8274 … bool setSourceForShaderObjectsUsedForNonRenderableTextureSupport(GLuint fragment_shader_object_id,11085 if (!setSourceForShaderObjectsUsedForNonRenderableTextureSupport( in prepareProgramAndShaderObjectsToSupportNonRenderableTexture()11112 bool RequiredCase::setSourceForShaderObjectsUsedForNonRenderableTextureSupport(GLuint fragment_shad… in setSourceForShaderObjectsUsedForNonRenderableTextureSupport() function in es3cts::RequiredCase