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Searched refs:shaderBinaryFormats (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DCaps.h251 std::vector<GLenum> shaderBinaryFormats; member
H A DvalidationES2.cpp5070 const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats; in ValidateShaderBinary() local
5071 if (std::find(shaderBinaryFormats.begin(), shaderBinaryFormats.end(), binaryformat) == in ValidateShaderBinary()
5072 shaderBinaryFormats.end()) in ValidateShaderBinary()
H A DContext.cpp1994 *params = static_cast<GLint>(mState.getCaps().shaderBinaryFormats.size()); in getIntegervImpl()
1997 std::copy(mState.getCaps().shaderBinaryFormats.begin(), in getIntegervImpl()
1998 mState.getCaps().shaderBinaryFormats.end(), params); in getIntegervImpl()
4371 caps->shaderBinaryFormats.clear(); in initCaps()
H A Dqueryutils.cpp3226 *numParams = static_cast<unsigned int>(caps.shaderBinaryFormats.size()); in GetQueryParameterInfo()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_caps_utils.cpp1017 mNativeCaps.shaderBinaryFormats.push_back(GL_SHADER_BINARY_ANGLE); in ensureCapsInitialized()