Searched refs:shader_sample_rate_interpolation_functions (Results 1 – 2 of 2) sorted by relevance
556 pub shader_sample_rate_interpolation_functions: bool, field3246 if self.shader_sample_rate_interpolation_functions { in check_requirements()3247 if !supported.shader_sample_rate_interpolation_functions { in check_requirements()4495 shader_sample_rate_interpolation_functions: false, in empty()4871 shader_sample_rate_interpolation_functions: true, in all()5315 || (self.shader_sample_rate_interpolation_functions in intersects()5316 && other.shader_sample_rate_interpolation_functions) in intersects()5798 && (self.shader_sample_rate_interpolation_functions in contains()5799 || !other.shader_sample_rate_interpolation_functions) in contains()6406 shader_sample_rate_interpolation_functions: self in union()[all …]
51056 pub shader_sample_rate_interpolation_functions: Bool32, field51078 shader_sample_rate_interpolation_functions: Bool32::default(), in default()51179 pub fn shader_sample_rate_interpolation_functions( in shader_sample_rate_interpolation_functions() method51181 shader_sample_rate_interpolation_functions: bool, in shader_sample_rate_interpolation_functions()51183 self.inner.shader_sample_rate_interpolation_functions = in shader_sample_rate_interpolation_functions()51184 shader_sample_rate_interpolation_functions.into(); in shader_sample_rate_interpolation_functions()