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Searched refs:shader_subgroup_uniform_control_flow (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/out/
Dfeatures.rs608 pub shader_subgroup_uniform_control_flow: bool, field
3480 if self.shader_subgroup_uniform_control_flow { in check_requirements()
3481 if !supported.shader_subgroup_uniform_control_flow { in check_requirements()
4521 shader_subgroup_uniform_control_flow: false, in empty()
4897 shader_subgroup_uniform_control_flow: true, in all()
5356 || (self.shader_subgroup_uniform_control_flow in intersects()
5357 && other.shader_subgroup_uniform_control_flow) in intersects()
5839 && (self.shader_subgroup_uniform_control_flow in contains()
5840 || !other.shader_subgroup_uniform_control_flow) in contains()
6466 shader_subgroup_uniform_control_flow: self.shader_subgroup_uniform_control_flow in union()
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/aosp_15_r20/external/rust/android-crates-io/crates/ash/src/vk/
Ddefinitions.rs50636 pub shader_subgroup_uniform_control_flow: Bool32, field
50644 shader_subgroup_uniform_control_flow: Bool32::default(), in default()
50695 pub fn shader_subgroup_uniform_control_flow( in shader_subgroup_uniform_control_flow() method
50697 shader_subgroup_uniform_control_flow: bool, in shader_subgroup_uniform_control_flow()
50699 self.inner.shader_subgroup_uniform_control_flow = in shader_subgroup_uniform_control_flow()
50700 shader_subgroup_uniform_control_flow.into(); in shader_subgroup_uniform_control_flow()