Home
last modified time | relevance | path

Searched refs:shader_uniform_texel_buffer_array_dynamic_indexing (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/rust/android-crates-io/crates/vulkano/out/
Dfeatures.rs618 pub shader_uniform_texel_buffer_array_dynamic_indexing: bool, field
3525 if self.shader_uniform_texel_buffer_array_dynamic_indexing { in check_requirements()
3526 if !supported.shader_uniform_texel_buffer_array_dynamic_indexing { in check_requirements()
4526 shader_uniform_texel_buffer_array_dynamic_indexing: false, in empty()
4902 shader_uniform_texel_buffer_array_dynamic_indexing: true, in all()
5365 || (self.shader_uniform_texel_buffer_array_dynamic_indexing in intersects()
5366 && other.shader_uniform_texel_buffer_array_dynamic_indexing) in intersects()
5848 && (self.shader_uniform_texel_buffer_array_dynamic_indexing in contains()
5849 || !other.shader_uniform_texel_buffer_array_dynamic_indexing) in contains()
6479 shader_uniform_texel_buffer_array_dynamic_indexing: self in union()
[all …]
Dspirv_reqs.rs653 .shader_uniform_texel_buffer_array_dynamic_indexing) in check_spirv_capability()
/aosp_15_r20/external/rust/android-crates-io/crates/ash/src/vk/
Ddefinitions.rs29363 pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32, field
29390 shader_uniform_texel_buffer_array_dynamic_indexing: Bool32::default(), in default()
29455 pub fn shader_uniform_texel_buffer_array_dynamic_indexing( in shader_uniform_texel_buffer_array_dynamic_indexing() method
29457 shader_uniform_texel_buffer_array_dynamic_indexing: bool, in shader_uniform_texel_buffer_array_dynamic_indexing()
29460 .shader_uniform_texel_buffer_array_dynamic_indexing = in shader_uniform_texel_buffer_array_dynamic_indexing()
29461 shader_uniform_texel_buffer_array_dynamic_indexing.into(); in shader_uniform_texel_buffer_array_dynamic_indexing()
45575 pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32, field
45629 shader_uniform_texel_buffer_array_dynamic_indexing: Bool32::default(), in default()
45764 pub fn shader_uniform_texel_buffer_array_dynamic_indexing( in shader_uniform_texel_buffer_array_dynamic_indexing() method
45766 shader_uniform_texel_buffer_array_dynamic_indexing: bool, in shader_uniform_texel_buffer_array_dynamic_indexing()
[all …]