Searched refs:srcStrings (Results 1 – 3 of 3) sorted by relevance
555 const char *srcStrings[10]; in iterate() local564 srcStrings[i++] = glu::getGLSLVersionDeclaration(m_glslVersion); in iterate()565 srcStrings[i++] = "\n"; in iterate()568 srcStrings[i++] = "out gl_PerVertex {\n" in iterate()572 srcStrings[i++] = "in vec4 a_position;\n"; in iterate()573 srcStrings[i++] = "void main ()\n"; in iterate()574 srcStrings[i++] = "{\n"; in iterate()575 srcStrings[i++] = " gl_Position = a_position;\n"; in iterate()576 srcStrings[i++] = "}\n"; in iterate()578 program = gl.createShaderProgramv(GL_VERTEX_SHADER, i, srcStrings); in iterate()[all …]
30 const char *srcStrings[] = {source.c_str()}; in translate() local31 return sh::Compile(compiler, srcStrings, ArraySize(srcStrings), options); in translate()
61 angle::FixedVector<const char *, 2> srcStrings; in translate() local64 srcStrings.push_back(mSourcePath.c_str()); in translate()66 srcStrings.push_back(source.c_str()); in translate()68 return sh::Compile(compiler, srcStrings.data(), srcStrings.size(), options); in translate()