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Searched refs:supportsShaderFramebufferFetchDepthStencil (Results 1 – 7 of 7) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DRenderbufferVk.cpp108 renderer->getFeatures().supportsShaderFramebufferFetchDepthStencil.enabled) in setStorageImpl()
H A Dvk_caps_utils.cpp1360 if (mFeatures.supportsShaderFramebufferFetchDepthStencil.enabled) in ensureCapsInitialized()
H A DSurfaceVk.cpp171 return features.supportsShaderFramebufferFetchDepthStencil.enabled; in DepthStencilNeedsInputAttachmentUsage()
H A DTextureVk.cpp2278 if (renderer->getFeatures().supportsShaderFramebufferFetchDepthStencil.enabled) in initImageUsageFlags()
H A Dvk_renderer.cpp5777 &mFeatures, supportsShaderFramebufferFetchDepthStencil, in initFeatures()
H A Dspv_utils.cpp5204 features.supportsShaderFramebufferFetchDepthStencil.enabled; in SpvCreateSourceOptions()
/aosp_15_r20/external/angle/include/platform/autogen/
H A DFeaturesVk_autogen.h629 FeatureInfo supportsShaderFramebufferFetchDepthStencil = { member