Searched refs:tesselation_control_shader_output (Results 1 – 2 of 2) sorted by relevance
198 const glw::GLchar *const TextureCubeMapArraySamplingTest::tesselation_control_shader_output = "tcs_… member in glcts::TextureCubeMapArraySamplingTest2180 …ream << shader_output << routine_attribute_definitions[i].type << tesselation_control_shader_output in getPassThroughTesselationControlShaderCode()2187 … stream << shader_output << type_attribute_definitions[i].type << tesselation_control_shader_output in getPassThroughTesselationControlShaderCode()2197 … stream << " " << tesselation_control_shader_output << routine_attribute_definitions[i].name in getPassThroughTesselationControlShaderCode()2204 stream << " " << tesselation_control_shader_output << type_attribute_definitions[i].name in getPassThroughTesselationControlShaderCode()2870 tesselation_control_shader_output : in getSamplingTesselationEvaluationShaderCode()
742 static const glw::GLchar *const tesselation_control_shader_output; member in glcts::TextureCubeMapArraySamplingTest