/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcMultipleContextsTests.cpp | 429 static const GLchar *tesselation_evaluation_shader_code = in getShaders() local 550 out_tesselation_evaluation_shader_code = tesselation_evaluation_shader_code; in getShaders() 590 const GLchar *tesselation_evaluation_shader_code; in prepareProgram() local 594 …getShaders(vertex_shader_code, tesselation_control_shader_code, tesselation_evaluation_shader_code, in prepareProgram() 607 … tesselation_control_shader_code, tesselation_evaluation_shader_code, vertex_shader_code, in prepareProgram() 620 …s[m_tesselation_evaluation_stage_index]->build(0, 0, 0, 0, tesselation_evaluation_shader_code, 0, … in prepareProgram()
|
H A D | glcViewportArrayTests.hpp | 144 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code,
|
H A D | glcViewportArrayTests.cpp | 318 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, in build() argument 357 if (0 != tesselation_evaluation_shader_code) in build() 362 compile(m_tesselation_evaluation_shader_id, tesselation_evaluation_shader_code); in build()
|
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 9237 const char *tesselation_evaluation_shader_code = 0; in buildProgramToTestShaderStage() local 9262 tesselation_evaluation_shader_code = boilerplate_tesselation_evaluation_shader_code; in buildProgramToTestShaderStage() 9266 tesselation_evaluation_shader_code = tested_shader_stage_code.c_str(); in buildProgramToTestShaderStage() 9279 …ildProgram(vertex_shader_code, tesselation_control_shader_code, tesselation_evaluation_shader_code, in buildProgramToTestShaderStage() 11263 static const char *const tesselation_evaluation_shader_code = in testTesselationControlShaderStage() local 11290 tesselation_evaluation_shader_code, vertex_shader_code); in testTesselationControlShaderStage() 11317 static const char *const tesselation_evaluation_shader_code = in testTesselationEvaluationShaderStage() local 11356 tesselation_evaluation_shader_code, vertex_shader_code); in testTesselationEvaluationShaderStage() 11364 << tesselation_evaluation_shader_code << tcu::TestLog::EndMessage; in testTesselationEvaluationShaderStage() 11511 std::string tesselation_evaluation_shader_code = in testCombinedShaderStages() local [all …]
|
H A D | gl4cGPUShaderFP64Tests.hpp | 55 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, 715 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code);
|
H A D | gl4cShaderSubroutineTests.hpp | 92 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code,
|
H A D | gl4cShadingLanguage420PackTests.hpp | 268 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code,
|
H A D | gl4cGPUShaderFP64Tests.cpp | 139 const glw::GLchar *tesselation_evaluation_shader_code, in build() argument 179 if (0 != tesselation_evaluation_shader_code) in build() 184 compile(m_tesselation_evaluation_shader_id, tesselation_evaluation_shader_code); in build() 4926 const glw::GLchar *tesselation_evaluation_shader_code, in init() argument 4957 compile(context, m_tesselation_evaluation_shader_id, tesselation_evaluation_shader_code); in init()
|
H A D | gl4cShaderSubroutineTests.cpp | 248 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, in build() argument 287 if (0 != tesselation_evaluation_shader_code) in build() 292 compile(m_tesselation_evaluation_shader_id, tesselation_evaluation_shader_code); in build()
|
H A D | gl4cShadingLanguage420PackTests.cpp | 17917 … const glw::GLchar *tesselation_evaluation_shader_code, const glw::GLchar *vertex_shader_code, in build() argument 17924 const shaderSource tesselation_evaluation_shader(tesselation_evaluation_shader_code); in build()
|