Searched refs:unordered_elements_data (Results 1 – 1 of 1) sorted by relevance
945 const void *unordered_elements_data = getUnorderedElementsDataBuffer(is_instanced); in initTest() local954 …gl.bufferData(GL_ARRAY_BUFFER, unordered_elements_bo_size, unordered_elements_data, GL_STATIC_COPY… in initTest()