Searched refs:updateSurfaceRotationReadFramebuffer (Results 1 – 2 of 2) sorted by relevance
1185 void updateSurfaceRotationReadFramebuffer(const gl::State &glState,
5816 updateSurfaceRotationReadFramebuffer(glState, context->getCurrentReadSurface()); in syncState()6153 updateSurfaceRotationReadFramebuffer(glState, readSurface); in onMakeCurrent()6290 void ContextVk::updateSurfaceRotationReadFramebuffer(const gl::State &glState, in updateSurfaceRotationReadFramebuffer() function in rx::ContextVk