Searched refs:usesDepthFramebufferFetch (Results 1 – 5 of 5) sorted by relevance
345 bool usesDepthFramebufferFetch() const { return mPod.hasDepthInputAttachment; } in usesDepthFramebufferFetch() function
1264 if (mExecutable->usesDepthFramebufferFetch()) in addInputAttachmentDescriptorSetDesc()1467 mExecutable->usesDepthFramebufferFetch() || in getTransformOptions()
2781 executable->usesDepthFramebufferFetch() || executable->usesStencilFramebufferFetch(); in GetProgramFramebufferFetchMode()6004 if (executable.usesDepthFramebufferFetch()) in updateInputAttachments()6838 if (executable.usesDepthFramebufferFetch() || executable.usesStencilFramebufferFetch()) in updateInputAttachments()6847 if (executable.usesDepthFramebufferFetch() && (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0) in updateInputAttachments()
326 executable ? executable->usesDepthFramebufferFetch() : false; in GetDepthAccess()2893 executable->usesDepthFramebufferFetch() || in handleDirtyShaderResourcesImpl()6455 executable->usesColorFramebufferFetch() || executable->usesDepthFramebufferFetch() || in invalidateCurrentShaderResources()
687 !programExecutable.usesDepthFramebufferFetch() && in AssignInputAttachmentBindings()