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Searched refs:validate_array_and_format (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dvarray.c1068 validate_array_and_format(struct gl_context *ctx, const char *func, in validate_array_and_format() function
1189 return validate_array_and_format(ctx, caller, vao, vbo, in error_check_vertex_pointer()
1260 return validate_array_and_format(ctx, caller, vao, vbo, in error_check_normal_pointer()
1345 if (!validate_array_and_format(ctx, "glColorPointer", in _mesa_ColorPointer()
1383 if (!validate_array_and_format(ctx, "glVertexArrayColorOffsetEXT", in _mesa_VertexArrayColorOffsetEXT()
1415 if (!validate_array_and_format(ctx, "glFogCoordPointer", in _mesa_FogCoordPointer()
1445 if (!validate_array_and_format(ctx, "glVertexArrayFogCoordOffsetEXT", in _mesa_VertexArrayFogCoordOffsetEXT()
1478 if (!validate_array_and_format(ctx, "glIndexPointer", in _mesa_IndexPointer()
1509 if (!validate_array_and_format(ctx, "glVertexArrayIndexOffsetEXT", in _mesa_VertexArrayIndexOffsetEXT()
1549 if (!validate_array_and_format(ctx, "glSecondaryColorPointer", in _mesa_SecondaryColorPointer()
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