Searched refs:variable_array_size (Results 1 – 1 of 1) sorted by relevance
9530 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9537 if (variable_array_size > 1) in getFragmentShaderBody()9539 array_size_sstream << "[" << variable_array_size << "]"; in getFragmentShaderBody()9548 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9552 if (variable_array_size > 1) in getFragmentShaderBody()9595 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9601 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9605 if (variable_array_size > 1) in getFragmentShaderBody()9720 unsigned int variable_array_size = variables[n_variable].array_size; in getGeometryShaderBody() local9725 for (unsigned int index = 0; index < variable_array_size; ++index) in getGeometryShaderBody()[all …]