Searched refs:vertex_source (Results 1 – 6 of 6) sorted by relevance
/aosp_15_r20/external/pdfium/third_party/agg23/ |
H A D | agg_path_storage.h | 32 class vertex_source 35 vertex_source() {} in vertex_source() function 36 vertex_source(const path_storage& p) : m_path(&p), m_vertex_idx(0) {} in vertex_source() function
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/aosp_15_r20/external/libultrahdr/lib/src/gpu/ |
H A D | uhdr_gl_utils.cpp | 116 GLuint uhdr_opengl_ctxt::create_shader_program(const char* vertex_source, in create_shader_program() argument 118 if (vertex_source == nullptr || *vertex_source == '\0') { in create_shader_program() 141 GLuint vertexShader = compile_shader(GL_VERTEX_SHADER, vertex_source); in create_shader_program()
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/aosp_15_r20/external/OpenCL-CTS/test_common/gl/ |
H A D | helpers.cpp | 1057 const GLchar *vertex_source = in CreateGLTexture2DMultisample() local 1079 glShaderSource(vertex_shader, 1, &vertex_source, NULL); in CreateGLTexture2DMultisample() 1319 const GLchar *vertex_source = in CreateGLTexture2DArrayMultisample() local 1341 glShaderSource(vertex_shader, 1, &vertex_source, NULL); in CreateGLTexture2DArrayMultisample()
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/aosp_15_r20/external/libultrahdr/lib/include/ultrahdr/ |
H A D | ultrahdrcommon.h | 276 GLuint create_shader_program(const char* vertex_source, const char* fragment_source);
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/aosp_15_r20/cts/tests/tests/nativehardware/jni/ |
H A D | AHardwareBufferGLTest.cpp | 1134 void SetUpProgram(const std::string& vertex_source, const std::string& fragment_source, 1426 void AHardwareBufferGLTest::SetUpProgram(const std::string& vertex_source, in SetUpProgram() argument 1433 const char* vertex_source_cstr = vertex_source.c_str(); in SetUpProgram()
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/aosp_15_r20/external/vulkan-validation-layers/tests/ |
H A D | vklayertests_descriptor_renderpass_framebuffer.cpp | 312 char const *vertex_source; in TEST_F() member 379 …VkShaderObj vs(m_device, iter.vertex_source, VK_SHADER_STAGE_VERTEX_BIT, this, "main", iter.debug); in TEST_F()
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