/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 267 const char *vsCode = getVertexShaderCode(); in initTest() local 278 (vsCode) ? m_vs_id : 0, (vsCode) ? 1 : 0 /* part */, (vsCode) ? &vsCode : 0)) in initTest()
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H A D | esextcGeometryShaderAdjacency.cpp | 300 const char *vsCode = getVertexShaderCode(); in initTest() local 327 (gsCode) ? &gsCode : 0, m_vs_id, 1, /* parts */ &vsCode)) in initTest()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5FmaPrecision.cpp | 184 std::string vsCode = generateVertexShaderCode(); in initTest() local 185 const char *vsCodeStr = vsCode.c_str(); in initTest() 503 std::stringstream vsCode; in generateVertexShaderCode() local 505 vsCode << "${VERSION}\n" in generateVertexShaderCode() 526 return vsCode.str(); in generateVertexShaderCode()
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H A D | esextcGPUShader5SamplerArrayIndexing.cpp | 157 const char *vsCode = getVertexShaderCode(); in initTest() local 159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 550 const char *vsCode = getVertexShaderCode(); in configureProgram() local 558 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 676 const char *vsCode = getVertexShaderCode(); in configureProgram() local 688 &vsCode)) in configureProgram() 832 const char *vsCode = getVertexShaderCode(); in configureProgram() local 847 &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 1340 const char *vsCode = getVertexShaderCode(); in configureProgram() local 1348 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
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H A D | esextcTextureCubeMapArrayImageOperations.cpp | 827 const char *vsCode = vs ? getVertexShaderCode() : getVertexShaderCodeBoilerPlate(); in configureProgram() local 830 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 845 const char *vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local 850 1 /* part */, &vsCode)) in configureProgram() 869 const char *vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local 875 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferOperations.cpp | 236 const char *vsCode = vsSource.c_str(); in initSecondPhase() local 238 if (!buildProgram(m_po_vs_fs_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in initSecondPhase() 913 const char *vsCode = vsSource.c_str(); in initializeBufferObjectData() local 915 if (!buildProgram(m_fb_po_id, m_fb_fs_id, 1, &fsCode, m_fb_vs_id, 1, &vsCode)) in initializeBufferObjectData() 1198 const char *vsCode = vsSource.c_str(); in initializeBufferObjectData() local 1200 if (!buildProgram(m_tf_po_id, m_tf_fs_id, 1, &fsCode, m_tf_vs_id, 1, &vsCode)) in initializeBufferObjectData()
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H A D | esextcTextureBufferActiveUniformValidation.cpp | 542 const char *vsCode = getVertexShaderCode(); in createProgram() local 544 if (!buildProgram(m_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in createProgram()
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H A D | esextcTextureBufferTextureBufferRange.cpp | 929 const char *vsCode = vsSource.c_str(); in iterate() local 931 if (!buildProgram(m_vsfs_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in iterate()
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/aosp_15_r20/external/skia/src/gpu/graphite/dawn/ |
H A D | DawnGraphicsPipeline.cpp | 336 std::string vsCode, fsCode; in Make() local 384 &vsCode, in Make() 389 if (!DawnCompileWGSLShaderModule(sharedContext, shaderInfo->vsLabel().c_str(), vsCode, in Make() 706 pipelineInfo.fNativeVertexShader = std::move(vsCode); in Make()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTexture.cpp | 228 std::string vsCode = getVertexShaderCode(); in initTest() local 229 const char *vsCodePtr = (const char *)vsCode.c_str(); in initTest()
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcPackedDepthStencilTests.cpp | 311 GLuint createProgram(const char *vsCode, const char *fsCode); 579 GLuint BaseTest::createProgram(const char *vsCode, const char *fsCode) in createProgram() argument 588 const char *vSources[] = {version, vsCode}; in createProgram() 589 const int vLengths[] = {int(strlen(version)), int(strlen(vsCode))}; in createProgram()
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