Home
last modified time | relevance | path

Searched refs:vsCode (Results 1 – 12 of 12) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp267 const char *vsCode = getVertexShaderCode(); in initTest() local
278 (vsCode) ? m_vs_id : 0, (vsCode) ? 1 : 0 /* part */, (vsCode) ? &vsCode : 0)) in initTest()
H A DesextcGeometryShaderAdjacency.cpp300 const char *vsCode = getVertexShaderCode(); in initTest() local
327 (gsCode) ? &gsCode : 0, m_vs_id, 1, /* parts */ &vsCode)) in initTest()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5FmaPrecision.cpp184 std::string vsCode = generateVertexShaderCode(); in initTest() local
185 const char *vsCodeStr = vsCode.c_str(); in initTest()
503 std::stringstream vsCode; in generateVertexShaderCode() local
505 vsCode << "${VERSION}\n" in generateVertexShaderCode()
526 return vsCode.str(); in generateVertexShaderCode()
H A DesextcGPUShader5SamplerArrayIndexing.cpp157 const char *vsCode = getVertexShaderCode(); in initTest() local
159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageTextureSize.cpp550 const char *vsCode = getVertexShaderCode(); in configureProgram() local
558 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
676 const char *vsCode = getVertexShaderCode(); in configureProgram() local
688 &vsCode)) in configureProgram()
832 const char *vsCode = getVertexShaderCode(); in configureProgram() local
847 &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
1340 const char *vsCode = getVertexShaderCode(); in configureProgram() local
1348 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
H A DesextcTextureCubeMapArrayImageOperations.cpp827 const char *vsCode = vs ? getVertexShaderCode() : getVertexShaderCodeBoilerPlate(); in configureProgram() local
830 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
845 const char *vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local
850 1 /* part */, &vsCode)) in configureProgram()
869 const char *vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local
875 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferOperations.cpp236 const char *vsCode = vsSource.c_str(); in initSecondPhase() local
238 if (!buildProgram(m_po_vs_fs_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in initSecondPhase()
913 const char *vsCode = vsSource.c_str(); in initializeBufferObjectData() local
915 if (!buildProgram(m_fb_po_id, m_fb_fs_id, 1, &fsCode, m_fb_vs_id, 1, &vsCode)) in initializeBufferObjectData()
1198 const char *vsCode = vsSource.c_str(); in initializeBufferObjectData() local
1200 if (!buildProgram(m_tf_po_id, m_tf_fs_id, 1, &fsCode, m_tf_vs_id, 1, &vsCode)) in initializeBufferObjectData()
H A DesextcTextureBufferActiveUniformValidation.cpp542 const char *vsCode = getVertexShaderCode(); in createProgram() local
544 if (!buildProgram(m_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in createProgram()
H A DesextcTextureBufferTextureBufferRange.cpp929 const char *vsCode = vsSource.c_str(); in iterate() local
931 if (!buildProgram(m_vsfs_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in iterate()
/aosp_15_r20/external/skia/src/gpu/graphite/dawn/
H A DDawnGraphicsPipeline.cpp336 std::string vsCode, fsCode; in Make() local
384 &vsCode, in Make()
389 if (!DawnCompileWGSLShaderModule(sharedContext, shaderInfo->vsLabel().c_str(), vsCode, in Make()
706 pipelineInfo.fNativeVertexShader = std::move(vsCode); in Make()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTexture.cpp228 std::string vsCode = getVertexShaderCode(); in initTest() local
229 const char *vsCodePtr = (const char *)vsCode.c_str(); in initTest()
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp311 GLuint createProgram(const char *vsCode, const char *fsCode);
579 GLuint BaseTest::createProgram(const char *vsCode, const char *fsCode) in createProgram() argument
588 const char *vSources[] = {version, vsCode}; in createProgram()
589 const int vLengths[] = {int(strlen(version)), int(strlen(vsCode))}; in createProgram()