Searched refs:vsInputType (Results 1 – 1 of 1) sorted by relevance
3616 gl::ComponentType vsInputType) in patchVertexAttribComponentType() argument3626 if (vsInputType != gl::ComponentType::Float) in patchVertexAttribComponentType()3628 ASSERT(vsInputType == gl::ComponentType::Int || in patchVertexAttribComponentType()3629 vsInputType == gl::ComponentType::UnsignedInt); in patchVertexAttribComponentType()3636 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3644 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3650 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3656 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()3662 attribType = vsInputType == gl::ComponentType::Int in patchVertexAttribComponentType()