Searched refs:vs_code_raw_ptr (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTessellation.cpp | 2585 const char *vs_code_raw_ptr = m_vs_code; in initProgramObjects() local 2592 …onShaderTessellationMaxInOut::buildProgram(m_po_id_1, m_vs_id_1, 1, &vs_code_raw_ptr, m_tcs_id_1, … in initProgramObjects() 2606 …onShaderTessellationMaxInOut::buildProgram(m_po_id_2, m_vs_id_2, 1, &vs_code_raw_ptr, m_tcs_id_2, … in initProgramObjects()
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H A D | esextcTessellationShaderTCTE.cpp | 2433 const char *vs_code_raw_ptr = vs_code_string.c_str(); in initTestRun() local 2435 shaderSourceSpecialized(run.vs_id, 1 /* count */, &vs_code_raw_ptr); in initTestRun() 2855 << vs_code_raw_ptr << "\n\nTessellation Control Shader:\n" in initTestRun()
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