Searched refs:waitForResourceUseToBeSubmittedToDevice (Results 1 – 2 of 2) sorted by relevance
398 angle::Result waitForResourceUseToBeSubmittedToDevice(vk::Context *context, in waitForResourceUseToBeSubmittedToDevice() function
6998 return mRenderer->waitForResourceUseToBeSubmittedToDevice(this, mSubmittedResourceUse); in releaseTextures()