Searched refs:mesh_sequence_number_peek (Results 1 – 3 of 3) sorted by relevance
88 uint32_t mesh_sequence_number_peek(void);
123 uint32_t mesh_sequence_number_peek(void){ in mesh_sequence_number_peek() function
878 mesh_store_iv_index_and_sequence_number(mesh_get_iv_index(), mesh_sequence_number_peek()); in mesh_persist_iv_index_and_sequence_number()884 if (mesh_sequence_number_peek() >= sequence_number_storage_trigger){ in mesh_persist_iv_index_and_sequence_number_if_needed()