Searched defs:BasicUniform (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fProgramUniformTests.cpp | 866 struct BasicUniform struct in deqp::gles31::Functional::UniformCase 868 string name; 869 glu::DataType type; 870 bool isUsedInShader; 871 VarValue finalValue; //!< The value we ultimately want to set for this uniform. 874 …asic-typed array, rootName is the name of that array with "[0]" appended. Otherwise it equals name. 875 … //!< If this is a member of a basic-typed array, elemNdx is the index in that array. Otherwise -1. 876 …; //!< If this is a member of a basic-typed array, rootSize is the size of that array. Otherwise 1. 878 BasicUniform(const char *const name_, const glu::DataType type_, const bool isUsedInShader_, in BasicUniform() function 891 static vector<BasicUniform>::const_iterator findWithName(const vector<BasicUniform> &vec, in findWithName()
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 817 struct BasicUniform struct in deqp::gles2::Functional::UniformCase 819 string name; 820 glu::DataType type; 821 bool isUsedInShader; 822 VarValue finalValue; //!< The value we ultimately want to set for this uniform. 825 …asic-typed array, rootName is the name of that array with "[0]" appended. Otherwise it equals name. 826 … //!< If this is a member of a basic-typed array, elemNdx is the index in that array. Otherwise -1. 827 …; //!< If this is a member of a basic-typed array, rootSize is the size of that array. Otherwise 1. 829 BasicUniform(const char *const name_, const glu::DataType type_, const bool isUsedInShader_, in BasicUniform() function 842 static vector<BasicUniform>::const_iterator findWithName(const vector<BasicUniform> &vec, in findWithName()
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 988 struct BasicUniform struct in deqp::gles3::Functional::UniformCase 990 string name; 991 glu::DataType type; 992 bool isUsedInShader; 993 VarValue finalValue; //!< The value we ultimately want to set for this uniform. 996 …asic-typed array, rootName is the name of that array with "[0]" appended. Otherwise it equals name. 997 … //!< If this is a member of a basic-typed array, elemNdx is the index in that array. Otherwise -1. 998 …; //!< If this is a member of a basic-typed array, rootSize is the size of that array. Otherwise 1. 1000 BasicUniform(const char *const name_, const glu::DataType type_, const bool isUsedInShader_, in BasicUniform() argument 1013 static vector<BasicUniform>::const_iterator findWithName(const vector<BasicUniform> &vec, in findWithName()
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