Searched defs:framebufferBinding (Results 1 – 3 of 3) sorted by relevance
814 … rc::Framebuffer *framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteTexture() local958 … rc::Framebuffer *framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteRenderbuffer() local2137 …rc::Framebuffer *framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? in framebufferTexture2D() local2202 …rc::Framebuffer *framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? in framebufferTextureLayer() local2276 …rc::Framebuffer *framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? in framebufferRenderbuffer() local2315 …rc::Framebuffer *framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? in checkFramebufferStatus() local
123 GLenum framebufferBinding; member
2192 GLenum framebufferBinding, in syncState()