Searched defs:getAttachedShaders (Results 1 – 5 of 5) sorted by relevance
223 const ShaderMap<SharedCompiledShaderState> &getAttachedShaders() const in getAttachedShaders() function
1589 void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, ShaderProgramID *shaders) const in getAttachedShaders() function in gl::Program
7013 void Context::getAttachedShaders(ShaderProgramID program, in getAttachedShaders() function in gl::Context
168 PFNGLGETATTACHEDSHADERSPROC getAttachedShaders = nullptr; variable
254 glGetAttachedShadersFunc getAttachedShaders; variable