Searched defs:mesh_shader (Results 1 – 9 of 9) sorted by relevance
8 mod mesh_shader; module
42 mod mesh_shader; module
304 const bool mesh_shader = in get_features() local
4812 struct anv_gfx_state_ptr mesh_shader; member
342 struct draw_mesh_shader *mesh_shader; member
2746 const struct radv_shader *mesh_shader = cmd_buffer->state.shaders[MESA_SHADER_MESH]; in gfx103_emit_vgt_draw_payload_cntl() local9854 const struct radv_shader *mesh_shader = cmd_buffer->state.shaders[MESA_SHADER_MESH]; in radv_cs_emit_indirect_mesh_draw_packet() local9943 const struct radv_shader *mesh_shader = cmd_state->shaders[MESA_SHADER_MESH]; in radv_cs_emit_dispatch_taskmesh_gfx_packet() local10019 const struct radv_shader *mesh_shader = state->shaders[MESA_SHADER_MESH]; in radv_emit_userdata_mesh() local10298 const struct radv_shader *mesh_shader = state->shaders[MESA_SHADER_MESH]; in radv_emit_indirect_mesh_draw_packets() local
2432 …struct radv_shader *mesh_shader = radv_get_shader(graphics_pipeline->base.shaders, MESA_SHADER_MES… in radv_prepare_dgc_graphics() local
326 pub mesh_shader: bool, field
34980 pub mesh_shader: Bool32, field35031 pub fn mesh_shader(mut self, mesh_shader: bool) -> Self { in mesh_shader() method35251 pub mesh_shader: Bool32, field35308 pub fn mesh_shader(mut self, mesh_shader: bool) -> Self { in mesh_shader() method