Searched defs:normalDir (Results 1 – 2 of 2) sorted by relevance
369 …const tcu::Vector<int64_t, 3> normalDir = tcu::cross(d1 * farValue - pfixed, d2 * farValue - pfixe… in twoPointClippedTriangleInvisible() local
366 …const tcu::Vector<int64_t, 3> normalDir = tcu::cross(d1 * farValue - pfixed, d2 * farValue - pfixe… in twoPointClippedTriangleInvisible() local