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Searched defs:programID (Results 1 – 25 of 44) sorted by relevance

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/aosp_15_r20/external/skia/src/gpu/ganesh/gl/builders/
H A DGrGLProgramBuilder.cpp54 static void cleanup_program(GrGLGpu* gpu, GrGLuint programID, in cleanup_program()
128 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides()
172 GrGLuint programID, in storeShaderInCache()
225 GrGLuint programID; in finalize() local
428 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations()
443 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID, bool force) { in resolveProgramResourceLocations()
447 sk_sp<GrGLProgram> GrGLProgramBuilder::createProgram(GrGLuint programID) { in createProgram()
489 GrGLuint programID; in PrecompileProgram() local
H A DGrGLShaderStringBuilder.cpp75 GrGLuint programID, in GrGLCheckLinkStatus()
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceQueryTestCase.cpp245glw::GLuint programID, const VariableSearchFilter &filter, in SingleVariableValidator()
313glw::GLuint programID, const VariableSearchFilter &filter, in SingleBlockValidator()
385 TypeValidator::TypeValidator(Context &context, glw::GLuint programID, const VariableSearchFilter &f… in TypeValidator()
471 ArraySizeValidator::ArraySizeValidator(Context &context, glw::GLuint programID, int unsizedArraySiz… in ArraySizeValidator()
549 ArrayStrideValidator::ArrayStrideValidator(Context &context, glw::GLuint programID, const VariableS… in ArrayStrideValidator()
612 BlockIndexValidator::BlockIndexValidator(Context &context, glw::GLuint programID, const VariableSea… in BlockIndexValidator()
697 IsRowMajorValidator::IsRowMajorValidator(Context &context, glw::GLuint programID, const VariableSea… in IsRowMajorValidator()
742 MatrixStrideValidator::MatrixStrideValidator(Context &context, glw::GLuint programID, in MatrixStrideValidator()
806 …unterBufferIndexVerifier::AtomicCounterBufferIndexVerifier(Context &context, glw::GLuint programID, in AtomicCounterBufferIndexVerifier()
870 LocationValidator::LocationValidator(Context &context, glw::GLuint programID, const VariableSearchF… in LocationValidator()
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H A Des31fDrawTests.cpp834 uint32_t programID = ctx.createProgram(&program); in renderTo() local
2435 uint32_t programID = program.getProgram(); in iterate() local
2616 const uint32_t programID = program.getProgram(); in iterate() local
2765 const uint32_t programID = program.getProgram(); in iterate() local
H A Des31fUniformLocationTests.cpp373 const uint32_t programID = program.getProgram(); in verifyLocations() local
535 const uint32_t programID = program.getProgram(); in render() local
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcShaderStructTests.cpp120 void ShaderStructCase::setupUniforms(uint32_t programID, const tcu::Vec4 &constCoords) in setupUniforms()
1175 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, float value) in setUniform()
1182 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, int value) in setUniform()
1189 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, const float *value,… in setUniform()
H A DglcShaderRenderCase.cpp497 uint32_t programID = m_program->getProgram(); in iterate() local
530 void ShaderRenderCase::setup(uint32_t programID) in setup()
535 void ShaderRenderCase::setupUniforms(uint32_t programID, const Vec4 &constCoords) in setupUniforms()
541 void ShaderRenderCase::setupDefaultInputs(int programID) in setupDefaultInputs()
664 void ShaderRenderCase::render(Surface &result, int programID, const QuadGrid &quadGrid) in render()
927 void setupDefaultUniforms(const glu::RenderContext &context, uint32_t programID) in setupDefaultUniforms()
H A DglcShaderLoopTests.cpp226 void ShaderLoopCase::setup(uint32_t programID) in setup()
231 void ShaderLoopCase::setupUniforms(uint32_t programID, const Vec4 &constCoords) in setupUniforms()
H A DglcShaderLibraryCase.cpp123 static void setUniformValue(const glw::Functions &gl, uint32_t programID, const std::string &name, in setUniformValue()
347 uint32_t programID = program.getProgram(); in execute() local
H A DglcShaderIndexingTests.cpp186 void ShaderIndexingCase::setup(uint32_t programID) in setup()
191 void ShaderIndexingCase::setupUniforms(uint32_t programID, const Vec4 &constCoords) in setupUniforms()
H A DglcShaderFunctionTests.cpp106 void ShaderFunctionCase::setupUniforms(uint32_t programID, const tcu::Vec4 &constCoords) in setupUniforms()
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderStructTests.cpp117 void ShaderStructCase::setupUniforms(int programID, const tcu::Vec4 &constCoords) in setupUniforms()
1245 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, float value) in setUniform()
1252 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, int value) in setUniform()
1259 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, const float *value,… in setUniform()
H A Des3fShaderLoopTests.cpp239 void ShaderLoopCase::setup(int programID) in setup()
244 void ShaderLoopCase::setupUniforms(int programID, const Vec4 &constCoords) in setupUniforms()
H A Des3fShaderIndexingTests.cpp191 void ShaderIndexingCase::setup(int programID) in setup()
196 void ShaderIndexingCase::setupUniforms(int programID, const Vec4 &constCoords) in setupUniforms()
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fShaderStructTests.cpp156 void ShaderStructCase::setupUniforms(int programID, const tcu::Vec4 &constCoords) in setupUniforms()
1249 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, float value) in setUniform()
1256 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, int value) in setUniform()
1263 void setUniform(const glw::Functions &gl, uint32_t programID, const char *name, const float *value,… in setUniform()
H A Des2fShaderLoopTests.cpp271 void ShaderLoopCase::setup(int programID) in setup()
276 void ShaderLoopCase::setupUniforms(int programID, const Vec4 &constCoords) in setupUniforms()
H A Des2fShaderIndexingTests.cpp228 void ShaderIndexingCase::setup(int programID) in setup()
233 void ShaderIndexingCase::setupUniforms(int programID, const Vec4 &constCoords) in setupUniforms()
H A Des2fShaderFunctionTests.cpp92 void ShaderFunctionCase::setupUniforms(int programID, const tcu::Vec4 &constCoords) in setupUniforms()
/aosp_15_r20/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp479 uint32_t programID = m_program->getProgram(); in iterate() local
516 void ShaderRenderCase::setup(int programID) in setup()
521 void ShaderRenderCase::setupUniforms(int programID, const Vec4 &constCoords) in setupUniforms()
527 void ShaderRenderCase::setupDefaultInputs(int programID) in setupDefaultInputs()
646 void ShaderRenderCase::render(Surface &result, int programID, const QuadGrid &quadGrid) in render()
898 void setupDefaultUniforms(const glu::RenderContext &context, uint32_t programID) in setupDefaultUniforms()
/aosp_15_r20/external/skia/src/gpu/ganesh/gl/
H A DGrGLUniformHandler.cpp124 void GrGLUniformHandler::bindUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in bindUniformLocations()
140 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations()
H A DGrGLProgram.cpp44 GrGLuint programID, in Make()
76 GrGLuint programID, in GrGLProgram()
H A DGrGLProgram.h85 GrGLuint programID() const { return fProgramID; } in programID() function
/aosp_15_r20/external/angle/src/libANGLE/capture/
H A DFrameCapture.h265 gl::UniformLocation getDefaultUniformBaseLocation(gl::ShaderProgramID programID, in getDefaultUniformBaseLocation()
736 void setDeferredLinkProgram(gl::ShaderProgramID programID) in setDeferredLinkProgram()
740 bool isDeferredLinkProgram(gl::ShaderProgramID programID) in isDeferredLinkProgram()
H A DFrameCapture.cpp1637 gl::ShaderProgramID programID = param.value.ShaderProgramIDVal; in CaptureUpdateCurrentProgram() local
1647 gl::ShaderProgramID programID) in ProgramNeedsReset()
1688 gl::ShaderProgramID programID = uniformIter.first; in MaybeResetDefaultUniforms() local
3649 const ParamCapture &programID = in CaptureCustomUniformBlockBinding() local
7220 GLuint programID = 0; in trackDefaultUniformUpdate() local
7923 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local
7948 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local
8012 gl::ShaderProgramID programID = in maybeCapturePreCallUpdates() local
9298 void ResourceTracker::setModifiedDefaultUniform(gl::ShaderProgramID programID, in setModifiedDefaultUniform()
9305 void ResourceTracker::setDefaultUniformBaseLocation(gl::ShaderProgramID programID, in setDefaultUniformBaseLocation()
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DGeometryShaderTest.cpp170 GLuint programID = glCreateProgram(); in testCreateAndAttachGeometryShader() local
228 GLuint programID = glCreateProgram(); in TEST_P() local
1023 GLuint programID = glCreateProgram(); in TEST_P() local

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