Searched defs:ptr_inst (Results 1 – 13 of 13) sorted by relevance
225 Instruction* InstBindlessCheckPass::GetPointeeTypeInst(Instruction* ptr_inst) { in GetPointeeTypeInst()237 Instruction* ptr_inst = get_def_use_mgr()->GetDef(ref->ptr_id); in AnalyzeDescriptorReference() local333 Instruction* ptr_inst = get_def_use_mgr()->GetDef(ref->ptr_id); in AnalyzeDescriptorReference() local
193 bool CopyPropagateArrays::HasNoStores(Instruction* ptr_inst) { in HasNoStores()213 bool CopyPropagateArrays::HasValidReferencesOnly(Instruction* ptr_inst, in HasValidReferencesOnly()
221 Instruction* ptr_inst = get_def_use_mgr()->GetDef(ptr_id); in PropagateType() local
49 Instruction* ptr_inst = du_mgr->GetDef(ptr_id); in IsPhysicalBuffAddrReference() local
206 bool CopyPropagateArrays::HasNoStores(Instruction* ptr_inst) { in HasNoStores()228 bool CopyPropagateArrays::HasValidReferencesOnly(Instruction* ptr_inst, in HasValidReferencesOnly()
225 Instruction* ptr_inst = get_def_use_mgr()->GetDef(ptr_id); in PropagateType() local
1663 const auto ptr_inst = vstate.FindDef(store->GetOperandAs<uint32_t>(0)); in CheckFPRoundingModeForShaders() local
1513 const auto ptr_inst = vstate.FindDef(store->GetOperandAs<uint32_t>(0)); in CheckFPRoundingModeForShaders() local
1506 const auto ptr_inst = vstate.FindDef(store->GetOperandAs<uint32_t>(0)); in CheckFPRoundingModeForShaders() local