xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/r300/r300_context.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2008 Corbin Simpson <[email protected]>
3  * SPDX-License-Identifier: MIT
4  */
5 
6 #include "draw/draw_context.h"
7 
8 #include "util/u_memory.h"
9 #include "util/u_sampler.h"
10 #include "util/u_upload_mgr.h"
11 #include "util/u_debug_cb.h"
12 #include "util/os_time.h"
13 #include "vl/vl_decoder.h"
14 #include "vl/vl_video_buffer.h"
15 
16 #include "r300_cb.h"
17 #include "r300_context.h"
18 #include "r300_emit.h"
19 #include "r300_screen.h"
20 #include "r300_screen_buffer.h"
21 #include "compiler/radeon_regalloc.h"
22 
23 #include <inttypes.h>
24 
r300_release_referenced_objects(struct r300_context * r300)25 static void r300_release_referenced_objects(struct r300_context *r300)
26 {
27     struct pipe_framebuffer_state *fb =
28             (struct pipe_framebuffer_state*)r300->fb_state.state;
29     struct r300_textures_state *textures =
30             (struct r300_textures_state*)r300->textures_state.state;
31     unsigned i;
32 
33     /* Framebuffer state. */
34     util_unreference_framebuffer_state(fb);
35 
36     /* Textures. */
37     for (i = 0; i < textures->sampler_view_count; i++)
38         pipe_sampler_view_reference(
39                 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
40 
41     /* The special dummy texture for texkill. */
42     if (r300->texkill_sampler) {
43         pipe_sampler_view_reference(
44                 (struct pipe_sampler_view**)&r300->texkill_sampler,
45                 NULL);
46     }
47 
48     /* Manually-created vertex buffers. */
49     pipe_vertex_buffer_unreference(&r300->dummy_vb);
50     radeon_bo_reference(r300->rws, &r300->vbo, NULL);
51 
52     r300->context.delete_depth_stencil_alpha_state(&r300->context,
53                                                    r300->dsa_decompress_zmask);
54 }
55 
r300_destroy_context(struct pipe_context * context)56 static void r300_destroy_context(struct pipe_context* context)
57 {
58     struct r300_context* r300 = r300_context(context);
59 
60     if (r300->cs.priv && r300->hyperz_enabled) {
61         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, false);
62     }
63     if (r300->cs.priv && r300->cmask_access) {
64         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_CMASK_ACCESS, false);
65     }
66 
67     if (r300->blitter)
68         util_blitter_destroy(r300->blitter);
69     if (r300->draw)
70         draw_destroy(r300->draw);
71 
72     for (unsigned i = 0; i < r300->nr_vertex_buffers; i++)
73        pipe_vertex_buffer_unreference(&r300->vertex_buffer[i]);
74 
75     if (r300->uploader)
76         u_upload_destroy(r300->uploader);
77     if (r300->context.stream_uploader)
78         u_upload_destroy(r300->context.stream_uploader);
79     if (r300->context.const_uploader)
80        u_upload_destroy(r300->context.const_uploader);
81 
82     /* XXX: This function assumes r300->query_list was initialized */
83     r300_release_referenced_objects(r300);
84 
85     r300->rws->cs_destroy(&r300->cs);
86     if (r300->ctx)
87         r300->rws->ctx_destroy(r300->ctx);
88 
89     rc_destroy_regalloc_state(&r300->fs_regalloc_state);
90     rc_destroy_regalloc_state(&r300->vs_regalloc_state);
91 
92     /* XXX: No way to tell if this was initialized or not? */
93     slab_destroy_child(&r300->pool_transfers);
94 
95     /* Free the structs allocated in r300_setup_atoms() */
96     if (r300->aa_state.state) {
97         FREE(r300->aa_state.state);
98         FREE(r300->blend_color_state.state);
99         FREE(r300->clip_state.state);
100         FREE(r300->fb_state.state);
101         FREE(r300->gpu_flush.state);
102         FREE(r300->hyperz_state.state);
103         FREE(r300->invariant_state.state);
104         FREE(r300->rs_block_state.state);
105         FREE(r300->sample_mask.state);
106         FREE(r300->scissor_state.state);
107         FREE(r300->textures_state.state);
108         FREE(r300->vap_invariant_state.state);
109         FREE(r300->viewport_state.state);
110         FREE(r300->ztop_state.state);
111         FREE(r300->fs_constants.state);
112         FREE(r300->vs_constants.state);
113         if (!r300->screen->caps.has_tcl) {
114             FREE(r300->vertex_stream_state.state);
115         }
116     }
117 
118     FREE(r300->stencilref_fallback);
119 
120     FREE(r300);
121 }
122 
r300_flush_callback(void * data,unsigned flags,struct pipe_fence_handle ** fence)123 static void r300_flush_callback(void *data, unsigned flags,
124 				struct pipe_fence_handle **fence)
125 {
126     struct r300_context* const cs_context_copy = data;
127 
128     r300_flush(&cs_context_copy->context, flags, fence);
129 }
130 
131 #define R300_INIT_ATOM(atomname, atomsize) \
132  do { \
133     r300->atomname.name = #atomname; \
134     r300->atomname.state = NULL; \
135     r300->atomname.size = atomsize; \
136     r300->atomname.emit = r300_emit_##atomname; \
137     r300->atomname.dirty = false; \
138  } while (0)
139 
140 #define R300_ALLOC_ATOM(atomname, statetype) \
141 do { \
142     r300->atomname.state = CALLOC_STRUCT(statetype); \
143     if (r300->atomname.state == NULL) \
144         return false; \
145 } while (0)
146 
r300_setup_atoms(struct r300_context * r300)147 static bool r300_setup_atoms(struct r300_context* r300)
148 {
149     bool is_rv350 = r300->screen->caps.is_rv350;
150     bool is_r500 = r300->screen->caps.is_r500;
151     bool has_tcl = r300->screen->caps.has_tcl;
152 
153     /* Create the actual atom list.
154      *
155      * Some atoms never change size, others change every emit - those have
156      * the size of 0 here.
157      *
158      * NOTE: The framebuffer state is split into these atoms:
159      * - gpu_flush          (unpipelined regs)
160      * - aa_state           (unpipelined regs)
161      * - fb_state           (unpipelined regs)
162      * - hyperz_state       (unpipelined regs followed by pipelined ones)
163      * - fb_state_pipelined (pipelined regs)
164      * The motivation behind this is to be able to emit a strict
165      * subset of the regs, and to have reasonable register ordering. */
166     /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
167     R300_INIT_ATOM(gpu_flush, 9);
168     R300_INIT_ATOM(aa_state, 4);
169     R300_INIT_ATOM(fb_state, 0);
170     R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
171     /* ZB (unpipelined), SC. */
172     R300_INIT_ATOM(ztop_state, 2);
173     /* ZB, FG. */
174     R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
175     /* RB3D. */
176     R300_INIT_ATOM(blend_state, 8);
177     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
178     /* SC. */
179     R300_INIT_ATOM(sample_mask, 2);
180     R300_INIT_ATOM(scissor_state, 3);
181     /* GB, FG, GA, SU, SC, RB3D. */
182     R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
183     /* VAP. */
184     R300_INIT_ATOM(viewport_state, 9);
185     R300_INIT_ATOM(pvs_flush, 2);
186     R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
187     R300_INIT_ATOM(vertex_stream_state, 0);
188     R300_INIT_ATOM(vs_state, 0);
189     R300_INIT_ATOM(vs_constants, 0);
190     R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
191     /* VAP, RS, GA, GB, SU, SC. */
192     R300_INIT_ATOM(rs_block_state, 0);
193     R300_INIT_ATOM(rs_state, 0);
194     /* SC, US. */
195     R300_INIT_ATOM(fb_state_pipelined, 8);
196     /* US. */
197     R300_INIT_ATOM(fs, 0);
198     R300_INIT_ATOM(fs_rc_constant_state, 0);
199     R300_INIT_ATOM(fs_constants, 0);
200     /* TX. */
201     R300_INIT_ATOM(texture_cache_inval, 2);
202     R300_INIT_ATOM(textures_state, 0);
203     /* Clear commands */
204     R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
205     R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
206     R300_INIT_ATOM(cmask_clear, 4);
207     /* ZB (unpipelined), SU. */
208     R300_INIT_ATOM(query_start, 4);
209 
210     /* Replace emission functions for r500. */
211     if (is_r500) {
212         r300->fs.emit = r500_emit_fs;
213         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
214         r300->fs_constants.emit = r500_emit_fs_constants;
215     }
216 
217     /* Some non-CSO atoms need explicit space to store the state locally. */
218     R300_ALLOC_ATOM(aa_state, r300_aa_state);
219     R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
220     R300_ALLOC_ATOM(clip_state, r300_clip_state);
221     R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
222     R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
223     R300_ALLOC_ATOM(textures_state, r300_textures_state);
224     R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
225     R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
226     R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
227     R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
228     R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
229     r300->sample_mask.state = malloc(4);
230     R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
231     R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
232     R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
233     R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
234     if (!r300->screen->caps.has_tcl) {
235         R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
236     }
237 
238     /* Some non-CSO atoms don't use the state pointer. */
239     r300->fb_state_pipelined.allow_null_state = true;
240     r300->fs_rc_constant_state.allow_null_state = true;
241     r300->pvs_flush.allow_null_state = true;
242     r300->query_start.allow_null_state = true;
243     r300->texture_cache_inval.allow_null_state = true;
244 
245     /* Some states must be marked as dirty here to properly set up
246      * hardware in the first command stream. */
247     r300_mark_atom_dirty(r300, &r300->invariant_state);
248     r300_mark_atom_dirty(r300, &r300->pvs_flush);
249     r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
250     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
251     r300_mark_atom_dirty(r300, &r300->textures_state);
252 
253     return true;
254 }
255 
256 /* Not every gallium frontend calls every driver function before the first draw
257  * call and we must initialize the command buffers somehow. */
r300_init_states(struct pipe_context * pipe)258 static void r300_init_states(struct pipe_context *pipe)
259 {
260     struct r300_context *r300 = r300_context(pipe);
261     struct pipe_blend_color bc = {{0}};
262     struct pipe_clip_state cs = {{{0}}};
263     struct pipe_scissor_state ss = {0};
264     struct r300_gpu_flush *gpuflush =
265             (struct r300_gpu_flush*)r300->gpu_flush.state;
266     struct r300_vap_invariant_state *vap_invariant =
267             (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
268     struct r300_invariant_state *invariant =
269             (struct r300_invariant_state*)r300->invariant_state.state;
270 
271     CB_LOCALS;
272 
273     pipe->set_blend_color(pipe, &bc);
274     pipe->set_clip_state(pipe, &cs);
275     pipe->set_scissor_states(pipe, 0, 1, &ss);
276     pipe->set_sample_mask(pipe, ~0);
277 
278     /* Initialize the GPU flush. */
279     {
280         BEGIN_CB(gpuflush->cb_flush_clean, 6);
281 
282         /* Flush and free renderbuffer caches. */
283         OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
284             R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
285             R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
286         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
287             R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
288             R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
289 
290         /* Wait until the GPU is idle.
291          * This fixes random pixels sometimes appearing probably caused
292          * by incomplete rendering. */
293         OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
294         END_CB;
295     }
296 
297     /* Initialize the VAP invariant state. */
298     {
299         BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
300         OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
301         OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
302         OUT_CB_32F(1.0);
303         OUT_CB_32F(1.0);
304         OUT_CB_32F(1.0);
305         OUT_CB_32F(1.0);
306         OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
307 
308         if (r300->screen->caps.is_r500) {
309             OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
310         } else if (!r300->screen->caps.has_tcl) {
311             /* RSxxx:
312              * Static VAP setup since r300_emit_vs_state() is never called.
313              */
314             OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
315                                       R300_PVS_NUM_CNTLRS(5) |
316                                       R300_PVS_NUM_FPUS(2) |
317                                       R300_PVS_VF_MAX_VTX_NUM(5));
318         }
319         END_CB;
320     }
321 
322     /* Initialize the invariant state. */
323     {
324         BEGIN_CB(invariant->cb, r300->invariant_state.size);
325         OUT_CB_REG(R300_GB_SELECT, 0);
326         OUT_CB_REG(R300_FG_FOG_BLEND, 0);
327         OUT_CB_REG(R300_GA_OFFSET, 0);
328         OUT_CB_REG(R300_SU_TEX_WRAP, 0);
329         OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
330         OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
331         OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
332 
333         if (r300->screen->caps.is_rv350) {
334             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
335             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
336         }
337 
338         if (r300->screen->caps.is_r500) {
339             OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
340             OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
341         }
342         END_CB;
343     }
344 
345     /* Initialize the hyperz state. */
346     {
347         struct r300_hyperz_state *hyperz =
348             (struct r300_hyperz_state*)r300->hyperz_state.state;
349         BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
350         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
351                    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
352         OUT_CB_REG(R300_ZB_BW_CNTL, 0);
353         OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
354         OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
355 
356         if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
357             OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
358         }
359         END_CB;
360     }
361 }
362 
r300_create_context(struct pipe_screen * screen,void * priv,unsigned flags)363 struct pipe_context* r300_create_context(struct pipe_screen* screen,
364                                          void *priv, unsigned flags)
365 {
366     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
367     struct r300_screen* r300screen = r300_screen(screen);
368     struct radeon_winsys *rws = r300screen->rws;
369 
370     if (!r300)
371         return NULL;
372 
373     r300->rws = rws;
374     r300->screen = r300screen;
375 
376     r300->context.screen = screen;
377     r300->context.priv = priv;
378     r300->context.set_debug_callback = u_default_set_debug_callback;
379 
380     r300->context.destroy = r300_destroy_context;
381 
382     slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
383 
384     r300->ctx = rws->ctx_create(rws, RADEON_CTX_PRIORITY_MEDIUM, false);
385     if (!r300->ctx)
386         goto fail;
387 
388 
389     if (!rws->cs_create(&r300->cs, r300->ctx, AMD_IP_GFX, r300_flush_callback, r300))
390         goto fail;
391 
392     if (!r300screen->caps.has_tcl) {
393         /* Create a Draw. This is used for SW TCL. */
394         r300->draw = draw_create(&r300->context);
395         if (r300->draw == NULL)
396             goto fail;
397         /* Enable our renderer. */
398         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
399         /* Disable converting points/lines to triangles. */
400         draw_wide_line_threshold(r300->draw, 10000000.f);
401         draw_wide_point_threshold(r300->draw, 10000000.f);
402         draw_wide_point_sprites(r300->draw, false);
403         draw_enable_line_stipple(r300->draw, true);
404         draw_enable_point_sprites(r300->draw, false);
405     }
406 
407     if (!r300_setup_atoms(r300))
408         goto fail;
409 
410     r300_init_blit_functions(r300);
411     r300_init_flush_functions(r300);
412     r300_init_query_functions(r300);
413     r300_init_state_functions(r300);
414     r300_init_resource_functions(r300);
415     r300_init_render_functions(r300);
416     r300_init_states(&r300->context);
417 
418     r300->context.create_video_codec = vl_create_decoder;
419     r300->context.create_video_buffer = vl_video_buffer_create;
420 
421     r300->uploader = u_upload_create(&r300->context, 128 * 1024,
422                                      PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
423     r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
424                                                     0, PIPE_USAGE_STREAM, 0);
425     r300->context.const_uploader = u_upload_create(&r300->context, 1024 * 1024,
426                                                    PIPE_BIND_CONSTANT_BUFFER,
427                                                    PIPE_USAGE_STREAM, 0);
428 
429     r300->blitter = util_blitter_create(&r300->context);
430     if (r300->blitter == NULL)
431         goto fail;
432     r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
433 
434     /* The KIL opcode needs the first texture unit to be enabled
435      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
436      * dummy texture there. */
437     if (!r300->screen->caps.is_r500) {
438         struct pipe_resource *tex;
439         struct pipe_resource rtempl = {0};
440         struct pipe_sampler_view vtempl = {0};
441 
442         rtempl.target = PIPE_TEXTURE_2D;
443         rtempl.format = PIPE_FORMAT_I8_UNORM;
444         rtempl.usage = PIPE_USAGE_IMMUTABLE;
445         rtempl.width0 = 1;
446         rtempl.height0 = 1;
447         rtempl.depth0 = 1;
448         tex = screen->resource_create(screen, &rtempl);
449 
450         u_sampler_view_default_template(&vtempl, tex, tex->format);
451 
452         r300->texkill_sampler = (struct r300_sampler_view*)
453             r300->context.create_sampler_view(&r300->context, tex, &vtempl);
454 
455         pipe_resource_reference(&tex, NULL);
456     }
457 
458     if (r300screen->caps.has_tcl) {
459         struct pipe_resource vb;
460         memset(&vb, 0, sizeof(vb));
461         vb.target = PIPE_BUFFER;
462         vb.format = PIPE_FORMAT_R8_UNORM;
463         vb.usage = PIPE_USAGE_DEFAULT;
464         vb.width0 = sizeof(float) * 16;
465         vb.height0 = 1;
466         vb.depth0 = 1;
467 
468         r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
469         util_set_vertex_buffers(&r300->context, 1, false, &r300->dummy_vb);
470     }
471 
472     {
473         struct pipe_depth_stencil_alpha_state dsa;
474         memset(&dsa, 0, sizeof(dsa));
475         dsa.depth_writemask = 1;
476 
477         r300->dsa_decompress_zmask =
478             r300->context.create_depth_stencil_alpha_state(&r300->context,
479                                                            &dsa);
480     }
481 
482     r300->hyperz_time_of_last_flush = os_time_get();
483 
484     /* Register allocator state */
485     rc_init_regalloc_state(&r300->fs_regalloc_state, RC_FRAGMENT_PROGRAM);
486     rc_init_regalloc_state(&r300->vs_regalloc_state, RC_VERTEX_PROGRAM);
487 
488     /* Print driver info. */
489 #if MESA_DEBUG
490     {
491 #else
492     if (DBG_ON(r300, DBG_INFO)) {
493 #endif
494         fprintf(stderr,
495                 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
496                 "r300: GART size: %u MB, VRAM size: %u MB\n"
497                 "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
498                 r300->screen->info.drm_major,
499                 r300->screen->info.drm_minor,
500                 r300->screen->info.drm_patchlevel,
501                 screen->get_name(screen),
502                 r300->screen->info.pci_id,
503                 r300->screen->info.r300_num_gb_pipes,
504                 r300->screen->info.r300_num_z_pipes,
505                 r300->screen->info.gart_size_kb >> 10,
506                 r300->screen->info.vram_size_kb >> 10,
507                 "YES", /* XXX really? */
508                 r300->screen->caps.zmask_ram ? "YES" : "NO",
509                 r300->screen->caps.hiz_ram ? "YES" : "NO");
510     }
511 
512     return &r300->context;
513 
514 fail:
515     r300_destroy_context(&r300->context);
516     return NULL;
517 }
518