Searched defs:switch_input (Results 1 – 3 of 3) sorted by relevance
180 const Node* switch_input; in PropagateShapes() local
65 HInstruction* switch_input = switch_instruction->InputAt(0); in MarkReachableBlocks() local
620 const NodeDef* switch_input = view.GetRegularFanin(switch_input_port).node; in CheckForDeadFanout() local