/aosp_15_r20/external/angle/third_party/vulkan_memory_allocator/src/ |
H A D | Common.h | 155 struct vec4 struct 159 vec4() { } in vec4() argument 160 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { } in vec4() function 161 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { } in vec4() argument
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderSubroutineTests.hpp | 163 struct vec4 struct in gl4cts::ShaderSubroutine::Utils 165 vec4() in vec4() function 169 vec4(T x, T y, T z, T w) : m_x(x), m_y(y), m_z(z), m_w(w) in vec4() function 173 bool operator==(const vec4 &val) const in operator ==() 185 void log(tcu::MessageBuilder &message) const in log() 190 T m_x; 191 T m_y; 192 T m_z; 193 T m_w;
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/aosp_15_r20/external/libvpx/vpx_dsp/loongarch/ |
H A D | fwd_dct32x32_lsx.c | 142 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_column_even_store() local 224 __m128i in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_column_odd_store() local 432 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_row_even_4x() local 572 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even() local 655 __m128i in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_row_odd() local 926 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even_rd() local 1016 __m128i vec4, vec5, tmp0, tmp1; in fdct8x32_1d_row_odd_rd() local
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H A D | vpx_convolve8_vert_lsx.c | 364 __m128i vec0, vec1, vec2, vec3, vec4, vec5; in common_vt_2t_4x4_lsx() local 396 __m128i vec0, vec1, vec2, vec3, vec4, vec5; in common_vt_2t_4x8_lsx() local 487 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_lsx() local 556 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_16w_lsx() local 605 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_32w_lsx() local 684 __m128i src11, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_64w_lsx() local
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H A D | vpx_convolve8_horiz_lsx.c | 369 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_4x8_lsx() local 577 __m128i filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_lsx() local 659 __m128i filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_32w_lsx() local 704 __m128i filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_64w_lsx() local
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H A D | vpx_convolve8_avg_horiz_lsx.c | 416 __m128i vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_4x8_lsx() local 694 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_16w_lsx() local 802 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_32w_lsx() local 857 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_64w_lsx() local
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H A D | vpx_convolve8_avg_vert_lsx.c | 495 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_and_aver_dst_8x8mult_lsx() local 591 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_vt_2t_and_aver_dst_16w_lsx() local 654 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_and_aver_dst_32w_lsx() local 758 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_vt_2t_and_aver_dst_64w_lsx() local
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/aosp_15_r20/external/libvpx/vpx_dsp/mips/ |
H A D | fwd_dct32x32_msa.c | 62 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_column_even_store() local 135 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_column_odd_store() local 291 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_row_even_4x() local 395 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even() local 467 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_row_odd() local 698 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even_rd() local 776 v8i16 vec4, vec5; in fdct8x32_1d_row_odd_rd() local
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H A D | vpx_convolve8_avg_horiz_msa.c | 151 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local 205 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_32w_msa() local 260 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_64w_msa() local 346 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_and_aver_dst_4x8_msa() local 496 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_16w_msa() local 563 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_32w_msa() local 612 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_64w_msa() local
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H A D | vpx_convolve8_horiz_msa.c | 344 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_4x8_msa() local 476 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local 541 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_32w_msa() local 586 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_64w_msa() local
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H A D | vpx_convolve8_avg_vert_msa.c | 362 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_and_aver_dst_8x8mult_msa() local 421 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_vt_2t_and_aver_dst_16w_msa() local 471 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_and_aver_dst_32w_msa() local 543 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_vt_2t_and_aver_dst_64w_msa() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsAttributeLocationTests.cpp | 936 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1125 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1221 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1259 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1290 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1331 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1372 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1458 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1484 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
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/aosp_15_r20/external/virglrenderer/src/ |
H A D | vrend_blitter.c | 50 struct vec4 { struct 55 struct vec4 pos; argument
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/aosp_15_r20/external/mesa3d/src/amd/vulkan/meta/ |
H A D | radv_meta_blit.c | 18 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local 60 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local 92 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local 124 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
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H A D | radv_meta_blit2d.c | 275 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local 378 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local 403 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local 428 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
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/aosp_15_r20/external/libvpx/third_party/libyuv/source/ |
H A D | row_msa.cc | 478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local 825 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local 986 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local 1022 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local 1090 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local 1242 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local 1438 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local 1511 v8u16 vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToARGBRow_MSA() local 1560 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in RGB565ToARGBRow_MSA() local 1659 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToYRow_MSA() local [all …]
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H A D | scale_msa.cc | 396 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_2_Box_MSA() local 466 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_3_Box_MSA() local 565 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ScaleFilterCols_MSA() local 764 v16u8 vec0, vec1, vec2, vec3, vec4, vec5; in ScaleRowDown34_0_Box_MSA() local 858 v16u8 vec0, vec1, vec2, vec3, vec4, vec5; in ScaleRowDown34_1_Box_MSA() local
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/v3d/ |
H A D | v3d_blit.c | 594 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_vs() local 646 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_fs() local 879 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand30_vs() local 960 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand30_fs() local
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/aosp_15_r20/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | type_vec.hpp | 445 typedef lowp_vec4 vec4; typedef 449 typedef mediump_vec4 vec4; typedef 464 typedef highp_vec4 vec4; typedef
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/aosp_15_r20/hardware/google/gfxstream/third-party/glm/include/glm/detail/ |
D | type_vec.hpp | 445 typedef lowp_vec4 vec4; typedef 449 typedef mediump_vec4 vec4; typedef 464 typedef highp_vec4 vec4; typedef
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/aosp_15_r20/external/libyuv/source/ |
H A D | row_msa.cc | 512 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local 854 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local 1022 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local 1058 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local 1126 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local 1278 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local 1474 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local 1547 v8u16 vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToARGBRow_MSA() local 1596 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in RGB565ToARGBRow_MSA() local 2030 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in RGB24ToUVRow_MSA() local [all …]
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H A D | scale_msa.cc | 396 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_2_Box_MSA() local 466 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_3_Box_MSA() local 565 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ScaleFilterCols_MSA() local 764 v16u8 vec0, vec1, vec2, vec3, vec4, vec5; in ScaleRowDown34_0_Box_MSA() local 858 v16u8 vec0, vec1, vec2, vec3, vec4, vec5; in ScaleRowDown34_1_Box_MSA() local
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/aosp_15_r20/external/sdv/vsomeip/third_party/boost/variant/test/ |
D | recursive_variant_test.cpp | 183 std::vector<var4_t> vec4; in test_recursive_variant() local 328 std::vector<var4_t> vec4; in test_recursive_variant_over() local
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/aosp_15_r20/external/libvpx/vp8/common/mips/msa/ |
H A D | bilinear_filter_msa.c | 56 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_4x8_msa() local 185 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local 337 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_msa() local 389 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_16w_msa() local 468 v8u16 hz_out7, hz_out8, vec4, vec5, vec6, vec7, filt; in common_hv_2ht_2vt_4x8_msa() local
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_blit.c | 234 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_vs() local 275 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_fs() local
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