1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_ARTD_FILE_UTILS_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_ARTD_FILE_UTILS_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <sys/types.h> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include <memory> 23*795d594fSAndroid Build Coastguard Worker #include <string> 24*795d594fSAndroid Build Coastguard Worker #include <string_view> 25*795d594fSAndroid Build Coastguard Worker #include <utility> 26*795d594fSAndroid Build Coastguard Worker #include <vector> 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker #include "aidl/com/android/server/art/FsPermission.h" 29*795d594fSAndroid Build Coastguard Worker #include "android-base/result.h" 30*795d594fSAndroid Build Coastguard Worker #include "base/os.h" 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker namespace art { 33*795d594fSAndroid Build Coastguard Worker namespace artd { 34*795d594fSAndroid Build Coastguard Worker 35*795d594fSAndroid Build Coastguard Worker // A class that creates a new file that will eventually be committed to the given path. The new file 36*795d594fSAndroid Build Coastguard Worker // is created at a temporary location. It will not overwrite the file at the given path until 37*795d594fSAndroid Build Coastguard Worker // `CommitOrAbandon` has been called and will be automatically cleaned up on object destruction 38*795d594fSAndroid Build Coastguard Worker // unless `CommitOrAbandon` has been called. 39*795d594fSAndroid Build Coastguard Worker // The new file is opened without O_CLOEXEC so that it can be passed to subprocesses. 40*795d594fSAndroid Build Coastguard Worker class NewFile { 41*795d594fSAndroid Build Coastguard Worker public: 42*795d594fSAndroid Build Coastguard Worker // Creates a new file at the given path with the given permission. 43*795d594fSAndroid Build Coastguard Worker static android::base::Result<std::unique_ptr<NewFile>> Create( 44*795d594fSAndroid Build Coastguard Worker const std::string& path, const aidl::com::android::server::art::FsPermission& fs_permission); 45*795d594fSAndroid Build Coastguard Worker 46*795d594fSAndroid Build Coastguard Worker NewFile(const NewFile&) = delete; 47*795d594fSAndroid Build Coastguard Worker NewFile& operator=(const NewFile&) = delete; NewFile(NewFile && other)48*795d594fSAndroid Build Coastguard Worker NewFile(NewFile&& other) noexcept 49*795d594fSAndroid Build Coastguard Worker : fd_(std::exchange(other.fd_, -1)), 50*795d594fSAndroid Build Coastguard Worker final_path_(std::move(other.final_path_)), 51*795d594fSAndroid Build Coastguard Worker temp_path_(std::move(other.temp_path_)), 52*795d594fSAndroid Build Coastguard Worker temp_id_(std::move(other.temp_id_)), 53*795d594fSAndroid Build Coastguard Worker fs_permission_(other.fs_permission_) {} 54*795d594fSAndroid Build Coastguard Worker 55*795d594fSAndroid Build Coastguard Worker // Deletes the file if it is not committed. 56*795d594fSAndroid Build Coastguard Worker virtual ~NewFile(); 57*795d594fSAndroid Build Coastguard Worker Fd()58*795d594fSAndroid Build Coastguard Worker int Fd() const { return fd_; } 59*795d594fSAndroid Build Coastguard Worker 60*795d594fSAndroid Build Coastguard Worker // The path that the file will eventually be committed to. FinalPath()61*795d594fSAndroid Build Coastguard Worker const std::string& FinalPath() const { return final_path_; } 62*795d594fSAndroid Build Coastguard Worker 63*795d594fSAndroid Build Coastguard Worker // The path to the new file. TempPath()64*795d594fSAndroid Build Coastguard Worker const std::string& TempPath() const { return temp_path_; } 65*795d594fSAndroid Build Coastguard Worker 66*795d594fSAndroid Build Coastguard Worker // The unique ID of the new file. Can be used by `BuildTempPath` for reconstructing the path to 67*795d594fSAndroid Build Coastguard Worker // the file. TempId()68*795d594fSAndroid Build Coastguard Worker const std::string& TempId() const { return temp_id_; } 69*795d594fSAndroid Build Coastguard Worker 70*795d594fSAndroid Build Coastguard Worker // Closes the new file, keeps it, moves the file to the final path, and overwrites any existing 71*795d594fSAndroid Build Coastguard Worker // file at that path, or abandons the file on failure. The fd will be invalid after this function 72*795d594fSAndroid Build Coastguard Worker // is called. 73*795d594fSAndroid Build Coastguard Worker android::base::Result<void> CommitOrAbandon(); 74*795d594fSAndroid Build Coastguard Worker 75*795d594fSAndroid Build Coastguard Worker // Closes the new file and keeps it at the temporary location. The file will not be automatically 76*795d594fSAndroid Build Coastguard Worker // cleaned up on object destruction. The file can be found at `TempPath()` (i.e., 77*795d594fSAndroid Build Coastguard Worker // `BuildTempPath(FinalPath(), TempId())`). The fd will be invalid after this function is called. 78*795d594fSAndroid Build Coastguard Worker virtual android::base::Result<void> Keep(); 79*795d594fSAndroid Build Coastguard Worker 80*795d594fSAndroid Build Coastguard Worker // Unlinks and closes the new file if it is not committed. The fd will be invalid after this 81*795d594fSAndroid Build Coastguard Worker // function is called. 82*795d594fSAndroid Build Coastguard Worker void Cleanup(); 83*795d594fSAndroid Build Coastguard Worker 84*795d594fSAndroid Build Coastguard Worker // Commits all new files, replacing old files, and removes given files in addition. Or abandons 85*795d594fSAndroid Build Coastguard Worker // new files and restores old files at best effort if any error occurs. The fds will be invalid 86*795d594fSAndroid Build Coastguard Worker // after this function is called. 87*795d594fSAndroid Build Coastguard Worker // 88*795d594fSAndroid Build Coastguard Worker // Note: This function is NOT thread-safe. It is intended to be used in single-threaded code or in 89*795d594fSAndroid Build Coastguard Worker // cases where some race condition is acceptable. 90*795d594fSAndroid Build Coastguard Worker // 91*795d594fSAndroid Build Coastguard Worker // Usage: 92*795d594fSAndroid Build Coastguard Worker // 93*795d594fSAndroid Build Coastguard Worker // Commit `file_1` and `file_2`, and remove the file at "path_3": 94*795d594fSAndroid Build Coastguard Worker // CommitAllOrAbandon({file_1, file_2}, {"path_3"}); 95*795d594fSAndroid Build Coastguard Worker static android::base::Result<void> CommitAllOrAbandon( 96*795d594fSAndroid Build Coastguard Worker const std::vector<NewFile*>& files_to_commit, 97*795d594fSAndroid Build Coastguard Worker const std::vector<std::string_view>& files_to_remove = {}); 98*795d594fSAndroid Build Coastguard Worker 99*795d594fSAndroid Build Coastguard Worker // Returns the path to a temporary file. See `Keep`. 100*795d594fSAndroid Build Coastguard Worker static std::string BuildTempPath(std::string_view final_path, const std::string& id); 101*795d594fSAndroid Build Coastguard Worker 102*795d594fSAndroid Build Coastguard Worker private: NewFile(const std::string & path,const aidl::com::android::server::art::FsPermission & fs_permission)103*795d594fSAndroid Build Coastguard Worker NewFile(const std::string& path, 104*795d594fSAndroid Build Coastguard Worker const aidl::com::android::server::art::FsPermission& fs_permission) 105*795d594fSAndroid Build Coastguard Worker : final_path_(path), fs_permission_(fs_permission) {} 106*795d594fSAndroid Build Coastguard Worker 107*795d594fSAndroid Build Coastguard Worker android::base::Result<void> Init(); 108*795d594fSAndroid Build Coastguard Worker 109*795d594fSAndroid Build Coastguard Worker // Unlinks the new file. The fd will still be valid after this function is called. 110*795d594fSAndroid Build Coastguard Worker void Unlink(); 111*795d594fSAndroid Build Coastguard Worker 112*795d594fSAndroid Build Coastguard Worker int fd_ = -1; 113*795d594fSAndroid Build Coastguard Worker std::string final_path_; 114*795d594fSAndroid Build Coastguard Worker std::string temp_path_; 115*795d594fSAndroid Build Coastguard Worker std::string temp_id_; 116*795d594fSAndroid Build Coastguard Worker aidl::com::android::server::art::FsPermission fs_permission_; 117*795d594fSAndroid Build Coastguard Worker }; 118*795d594fSAndroid Build Coastguard Worker 119*795d594fSAndroid Build Coastguard Worker // Opens a file for reading. 120*795d594fSAndroid Build Coastguard Worker android::base::Result<std::unique_ptr<File>> OpenFileForReading(const std::string& path); 121*795d594fSAndroid Build Coastguard Worker 122*795d594fSAndroid Build Coastguard Worker // Converts FsPermission to Linux access mode for a file. 123*795d594fSAndroid Build Coastguard Worker mode_t FileFsPermissionToMode(const aidl::com::android::server::art::FsPermission& fs_permission); 124*795d594fSAndroid Build Coastguard Worker 125*795d594fSAndroid Build Coastguard Worker // Converts FsPermission to Linux access mode for a directory. 126*795d594fSAndroid Build Coastguard Worker mode_t DirFsPermissionToMode(const aidl::com::android::server::art::FsPermission& fs_permission); 127*795d594fSAndroid Build Coastguard Worker 128*795d594fSAndroid Build Coastguard Worker // Changes the owner based on FsPermission. 129*795d594fSAndroid Build Coastguard Worker android::base::Result<void> Chown( 130*795d594fSAndroid Build Coastguard Worker const std::string& path, const aidl::com::android::server::art::FsPermission& fs_permission); 131*795d594fSAndroid Build Coastguard Worker 132*795d594fSAndroid Build Coastguard Worker // Moves every file in `files_to_move` from a given location to another, replacing the existing file 133*795d594fSAndroid Build Coastguard Worker // at the destination if it exists, and removes files in `files_to_remove` in addition. Or abandons 134*795d594fSAndroid Build Coastguard Worker // all files in `files_to_move` and restores old files at best effort if any error occurs. 135*795d594fSAndroid Build Coastguard Worker // 136*795d594fSAndroid Build Coastguard Worker // This function does not accept duplicate paths. Passing duplicate paths to this function leads to 137*795d594fSAndroid Build Coastguard Worker // undefined behavior. 138*795d594fSAndroid Build Coastguard Worker // 139*795d594fSAndroid Build Coastguard Worker // Note: This function is NOT thread-safe. It is intended to be used in single-threaded code or in 140*795d594fSAndroid Build Coastguard Worker // cases where some race condition is acceptable. 141*795d594fSAndroid Build Coastguard Worker // 142*795d594fSAndroid Build Coastguard Worker // Usage: 143*795d594fSAndroid Build Coastguard Worker // 144*795d594fSAndroid Build Coastguard Worker // Move file at `path_1` to `path_2`, move file at `path_3` to `file_4`, and remove the file at 145*795d594fSAndroid Build Coastguard Worker // "path_5": 146*795d594fSAndroid Build Coastguard Worker // MoveAllOrAbandon({{"path_1", "path_2"}, {"path_3", "path_4}}, {"path_5"}); 147*795d594fSAndroid Build Coastguard Worker android::base::Result<void> MoveAllOrAbandon( 148*795d594fSAndroid Build Coastguard Worker const std::vector<std::pair<std::string_view, std::string_view>>& files_to_move, 149*795d594fSAndroid Build Coastguard Worker const std::vector<std::string_view>& files_to_remove = {}); 150*795d594fSAndroid Build Coastguard Worker 151*795d594fSAndroid Build Coastguard Worker // Same as above, but takes `std::string`s. 152*795d594fSAndroid Build Coastguard Worker android::base::Result<void> MoveAllOrAbandon( 153*795d594fSAndroid Build Coastguard Worker const std::vector<std::pair<std::string, std::string>>& files_to_move, 154*795d594fSAndroid Build Coastguard Worker const std::vector<std::string>& files_to_remove = {}); 155*795d594fSAndroid Build Coastguard Worker 156*795d594fSAndroid Build Coastguard Worker } // namespace artd 157*795d594fSAndroid Build Coastguard Worker } // namespace art 158*795d594fSAndroid Build Coastguard Worker 159*795d594fSAndroid Build Coastguard Worker #endif // ART_ARTD_FILE_UTILS_H_ 160