1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTBASE_BASE_FILE_MAGIC_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTBASE_BASE_FILE_MAGIC_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <stdint.h> 21*795d594fSAndroid Build Coastguard Worker #include <string> 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker #include "os.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker namespace art { 26*795d594fSAndroid Build Coastguard Worker 27*795d594fSAndroid Build Coastguard Worker // Open file and read magic number 28*795d594fSAndroid Build Coastguard Worker File OpenAndReadMagic(const char* filename, uint32_t* magic, std::string* error_msg); 29*795d594fSAndroid Build Coastguard Worker 30*795d594fSAndroid Build Coastguard Worker // Read magic number and reset pointer to SEEK_SET. 31*795d594fSAndroid Build Coastguard Worker bool ReadMagicAndReset(int fd, uint32_t* magic, std::string* error_msg); 32*795d594fSAndroid Build Coastguard Worker 33*795d594fSAndroid Build Coastguard Worker // Check whether the given magic matches a known file type. 34*795d594fSAndroid Build Coastguard Worker bool IsZipMagic(uint32_t magic); 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker } // namespace art 37*795d594fSAndroid Build Coastguard Worker 38*795d594fSAndroid Build Coastguard Worker #endif // ART_LIBARTBASE_BASE_FILE_MAGIC_H_ 39