1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2009 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTBASE_BASE_OS_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTBASE_BASE_OS_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <stdint.h> 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker namespace unix_file { 23*795d594fSAndroid Build Coastguard Worker class FdFile; 24*795d594fSAndroid Build Coastguard Worker } // namespace unix_file 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker namespace art { 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker using File = ::unix_file::FdFile; 29*795d594fSAndroid Build Coastguard Worker 30*795d594fSAndroid Build Coastguard Worker // Interface to the underlying OS platform. 31*795d594fSAndroid Build Coastguard Worker 32*795d594fSAndroid Build Coastguard Worker class OS { 33*795d594fSAndroid Build Coastguard Worker public: 34*795d594fSAndroid Build Coastguard Worker // Open an existing file with read only access. 35*795d594fSAndroid Build Coastguard Worker static File* OpenFileForReading(const char* name); 36*795d594fSAndroid Build Coastguard Worker 37*795d594fSAndroid Build Coastguard Worker // Open an existing file with read/write access. 38*795d594fSAndroid Build Coastguard Worker static File* OpenFileReadWrite(const char* name); 39*795d594fSAndroid Build Coastguard Worker 40*795d594fSAndroid Build Coastguard Worker // Create an empty file with read/write access. This is a *new* file, that is, if the file 41*795d594fSAndroid Build Coastguard Worker // already exists, it is *not* overwritten, but unlinked, and a new inode will be used. 42*795d594fSAndroid Build Coastguard Worker static File* CreateEmptyFile(const char* name); 43*795d594fSAndroid Build Coastguard Worker 44*795d594fSAndroid Build Coastguard Worker // Create an empty file with write access. This is a *new* file, that is, if the file 45*795d594fSAndroid Build Coastguard Worker // already exists, it is *not* overwritten, but unlinked, and a new inode will be used. 46*795d594fSAndroid Build Coastguard Worker static File* CreateEmptyFileWriteOnly(const char* name); 47*795d594fSAndroid Build Coastguard Worker 48*795d594fSAndroid Build Coastguard Worker // Open a file with the specified open(2) flags. 49*795d594fSAndroid Build Coastguard Worker static File* OpenFileWithFlags(const char* name, int flags, bool auto_flush = true); 50*795d594fSAndroid Build Coastguard Worker 51*795d594fSAndroid Build Coastguard Worker // Check if a file exists. 52*795d594fSAndroid Build Coastguard Worker static bool FileExists(const char* name, bool check_file_type = true); 53*795d594fSAndroid Build Coastguard Worker 54*795d594fSAndroid Build Coastguard Worker // Check if a directory exists. 55*795d594fSAndroid Build Coastguard Worker static bool DirectoryExists(const char* name); 56*795d594fSAndroid Build Coastguard Worker 57*795d594fSAndroid Build Coastguard Worker // Get the size of a file (or -1 if it does not exist). 58*795d594fSAndroid Build Coastguard Worker static int64_t GetFileSizeBytes(const char* name); 59*795d594fSAndroid Build Coastguard Worker }; 60*795d594fSAndroid Build Coastguard Worker 61*795d594fSAndroid Build Coastguard Worker } // namespace art 62*795d594fSAndroid Build Coastguard Worker 63*795d594fSAndroid Build Coastguard Worker #endif // ART_LIBARTBASE_BASE_OS_H_ 64