1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2010 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "os.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include <fcntl.h>
20*795d594fSAndroid Build Coastguard Worker #include <sys/stat.h>
21*795d594fSAndroid Build Coastguard Worker #include <sys/types.h>
22*795d594fSAndroid Build Coastguard Worker
23*795d594fSAndroid Build Coastguard Worker #include <cstddef>
24*795d594fSAndroid Build Coastguard Worker #include <memory>
25*795d594fSAndroid Build Coastguard Worker
26*795d594fSAndroid Build Coastguard Worker #include <android-base/logging.h>
27*795d594fSAndroid Build Coastguard Worker
28*795d594fSAndroid Build Coastguard Worker #include "unix_file/fd_file.h"
29*795d594fSAndroid Build Coastguard Worker
30*795d594fSAndroid Build Coastguard Worker namespace art {
31*795d594fSAndroid Build Coastguard Worker
OpenFileForReading(const char * name)32*795d594fSAndroid Build Coastguard Worker File* OS::OpenFileForReading(const char* name) {
33*795d594fSAndroid Build Coastguard Worker return OpenFileWithFlags(name, O_RDONLY);
34*795d594fSAndroid Build Coastguard Worker }
35*795d594fSAndroid Build Coastguard Worker
OpenFileReadWrite(const char * name)36*795d594fSAndroid Build Coastguard Worker File* OS::OpenFileReadWrite(const char* name) {
37*795d594fSAndroid Build Coastguard Worker return OpenFileWithFlags(name, O_RDWR);
38*795d594fSAndroid Build Coastguard Worker }
39*795d594fSAndroid Build Coastguard Worker
CreateEmptyFile(const char * name,int extra_flags)40*795d594fSAndroid Build Coastguard Worker static File* CreateEmptyFile(const char* name, int extra_flags) {
41*795d594fSAndroid Build Coastguard Worker // In case the file exists, unlink it so we get a new file. This is necessary as the previous
42*795d594fSAndroid Build Coastguard Worker // file may be in use and must not be changed.
43*795d594fSAndroid Build Coastguard Worker unlink(name);
44*795d594fSAndroid Build Coastguard Worker
45*795d594fSAndroid Build Coastguard Worker return OS::OpenFileWithFlags(name, O_CREAT | extra_flags);
46*795d594fSAndroid Build Coastguard Worker }
47*795d594fSAndroid Build Coastguard Worker
CreateEmptyFile(const char * name)48*795d594fSAndroid Build Coastguard Worker File* OS::CreateEmptyFile(const char* name) {
49*795d594fSAndroid Build Coastguard Worker return art::CreateEmptyFile(name, O_RDWR | O_TRUNC);
50*795d594fSAndroid Build Coastguard Worker }
51*795d594fSAndroid Build Coastguard Worker
CreateEmptyFileWriteOnly(const char * name)52*795d594fSAndroid Build Coastguard Worker File* OS::CreateEmptyFileWriteOnly(const char* name) {
53*795d594fSAndroid Build Coastguard Worker #ifdef _WIN32
54*795d594fSAndroid Build Coastguard Worker int flags = O_WRONLY | O_TRUNC;
55*795d594fSAndroid Build Coastguard Worker #else
56*795d594fSAndroid Build Coastguard Worker int flags = O_WRONLY | O_TRUNC | O_NOFOLLOW | O_CLOEXEC;
57*795d594fSAndroid Build Coastguard Worker #endif
58*795d594fSAndroid Build Coastguard Worker return art::CreateEmptyFile(name, flags);
59*795d594fSAndroid Build Coastguard Worker }
60*795d594fSAndroid Build Coastguard Worker
OpenFileWithFlags(const char * name,int flags,bool auto_flush)61*795d594fSAndroid Build Coastguard Worker File* OS::OpenFileWithFlags(const char* name, int flags, bool auto_flush) {
62*795d594fSAndroid Build Coastguard Worker CHECK(name != nullptr);
63*795d594fSAndroid Build Coastguard Worker bool read_only = ((flags & O_ACCMODE) == O_RDONLY);
64*795d594fSAndroid Build Coastguard Worker bool check_usage = !read_only && auto_flush;
65*795d594fSAndroid Build Coastguard Worker std::unique_ptr<File> file(
66*795d594fSAndroid Build Coastguard Worker new File(name, flags, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH, check_usage));
67*795d594fSAndroid Build Coastguard Worker if (!file->IsOpened()) {
68*795d594fSAndroid Build Coastguard Worker return nullptr;
69*795d594fSAndroid Build Coastguard Worker }
70*795d594fSAndroid Build Coastguard Worker return file.release();
71*795d594fSAndroid Build Coastguard Worker }
72*795d594fSAndroid Build Coastguard Worker
FileExists(const char * name,bool check_file_type)73*795d594fSAndroid Build Coastguard Worker bool OS::FileExists(const char* name, bool check_file_type) {
74*795d594fSAndroid Build Coastguard Worker struct stat st;
75*795d594fSAndroid Build Coastguard Worker if (stat(name, &st) == 0) {
76*795d594fSAndroid Build Coastguard Worker if (check_file_type) {
77*795d594fSAndroid Build Coastguard Worker return S_ISREG(st.st_mode); // TODO: Deal with symlinks?
78*795d594fSAndroid Build Coastguard Worker } else {
79*795d594fSAndroid Build Coastguard Worker return true;
80*795d594fSAndroid Build Coastguard Worker }
81*795d594fSAndroid Build Coastguard Worker } else {
82*795d594fSAndroid Build Coastguard Worker return false;
83*795d594fSAndroid Build Coastguard Worker }
84*795d594fSAndroid Build Coastguard Worker }
85*795d594fSAndroid Build Coastguard Worker
DirectoryExists(const char * name)86*795d594fSAndroid Build Coastguard Worker bool OS::DirectoryExists(const char* name) {
87*795d594fSAndroid Build Coastguard Worker struct stat st;
88*795d594fSAndroid Build Coastguard Worker if (stat(name, &st) == 0) {
89*795d594fSAndroid Build Coastguard Worker return S_ISDIR(st.st_mode); // TODO: Deal with symlinks?
90*795d594fSAndroid Build Coastguard Worker } else {
91*795d594fSAndroid Build Coastguard Worker return false;
92*795d594fSAndroid Build Coastguard Worker }
93*795d594fSAndroid Build Coastguard Worker }
94*795d594fSAndroid Build Coastguard Worker
GetFileSizeBytes(const char * name)95*795d594fSAndroid Build Coastguard Worker int64_t OS::GetFileSizeBytes(const char* name) {
96*795d594fSAndroid Build Coastguard Worker struct stat st;
97*795d594fSAndroid Build Coastguard Worker if (stat(name, &st) == 0) {
98*795d594fSAndroid Build Coastguard Worker return st.st_size; // TODO: Deal with symlinks? According to the documentation,
99*795d594fSAndroid Build Coastguard Worker // the st_size for a symlink is "the length of the pathname
100*795d594fSAndroid Build Coastguard Worker // it contains, without a terminating null byte."
101*795d594fSAndroid Build Coastguard Worker } else {
102*795d594fSAndroid Build Coastguard Worker return -1;
103*795d594fSAndroid Build Coastguard Worker }
104*795d594fSAndroid Build Coastguard Worker }
105*795d594fSAndroid Build Coastguard Worker
106*795d594fSAndroid Build Coastguard Worker } // namespace art
107