xref: /aosp_15_r20/art/libartbase/base/runtime_debug.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBARTBASE_BASE_RUNTIME_DEBUG_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_LIBARTBASE_BASE_RUNTIME_DEBUG_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker namespace art {
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker // Runtime debug flags are flags that have a runtime component, that is, their value can be changed.
23*795d594fSAndroid Build Coastguard Worker // This is meant to implement fast vs slow debug builds, in that certain debug flags can be turned
24*795d594fSAndroid Build Coastguard Worker // on and off. To that effect, expose two macros to help implement and globally drive these flags:
25*795d594fSAndroid Build Coastguard Worker //
26*795d594fSAndroid Build Coastguard Worker // In the header, declare a (class) flag like this:
27*795d594fSAndroid Build Coastguard Worker //
28*795d594fSAndroid Build Coastguard Worker //   class C {
29*795d594fSAndroid Build Coastguard Worker //     DECLARE_RUNTIME_DEBUG_FLAG(kFlag);
30*795d594fSAndroid Build Coastguard Worker //   };
31*795d594fSAndroid Build Coastguard Worker //
32*795d594fSAndroid Build Coastguard Worker // This will declare a flag kFlag that is a constexpr false in release builds, and a static field
33*795d594fSAndroid Build Coastguard Worker // in debug builds. Usage is than uniform as C::kFlag.
34*795d594fSAndroid Build Coastguard Worker //
35*795d594fSAndroid Build Coastguard Worker // In the cc file, define the flag like this:
36*795d594fSAndroid Build Coastguard Worker //
37*795d594fSAndroid Build Coastguard Worker //   DEFINE_RUNTIME_DEBUG_FLAG(C, kFlag);
38*795d594fSAndroid Build Coastguard Worker //
39*795d594fSAndroid Build Coastguard Worker // This will define the static storage, as necessary, and register the flag with the runtime
40*795d594fSAndroid Build Coastguard Worker // infrastructure to toggle the value.
41*795d594fSAndroid Build Coastguard Worker 
42*795d594fSAndroid Build Coastguard Worker #ifdef NDEBUG
43*795d594fSAndroid Build Coastguard Worker #define DECLARE_RUNTIME_DEBUG_FLAG(x) \
44*795d594fSAndroid Build Coastguard Worker   static constexpr bool x = false;
45*795d594fSAndroid Build Coastguard Worker // Note: the static_assert in the following only works for public flags. Fix this when we cross
46*795d594fSAndroid Build Coastguard Worker //       the line at some point.
47*795d594fSAndroid Build Coastguard Worker #define DEFINE_RUNTIME_DEBUG_FLAG(C, x) \
48*795d594fSAndroid Build Coastguard Worker   static_assert(!C::x, "Unexpected enabled flag in release build");
49*795d594fSAndroid Build Coastguard Worker #else
50*795d594fSAndroid Build Coastguard Worker #define DECLARE_RUNTIME_DEBUG_FLAG(x) \
51*795d594fSAndroid Build Coastguard Worker   static bool x;
52*795d594fSAndroid Build Coastguard Worker #define DEFINE_RUNTIME_DEBUG_FLAG(C, x) \
53*795d594fSAndroid Build Coastguard Worker   bool C::x = RegisterRuntimeDebugFlag(&C::x);
54*795d594fSAndroid Build Coastguard Worker #endif  // NDEBUG
55*795d594fSAndroid Build Coastguard Worker 
56*795d594fSAndroid Build Coastguard Worker bool RegisterRuntimeDebugFlag(bool* runtime_debug_flag);
57*795d594fSAndroid Build Coastguard Worker void SetRuntimeDebugFlagsEnabled(bool enabled);
58*795d594fSAndroid Build Coastguard Worker 
59*795d594fSAndroid Build Coastguard Worker }  // namespace art
60*795d594fSAndroid Build Coastguard Worker 
61*795d594fSAndroid Build Coastguard Worker #endif  // ART_LIBARTBASE_BASE_RUNTIME_DEBUG_H_
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