1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "variant_map.h"
18*795d594fSAndroid Build Coastguard Worker #include "gtest/gtest.h"
19*795d594fSAndroid Build Coastguard Worker
20*795d594fSAndroid Build Coastguard Worker #define EXPECT_NULL(expected) EXPECT_EQ(reinterpret_cast<const void*>(expected), \
21*795d594fSAndroid Build Coastguard Worker static_cast<void*>(nullptr));
22*795d594fSAndroid Build Coastguard Worker
23*795d594fSAndroid Build Coastguard Worker namespace art {
24*795d594fSAndroid Build Coastguard Worker
25*795d594fSAndroid Build Coastguard Worker namespace {
26*795d594fSAndroid Build Coastguard Worker template <typename TValue>
27*795d594fSAndroid Build Coastguard Worker struct FruitMapKey : VariantMapKey<TValue> {
FruitMapKeyart::__anonc4199b020111::FruitMapKey28*795d594fSAndroid Build Coastguard Worker FruitMapKey() {}
29*795d594fSAndroid Build Coastguard Worker };
30*795d594fSAndroid Build Coastguard Worker
31*795d594fSAndroid Build Coastguard Worker struct FruitMap : VariantMap<FruitMap, FruitMapKey> {
32*795d594fSAndroid Build Coastguard Worker // This 'using' line is necessary to inherit the variadic constructor.
33*795d594fSAndroid Build Coastguard Worker using VariantMap<FruitMap, FruitMapKey>::VariantMap;
34*795d594fSAndroid Build Coastguard Worker
35*795d594fSAndroid Build Coastguard Worker // Make the next '4' usages of Key slightly shorter to type.
36*795d594fSAndroid Build Coastguard Worker template <typename TValue>
37*795d594fSAndroid Build Coastguard Worker using Key = FruitMapKey<TValue>;
38*795d594fSAndroid Build Coastguard Worker
39*795d594fSAndroid Build Coastguard Worker static const Key<int> Apple;
40*795d594fSAndroid Build Coastguard Worker static const Key<double> Orange;
41*795d594fSAndroid Build Coastguard Worker static const Key<std::string> Label;
42*795d594fSAndroid Build Coastguard Worker };
43*795d594fSAndroid Build Coastguard Worker
44*795d594fSAndroid Build Coastguard Worker const FruitMap::Key<int> FruitMap::Apple;
45*795d594fSAndroid Build Coastguard Worker const FruitMap::Key<double> FruitMap::Orange;
46*795d594fSAndroid Build Coastguard Worker const FruitMap::Key<std::string> FruitMap::Label;
47*795d594fSAndroid Build Coastguard Worker } // namespace
48*795d594fSAndroid Build Coastguard Worker
TEST(VariantMaps,BasicReadWrite)49*795d594fSAndroid Build Coastguard Worker TEST(VariantMaps, BasicReadWrite) {
50*795d594fSAndroid Build Coastguard Worker FruitMap fm;
51*795d594fSAndroid Build Coastguard Worker
52*795d594fSAndroid Build Coastguard Worker EXPECT_NULL(fm.Get(FruitMap::Apple));
53*795d594fSAndroid Build Coastguard Worker EXPECT_FALSE(fm.Exists(FruitMap::Apple));
54*795d594fSAndroid Build Coastguard Worker EXPECT_NULL(fm.Get(FruitMap::Orange));
55*795d594fSAndroid Build Coastguard Worker EXPECT_FALSE(fm.Exists(FruitMap::Orange));
56*795d594fSAndroid Build Coastguard Worker
57*795d594fSAndroid Build Coastguard Worker fm.Set(FruitMap::Apple, 1);
58*795d594fSAndroid Build Coastguard Worker EXPECT_NULL(fm.Get(FruitMap::Orange));
59*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(1, *fm.Get(FruitMap::Apple));
60*795d594fSAndroid Build Coastguard Worker EXPECT_TRUE(fm.Exists(FruitMap::Apple));
61*795d594fSAndroid Build Coastguard Worker
62*795d594fSAndroid Build Coastguard Worker fm.Set(FruitMap::Apple, 5);
63*795d594fSAndroid Build Coastguard Worker EXPECT_NULL(fm.Get(FruitMap::Orange));
64*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(5, *fm.Get(FruitMap::Apple));
65*795d594fSAndroid Build Coastguard Worker EXPECT_TRUE(fm.Exists(FruitMap::Apple));
66*795d594fSAndroid Build Coastguard Worker
67*795d594fSAndroid Build Coastguard Worker fm.Set(FruitMap::Orange, 555.0);
68*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(5, *fm.Get(FruitMap::Apple));
69*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(555.0, *fm.Get(FruitMap::Orange));
70*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fm.Size());
71*795d594fSAndroid Build Coastguard Worker
72*795d594fSAndroid Build Coastguard Worker // Simple remove
73*795d594fSAndroid Build Coastguard Worker fm.Remove(FruitMap::Apple);
74*795d594fSAndroid Build Coastguard Worker EXPECT_FALSE(fm.Exists(FruitMap::Apple));
75*795d594fSAndroid Build Coastguard Worker
76*795d594fSAndroid Build Coastguard Worker fm.Clear();
77*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(0), fm.Size());
78*795d594fSAndroid Build Coastguard Worker EXPECT_FALSE(fm.Exists(FruitMap::Orange));
79*795d594fSAndroid Build Coastguard Worker }
80*795d594fSAndroid Build Coastguard Worker
TEST(VariantMaps,SetPreviousValue)81*795d594fSAndroid Build Coastguard Worker TEST(VariantMaps, SetPreviousValue) {
82*795d594fSAndroid Build Coastguard Worker FruitMap fm;
83*795d594fSAndroid Build Coastguard Worker
84*795d594fSAndroid Build Coastguard Worker // Indirect remove by setting yourself again
85*795d594fSAndroid Build Coastguard Worker fm.Set(FruitMap::Label, std::string("hello_world"));
86*795d594fSAndroid Build Coastguard Worker auto* ptr = fm.Get(FruitMap::Label);
87*795d594fSAndroid Build Coastguard Worker ASSERT_TRUE(ptr != nullptr);
88*795d594fSAndroid Build Coastguard Worker *ptr = "foobar";
89*795d594fSAndroid Build Coastguard Worker
90*795d594fSAndroid Build Coastguard Worker // Set the value to the same exact pointer which we got out of the map.
91*795d594fSAndroid Build Coastguard Worker // This should cleanly 'just work' and not try to delete the value too early.
92*795d594fSAndroid Build Coastguard Worker fm.Set(FruitMap::Label, *ptr);
93*795d594fSAndroid Build Coastguard Worker
94*795d594fSAndroid Build Coastguard Worker auto* new_ptr = fm.Get(FruitMap::Label);
95*795d594fSAndroid Build Coastguard Worker ASSERT_TRUE(ptr != nullptr);
96*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(std::string("foobar"), *new_ptr);
97*795d594fSAndroid Build Coastguard Worker }
98*795d594fSAndroid Build Coastguard Worker
TEST(VariantMaps,RuleOfFive)99*795d594fSAndroid Build Coastguard Worker TEST(VariantMaps, RuleOfFive) {
100*795d594fSAndroid Build Coastguard Worker // Test empty constructor
101*795d594fSAndroid Build Coastguard Worker FruitMap fmEmpty;
102*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(0), fmEmpty.Size());
103*795d594fSAndroid Build Coastguard Worker
104*795d594fSAndroid Build Coastguard Worker // Test empty constructor
105*795d594fSAndroid Build Coastguard Worker FruitMap fmFilled;
106*795d594fSAndroid Build Coastguard Worker fmFilled.Set(FruitMap::Apple, 1);
107*795d594fSAndroid Build Coastguard Worker fmFilled.Set(FruitMap::Orange, 555.0);
108*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fmFilled.Size());
109*795d594fSAndroid Build Coastguard Worker
110*795d594fSAndroid Build Coastguard Worker // Test copy constructor
111*795d594fSAndroid Build Coastguard Worker FruitMap fmEmptyCopy(fmEmpty); // NOLINT
112*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(0), fmEmptyCopy.Size());
113*795d594fSAndroid Build Coastguard Worker
114*795d594fSAndroid Build Coastguard Worker // Test copy constructor
115*795d594fSAndroid Build Coastguard Worker FruitMap fmFilledCopy(fmFilled);
116*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fmFilledCopy.Size());
117*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(*fmFilled.Get(FruitMap::Apple), *fmFilledCopy.Get(FruitMap::Apple));
118*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(*fmFilled.Get(FruitMap::Orange), *fmFilledCopy.Get(FruitMap::Orange));
119*795d594fSAndroid Build Coastguard Worker
120*795d594fSAndroid Build Coastguard Worker // Test operator=
121*795d594fSAndroid Build Coastguard Worker FruitMap fmFilledCopy2;
122*795d594fSAndroid Build Coastguard Worker fmFilledCopy2 = fmFilled;
123*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fmFilledCopy2.Size());
124*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(*fmFilled.Get(FruitMap::Apple), *fmFilledCopy2.Get(FruitMap::Apple));
125*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(*fmFilled.Get(FruitMap::Orange), *fmFilledCopy2.Get(FruitMap::Orange));
126*795d594fSAndroid Build Coastguard Worker
127*795d594fSAndroid Build Coastguard Worker // Test move constructor
128*795d594fSAndroid Build Coastguard Worker FruitMap fmMoved(std::move(fmFilledCopy));
129*795d594fSAndroid Build Coastguard Worker // NOLINTNEXTLINE - checking underlying storage has been freed
130*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(0), fmFilledCopy.Size());
131*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fmMoved.Size());
132*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(*fmFilled.Get(FruitMap::Apple), *fmMoved.Get(FruitMap::Apple));
133*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(*fmFilled.Get(FruitMap::Orange), *fmMoved.Get(FruitMap::Orange));
134*795d594fSAndroid Build Coastguard Worker
135*795d594fSAndroid Build Coastguard Worker // Test operator= move
136*795d594fSAndroid Build Coastguard Worker FruitMap fmMoved2;
137*795d594fSAndroid Build Coastguard Worker fmMoved2.Set(FruitMap::Apple, 12345); // This value will be clobbered after the move
138*795d594fSAndroid Build Coastguard Worker
139*795d594fSAndroid Build Coastguard Worker fmMoved2 = std::move(fmFilledCopy2);
140*795d594fSAndroid Build Coastguard Worker // NOLINTNEXTLINE - checking underlying storage has been freed
141*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(0), fmFilledCopy2.Size());
142*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fmMoved2.Size());
143*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(*fmFilled.Get(FruitMap::Apple), *fmMoved2.Get(FruitMap::Apple));
144*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(*fmFilled.Get(FruitMap::Orange), *fmMoved2.Get(FruitMap::Orange));
145*795d594fSAndroid Build Coastguard Worker }
146*795d594fSAndroid Build Coastguard Worker
TEST(VariantMaps,VariadicConstructors)147*795d594fSAndroid Build Coastguard Worker TEST(VariantMaps, VariadicConstructors) {
148*795d594fSAndroid Build Coastguard Worker // Variadic constructor, 1 kv/pair
149*795d594fSAndroid Build Coastguard Worker FruitMap fmApple(FruitMap::Apple, 12345);
150*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(1), fmApple.Size());
151*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(12345, *fmApple.Get(FruitMap::Apple));
152*795d594fSAndroid Build Coastguard Worker
153*795d594fSAndroid Build Coastguard Worker // Variadic constructor, 2 kv/pair
154*795d594fSAndroid Build Coastguard Worker FruitMap fmAppleAndOrange(FruitMap::Apple, 12345,
155*795d594fSAndroid Build Coastguard Worker FruitMap::Orange, 100.0);
156*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(2), fmAppleAndOrange.Size());
157*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(12345, *fmAppleAndOrange.Get(FruitMap::Apple));
158*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(100.0, *fmAppleAndOrange.Get(FruitMap::Orange));
159*795d594fSAndroid Build Coastguard Worker }
160*795d594fSAndroid Build Coastguard Worker
TEST(VariantMaps,ReleaseOrDefault)161*795d594fSAndroid Build Coastguard Worker TEST(VariantMaps, ReleaseOrDefault) {
162*795d594fSAndroid Build Coastguard Worker FruitMap fmAppleAndOrange(FruitMap::Apple, 12345,
163*795d594fSAndroid Build Coastguard Worker FruitMap::Orange, 100.0);
164*795d594fSAndroid Build Coastguard Worker
165*795d594fSAndroid Build Coastguard Worker int apple = fmAppleAndOrange.ReleaseOrDefault(FruitMap::Apple);
166*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(12345, apple);
167*795d594fSAndroid Build Coastguard Worker
168*795d594fSAndroid Build Coastguard Worker // Releasing will also remove the Apple key.
169*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(1), fmAppleAndOrange.Size());
170*795d594fSAndroid Build Coastguard Worker
171*795d594fSAndroid Build Coastguard Worker // Releasing again yields a default value.
172*795d594fSAndroid Build Coastguard Worker int apple2 = fmAppleAndOrange.ReleaseOrDefault(FruitMap::Apple);
173*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(0, apple2);
174*795d594fSAndroid Build Coastguard Worker }
175*795d594fSAndroid Build Coastguard Worker
TEST(VariantMaps,GetOrDefault)176*795d594fSAndroid Build Coastguard Worker TEST(VariantMaps, GetOrDefault) {
177*795d594fSAndroid Build Coastguard Worker FruitMap fm(FruitMap::Apple, 12345);
178*795d594fSAndroid Build Coastguard Worker
179*795d594fSAndroid Build Coastguard Worker // Apple gives the expected value we set.
180*795d594fSAndroid Build Coastguard Worker int apple = fm.GetOrDefault(FruitMap::Apple);
181*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(12345, apple);
182*795d594fSAndroid Build Coastguard Worker
183*795d594fSAndroid Build Coastguard Worker // Map is still 1.
184*795d594fSAndroid Build Coastguard Worker EXPECT_EQ(size_t(1), fm.Size());
185*795d594fSAndroid Build Coastguard Worker
186*795d594fSAndroid Build Coastguard Worker // Orange gives back a default value, since it's not in the map.
187*795d594fSAndroid Build Coastguard Worker double orange = fm.GetOrDefault(FruitMap::Orange);
188*795d594fSAndroid Build Coastguard Worker EXPECT_DOUBLE_EQ(0.0, orange);
189*795d594fSAndroid Build Coastguard Worker }
190*795d594fSAndroid Build Coastguard Worker
191*795d594fSAndroid Build Coastguard Worker } // namespace art
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