xref: /aosp_15_r20/art/libdexfile/external/dex_file_supp.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2018 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "art_api/dex_file_support.h"
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include <dlfcn.h>
20*795d594fSAndroid Build Coastguard Worker #include <inttypes.h>
21*795d594fSAndroid Build Coastguard Worker #include <mutex>
22*795d594fSAndroid Build Coastguard Worker #include <sys/stat.h>
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker #ifndef STATIC_LIB
25*795d594fSAndroid Build Coastguard Worker // Not used in the static lib, so avoid a dependency on this header in
26*795d594fSAndroid Build Coastguard Worker // libdexfile_support_static.
27*795d594fSAndroid Build Coastguard Worker #include <log/log.h>
28*795d594fSAndroid Build Coastguard Worker #endif
29*795d594fSAndroid Build Coastguard Worker 
30*795d594fSAndroid Build Coastguard Worker namespace art_api {
31*795d594fSAndroid Build Coastguard Worker namespace dex {
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker #if defined(STATIC_LIB)
34*795d594fSAndroid Build Coastguard Worker #define DEFINE_ADEX_FILE_SYMBOL(DLFUNC) decltype(DLFUNC)* g_##DLFUNC = DLFUNC;
35*795d594fSAndroid Build Coastguard Worker #else
36*795d594fSAndroid Build Coastguard Worker #define DEFINE_ADEX_FILE_SYMBOL(DLFUNC) decltype(DLFUNC)* g_##DLFUNC = nullptr;
37*795d594fSAndroid Build Coastguard Worker #endif
FOR_EACH_ADEX_FILE_SYMBOL(DEFINE_ADEX_FILE_SYMBOL)38*795d594fSAndroid Build Coastguard Worker FOR_EACH_ADEX_FILE_SYMBOL(DEFINE_ADEX_FILE_SYMBOL)
39*795d594fSAndroid Build Coastguard Worker #undef DEFINE_ADEX_FILE_SYMBOL
40*795d594fSAndroid Build Coastguard Worker 
41*795d594fSAndroid Build Coastguard Worker bool TryLoadLibdexfile([[maybe_unused]] std::string* err_msg) {
42*795d594fSAndroid Build Coastguard Worker #if defined(STATIC_LIB)
43*795d594fSAndroid Build Coastguard Worker   // Nothing to do here since all function pointers are initialised statically.
44*795d594fSAndroid Build Coastguard Worker   return true;
45*795d594fSAndroid Build Coastguard Worker #elif defined(NO_DEXFILE_SUPPORT)
46*795d594fSAndroid Build Coastguard Worker   *err_msg = "Dex file support not available.";
47*795d594fSAndroid Build Coastguard Worker   return false;
48*795d594fSAndroid Build Coastguard Worker #else
49*795d594fSAndroid Build Coastguard Worker   // Use a plain old mutex since we want to try again if loading fails (to set
50*795d594fSAndroid Build Coastguard Worker   // err_msg, if nothing else).
51*795d594fSAndroid Build Coastguard Worker   static std::mutex load_mutex;
52*795d594fSAndroid Build Coastguard Worker   static bool is_loaded = false;
53*795d594fSAndroid Build Coastguard Worker   std::lock_guard<std::mutex> lock(load_mutex);
54*795d594fSAndroid Build Coastguard Worker 
55*795d594fSAndroid Build Coastguard Worker   if (!is_loaded) {
56*795d594fSAndroid Build Coastguard Worker     // Check which version is already loaded to avoid loading both debug and
57*795d594fSAndroid Build Coastguard Worker     // release builds. We might also be backtracing from separate process, in
58*795d594fSAndroid Build Coastguard Worker     // which case neither is loaded.
59*795d594fSAndroid Build Coastguard Worker     const char* so_name = "libdexfiled.so";
60*795d594fSAndroid Build Coastguard Worker     void* handle = dlopen(so_name, RTLD_NOLOAD | RTLD_NOW | RTLD_NODELETE);
61*795d594fSAndroid Build Coastguard Worker     if (handle == nullptr) {
62*795d594fSAndroid Build Coastguard Worker       so_name = "libdexfile.so";
63*795d594fSAndroid Build Coastguard Worker       handle = dlopen(so_name, RTLD_NOW | RTLD_GLOBAL | RTLD_NODELETE);
64*795d594fSAndroid Build Coastguard Worker     }
65*795d594fSAndroid Build Coastguard Worker     if (handle == nullptr) {
66*795d594fSAndroid Build Coastguard Worker       *err_msg = dlerror();
67*795d594fSAndroid Build Coastguard Worker       return false;
68*795d594fSAndroid Build Coastguard Worker     }
69*795d594fSAndroid Build Coastguard Worker 
70*795d594fSAndroid Build Coastguard Worker #define RESOLVE_ADEX_FILE_SYMBOL(DLFUNC) \
71*795d594fSAndroid Build Coastguard Worker     auto DLFUNC##_ptr = reinterpret_cast<decltype(DLFUNC)*>(dlsym(handle, #DLFUNC)); \
72*795d594fSAndroid Build Coastguard Worker     if (DLFUNC##_ptr == nullptr) { \
73*795d594fSAndroid Build Coastguard Worker       *err_msg = dlerror(); \
74*795d594fSAndroid Build Coastguard Worker       return false; \
75*795d594fSAndroid Build Coastguard Worker     }
76*795d594fSAndroid Build Coastguard Worker FOR_EACH_ADEX_FILE_SYMBOL(RESOLVE_ADEX_FILE_SYMBOL)
77*795d594fSAndroid Build Coastguard Worker #undef RESOLVE_ADEX_FILE_SYMBOL
78*795d594fSAndroid Build Coastguard Worker 
79*795d594fSAndroid Build Coastguard Worker #define SET_ADEX_FILE_SYMBOL(DLFUNC) g_##DLFUNC = DLFUNC##_ptr;
80*795d594fSAndroid Build Coastguard Worker     FOR_EACH_ADEX_FILE_SYMBOL(SET_ADEX_FILE_SYMBOL);
81*795d594fSAndroid Build Coastguard Worker #undef SET_ADEX_FILE_SYMBOL
82*795d594fSAndroid Build Coastguard Worker 
83*795d594fSAndroid Build Coastguard Worker     is_loaded = true;
84*795d594fSAndroid Build Coastguard Worker   }
85*795d594fSAndroid Build Coastguard Worker 
86*795d594fSAndroid Build Coastguard Worker   return is_loaded;
87*795d594fSAndroid Build Coastguard Worker #endif  // !defined(NO_DEXFILE_SUPPORT) && !defined(STATIC_LIB)
88*795d594fSAndroid Build Coastguard Worker }
89*795d594fSAndroid Build Coastguard Worker 
LoadLibdexfile()90*795d594fSAndroid Build Coastguard Worker void LoadLibdexfile() {
91*795d594fSAndroid Build Coastguard Worker #ifndef STATIC_LIB
92*795d594fSAndroid Build Coastguard Worker   if (std::string err_msg; !TryLoadLibdexfile(&err_msg)) {
93*795d594fSAndroid Build Coastguard Worker     LOG_ALWAYS_FATAL("%s", err_msg.c_str());
94*795d594fSAndroid Build Coastguard Worker   }
95*795d594fSAndroid Build Coastguard Worker #endif
96*795d594fSAndroid Build Coastguard Worker }
97*795d594fSAndroid Build Coastguard Worker 
98*795d594fSAndroid Build Coastguard Worker }  // namespace dex
99*795d594fSAndroid Build Coastguard Worker }  // namespace art_api
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