1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "art_api/dex_file_support.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include <dlfcn.h>
20*795d594fSAndroid Build Coastguard Worker #include <inttypes.h>
21*795d594fSAndroid Build Coastguard Worker #include <mutex>
22*795d594fSAndroid Build Coastguard Worker #include <sys/stat.h>
23*795d594fSAndroid Build Coastguard Worker
24*795d594fSAndroid Build Coastguard Worker #ifndef STATIC_LIB
25*795d594fSAndroid Build Coastguard Worker // Not used in the static lib, so avoid a dependency on this header in
26*795d594fSAndroid Build Coastguard Worker // libdexfile_support_static.
27*795d594fSAndroid Build Coastguard Worker #include <log/log.h>
28*795d594fSAndroid Build Coastguard Worker #endif
29*795d594fSAndroid Build Coastguard Worker
30*795d594fSAndroid Build Coastguard Worker namespace art_api {
31*795d594fSAndroid Build Coastguard Worker namespace dex {
32*795d594fSAndroid Build Coastguard Worker
33*795d594fSAndroid Build Coastguard Worker #if defined(STATIC_LIB)
34*795d594fSAndroid Build Coastguard Worker #define DEFINE_ADEX_FILE_SYMBOL(DLFUNC) decltype(DLFUNC)* g_##DLFUNC = DLFUNC;
35*795d594fSAndroid Build Coastguard Worker #else
36*795d594fSAndroid Build Coastguard Worker #define DEFINE_ADEX_FILE_SYMBOL(DLFUNC) decltype(DLFUNC)* g_##DLFUNC = nullptr;
37*795d594fSAndroid Build Coastguard Worker #endif
FOR_EACH_ADEX_FILE_SYMBOL(DEFINE_ADEX_FILE_SYMBOL)38*795d594fSAndroid Build Coastguard Worker FOR_EACH_ADEX_FILE_SYMBOL(DEFINE_ADEX_FILE_SYMBOL)
39*795d594fSAndroid Build Coastguard Worker #undef DEFINE_ADEX_FILE_SYMBOL
40*795d594fSAndroid Build Coastguard Worker
41*795d594fSAndroid Build Coastguard Worker bool TryLoadLibdexfile([[maybe_unused]] std::string* err_msg) {
42*795d594fSAndroid Build Coastguard Worker #if defined(STATIC_LIB)
43*795d594fSAndroid Build Coastguard Worker // Nothing to do here since all function pointers are initialised statically.
44*795d594fSAndroid Build Coastguard Worker return true;
45*795d594fSAndroid Build Coastguard Worker #elif defined(NO_DEXFILE_SUPPORT)
46*795d594fSAndroid Build Coastguard Worker *err_msg = "Dex file support not available.";
47*795d594fSAndroid Build Coastguard Worker return false;
48*795d594fSAndroid Build Coastguard Worker #else
49*795d594fSAndroid Build Coastguard Worker // Use a plain old mutex since we want to try again if loading fails (to set
50*795d594fSAndroid Build Coastguard Worker // err_msg, if nothing else).
51*795d594fSAndroid Build Coastguard Worker static std::mutex load_mutex;
52*795d594fSAndroid Build Coastguard Worker static bool is_loaded = false;
53*795d594fSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(load_mutex);
54*795d594fSAndroid Build Coastguard Worker
55*795d594fSAndroid Build Coastguard Worker if (!is_loaded) {
56*795d594fSAndroid Build Coastguard Worker // Check which version is already loaded to avoid loading both debug and
57*795d594fSAndroid Build Coastguard Worker // release builds. We might also be backtracing from separate process, in
58*795d594fSAndroid Build Coastguard Worker // which case neither is loaded.
59*795d594fSAndroid Build Coastguard Worker const char* so_name = "libdexfiled.so";
60*795d594fSAndroid Build Coastguard Worker void* handle = dlopen(so_name, RTLD_NOLOAD | RTLD_NOW | RTLD_NODELETE);
61*795d594fSAndroid Build Coastguard Worker if (handle == nullptr) {
62*795d594fSAndroid Build Coastguard Worker so_name = "libdexfile.so";
63*795d594fSAndroid Build Coastguard Worker handle = dlopen(so_name, RTLD_NOW | RTLD_GLOBAL | RTLD_NODELETE);
64*795d594fSAndroid Build Coastguard Worker }
65*795d594fSAndroid Build Coastguard Worker if (handle == nullptr) {
66*795d594fSAndroid Build Coastguard Worker *err_msg = dlerror();
67*795d594fSAndroid Build Coastguard Worker return false;
68*795d594fSAndroid Build Coastguard Worker }
69*795d594fSAndroid Build Coastguard Worker
70*795d594fSAndroid Build Coastguard Worker #define RESOLVE_ADEX_FILE_SYMBOL(DLFUNC) \
71*795d594fSAndroid Build Coastguard Worker auto DLFUNC##_ptr = reinterpret_cast<decltype(DLFUNC)*>(dlsym(handle, #DLFUNC)); \
72*795d594fSAndroid Build Coastguard Worker if (DLFUNC##_ptr == nullptr) { \
73*795d594fSAndroid Build Coastguard Worker *err_msg = dlerror(); \
74*795d594fSAndroid Build Coastguard Worker return false; \
75*795d594fSAndroid Build Coastguard Worker }
76*795d594fSAndroid Build Coastguard Worker FOR_EACH_ADEX_FILE_SYMBOL(RESOLVE_ADEX_FILE_SYMBOL)
77*795d594fSAndroid Build Coastguard Worker #undef RESOLVE_ADEX_FILE_SYMBOL
78*795d594fSAndroid Build Coastguard Worker
79*795d594fSAndroid Build Coastguard Worker #define SET_ADEX_FILE_SYMBOL(DLFUNC) g_##DLFUNC = DLFUNC##_ptr;
80*795d594fSAndroid Build Coastguard Worker FOR_EACH_ADEX_FILE_SYMBOL(SET_ADEX_FILE_SYMBOL);
81*795d594fSAndroid Build Coastguard Worker #undef SET_ADEX_FILE_SYMBOL
82*795d594fSAndroid Build Coastguard Worker
83*795d594fSAndroid Build Coastguard Worker is_loaded = true;
84*795d594fSAndroid Build Coastguard Worker }
85*795d594fSAndroid Build Coastguard Worker
86*795d594fSAndroid Build Coastguard Worker return is_loaded;
87*795d594fSAndroid Build Coastguard Worker #endif // !defined(NO_DEXFILE_SUPPORT) && !defined(STATIC_LIB)
88*795d594fSAndroid Build Coastguard Worker }
89*795d594fSAndroid Build Coastguard Worker
LoadLibdexfile()90*795d594fSAndroid Build Coastguard Worker void LoadLibdexfile() {
91*795d594fSAndroid Build Coastguard Worker #ifndef STATIC_LIB
92*795d594fSAndroid Build Coastguard Worker if (std::string err_msg; !TryLoadLibdexfile(&err_msg)) {
93*795d594fSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL("%s", err_msg.c_str());
94*795d594fSAndroid Build Coastguard Worker }
95*795d594fSAndroid Build Coastguard Worker #endif
96*795d594fSAndroid Build Coastguard Worker }
97*795d594fSAndroid Build Coastguard Worker
98*795d594fSAndroid Build Coastguard Worker } // namespace dex
99*795d594fSAndroid Build Coastguard Worker } // namespace art_api
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