xref: /aosp_15_r20/art/libelffile/dwarf/register.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_LIBELFFILE_DWARF_REGISTER_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_LIBELFFILE_DWARF_REGISTER_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker namespace art {
21*795d594fSAndroid Build Coastguard Worker namespace dwarf {
22*795d594fSAndroid Build Coastguard Worker 
23*795d594fSAndroid Build Coastguard Worker // Represents DWARF register.
24*795d594fSAndroid Build Coastguard Worker class Reg {
25*795d594fSAndroid Build Coastguard Worker  public:
Reg(int reg_num)26*795d594fSAndroid Build Coastguard Worker   explicit Reg(int reg_num) : num_(reg_num) { }
num()27*795d594fSAndroid Build Coastguard Worker   int num() const { return num_; }
28*795d594fSAndroid Build Coastguard Worker 
29*795d594fSAndroid Build Coastguard Worker   // TODO: Arm S0–S31 register mapping is obsolescent.
30*795d594fSAndroid Build Coastguard Worker   //   We should use VFP-v3/Neon D0-D31 mapping instead.
31*795d594fSAndroid Build Coastguard Worker   //   However, D0 is aliased to pair of S0 and S1, so using that
32*795d594fSAndroid Build Coastguard Worker   //   mapping we cannot easily say S0 is spilled and S1 is not.
33*795d594fSAndroid Build Coastguard Worker   //   There are ways around this in DWARF but they are complex.
34*795d594fSAndroid Build Coastguard Worker   //   It would be much simpler to always spill whole D registers.
35*795d594fSAndroid Build Coastguard Worker   //   Arm64 mapping is correct since we already do this there.
36*795d594fSAndroid Build Coastguard Worker   //   libunwind might struggle with the new mapping as well.
37*795d594fSAndroid Build Coastguard Worker 
ArmCore(int num)38*795d594fSAndroid Build Coastguard Worker   static Reg ArmCore(int num) { return Reg(num); }  // R0-R15.
ArmFp(int num)39*795d594fSAndroid Build Coastguard Worker   static Reg ArmFp(int num) { return Reg(64 + num); }  // S0–S31.
ArmDp(int num)40*795d594fSAndroid Build Coastguard Worker   static Reg ArmDp(int num) { return Reg(256 + num); }  // D0–D31.
Arm64Core(int num)41*795d594fSAndroid Build Coastguard Worker   static Reg Arm64Core(int num) { return Reg(num); }  // X0-X31.
Arm64Fp(int num)42*795d594fSAndroid Build Coastguard Worker   static Reg Arm64Fp(int num) { return Reg(64 + num); }  // V0-V31.
Riscv64Core(int num)43*795d594fSAndroid Build Coastguard Worker   static Reg Riscv64Core(int num) { return Reg(num); }  // X0-X31
Riscv64Fp(int num)44*795d594fSAndroid Build Coastguard Worker   static Reg Riscv64Fp(int num) { return Reg(32 + num); }  // F0-F31
X86Core(int num)45*795d594fSAndroid Build Coastguard Worker   static Reg X86Core(int num) { return Reg(num); }
X86Fp(int num)46*795d594fSAndroid Build Coastguard Worker   static Reg X86Fp(int num) { return Reg(21 + num); }
X86_64Core(int num)47*795d594fSAndroid Build Coastguard Worker   static Reg X86_64Core(int num) {
48*795d594fSAndroid Build Coastguard Worker     static const int map[8] = {0, 2, 1, 3, 7, 6, 4, 5};
49*795d594fSAndroid Build Coastguard Worker     return Reg(num < 8 ? map[num] : num);
50*795d594fSAndroid Build Coastguard Worker   }
X86_64Fp(int num)51*795d594fSAndroid Build Coastguard Worker   static Reg X86_64Fp(int num) { return Reg(17 + num); }
52*795d594fSAndroid Build Coastguard Worker 
53*795d594fSAndroid Build Coastguard Worker  private:
54*795d594fSAndroid Build Coastguard Worker   int num_;
55*795d594fSAndroid Build Coastguard Worker };
56*795d594fSAndroid Build Coastguard Worker 
57*795d594fSAndroid Build Coastguard Worker }  // namespace dwarf
58*795d594fSAndroid Build Coastguard Worker }  // namespace art
59*795d594fSAndroid Build Coastguard Worker 
60*795d594fSAndroid Build Coastguard Worker #endif  // ART_LIBELFFILE_DWARF_REGISTER_H_
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