xref: /aosp_15_r20/art/openjdkjvmti/ti_search.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /* Copyright (C) 2017 The Android Open Source Project
2*795d594fSAndroid Build Coastguard Worker  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * This file implements interfaces from the file jvmti.h. This implementation
5*795d594fSAndroid Build Coastguard Worker  * is licensed under the same terms as the file jvmti.h.  The
6*795d594fSAndroid Build Coastguard Worker  * copyright and license information for the file jvmti.h follows.
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  * Copyright (c) 2003, 2011, Oracle and/or its affiliates. All rights reserved.
9*795d594fSAndroid Build Coastguard Worker  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
10*795d594fSAndroid Build Coastguard Worker  *
11*795d594fSAndroid Build Coastguard Worker  * This code is free software; you can redistribute it and/or modify it
12*795d594fSAndroid Build Coastguard Worker  * under the terms of the GNU General Public License version 2 only, as
13*795d594fSAndroid Build Coastguard Worker  * published by the Free Software Foundation.  Oracle designates this
14*795d594fSAndroid Build Coastguard Worker  * particular file as subject to the "Classpath" exception as provided
15*795d594fSAndroid Build Coastguard Worker  * by Oracle in the LICENSE file that accompanied this code.
16*795d594fSAndroid Build Coastguard Worker  *
17*795d594fSAndroid Build Coastguard Worker  * This code is distributed in the hope that it will be useful, but WITHOUT
18*795d594fSAndroid Build Coastguard Worker  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
19*795d594fSAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
20*795d594fSAndroid Build Coastguard Worker  * version 2 for more details (a copy is included in the LICENSE file that
21*795d594fSAndroid Build Coastguard Worker  * accompanied this code).
22*795d594fSAndroid Build Coastguard Worker  *
23*795d594fSAndroid Build Coastguard Worker  * You should have received a copy of the GNU General Public License version
24*795d594fSAndroid Build Coastguard Worker  * 2 along with this work; if not, write to the Free Software Foundation,
25*795d594fSAndroid Build Coastguard Worker  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
26*795d594fSAndroid Build Coastguard Worker  *
27*795d594fSAndroid Build Coastguard Worker  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
28*795d594fSAndroid Build Coastguard Worker  * or visit www.oracle.com if you need additional information or have any
29*795d594fSAndroid Build Coastguard Worker  * questions.
30*795d594fSAndroid Build Coastguard Worker  */
31*795d594fSAndroid Build Coastguard Worker 
32*795d594fSAndroid Build Coastguard Worker #include <sstream>
33*795d594fSAndroid Build Coastguard Worker #include <unistd.h>
34*795d594fSAndroid Build Coastguard Worker 
35*795d594fSAndroid Build Coastguard Worker #include "ti_search.h"
36*795d594fSAndroid Build Coastguard Worker 
37*795d594fSAndroid Build Coastguard Worker #include "jni.h"
38*795d594fSAndroid Build Coastguard Worker 
39*795d594fSAndroid Build Coastguard Worker #include "art_field-inl.h"
40*795d594fSAndroid Build Coastguard Worker #include "art_jvmti.h"
41*795d594fSAndroid Build Coastguard Worker #include "base/macros.h"
42*795d594fSAndroid Build Coastguard Worker #include "base/memfd.h"
43*795d594fSAndroid Build Coastguard Worker #include "base/os.h"
44*795d594fSAndroid Build Coastguard Worker #include "base/pointer_size.h"
45*795d594fSAndroid Build Coastguard Worker #include "base/unix_file/fd_file.h"
46*795d594fSAndroid Build Coastguard Worker #include "class_linker.h"
47*795d594fSAndroid Build Coastguard Worker #include "dex/art_dex_file_loader.h"
48*795d594fSAndroid Build Coastguard Worker #include "dex/dex_file.h"
49*795d594fSAndroid Build Coastguard Worker #include "dex/dex_file_loader.h"
50*795d594fSAndroid Build Coastguard Worker #include "jni/jni_internal.h"
51*795d594fSAndroid Build Coastguard Worker #include "mirror/class-inl.h"
52*795d594fSAndroid Build Coastguard Worker #include "mirror/object.h"
53*795d594fSAndroid Build Coastguard Worker #include "mirror/string.h"
54*795d594fSAndroid Build Coastguard Worker #include "nativehelper/scoped_local_ref.h"
55*795d594fSAndroid Build Coastguard Worker #include "obj_ptr-inl.h"
56*795d594fSAndroid Build Coastguard Worker #include "runtime.h"
57*795d594fSAndroid Build Coastguard Worker #include "runtime_callbacks.h"
58*795d594fSAndroid Build Coastguard Worker #include "scoped_thread_state_change-inl.h"
59*795d594fSAndroid Build Coastguard Worker #include "thread-current-inl.h"
60*795d594fSAndroid Build Coastguard Worker #include "thread_list.h"
61*795d594fSAndroid Build Coastguard Worker #include "ti_logging.h"
62*795d594fSAndroid Build Coastguard Worker #include "ti_phase.h"
63*795d594fSAndroid Build Coastguard Worker #include "well_known_classes-inl.h"
64*795d594fSAndroid Build Coastguard Worker 
65*795d594fSAndroid Build Coastguard Worker namespace openjdkjvmti {
66*795d594fSAndroid Build Coastguard Worker 
67*795d594fSAndroid Build Coastguard Worker static std::vector<std::string> gSystemOnloadSegments;
68*795d594fSAndroid Build Coastguard Worker 
GetSystemProperties(art::Thread * self,art::ClassLinker * class_linker)69*795d594fSAndroid Build Coastguard Worker static art::ObjPtr<art::mirror::Object> GetSystemProperties(art::Thread* self,
70*795d594fSAndroid Build Coastguard Worker                                                             art::ClassLinker* class_linker)
71*795d594fSAndroid Build Coastguard Worker     REQUIRES_SHARED(art::Locks::mutator_lock_) {
72*795d594fSAndroid Build Coastguard Worker   art::ObjPtr<art::mirror::Class> system_class =
73*795d594fSAndroid Build Coastguard Worker       class_linker->LookupClass(self, "Ljava/lang/System;", nullptr);
74*795d594fSAndroid Build Coastguard Worker   DCHECK(system_class != nullptr);
75*795d594fSAndroid Build Coastguard Worker   DCHECK(system_class->IsInitialized());
76*795d594fSAndroid Build Coastguard Worker 
77*795d594fSAndroid Build Coastguard Worker   art::ArtField* props_field =
78*795d594fSAndroid Build Coastguard Worker       system_class->FindDeclaredStaticField("props", "Ljava/util/Properties;");
79*795d594fSAndroid Build Coastguard Worker   DCHECK(props_field != nullptr);
80*795d594fSAndroid Build Coastguard Worker 
81*795d594fSAndroid Build Coastguard Worker   art::ObjPtr<art::mirror::Object> props_obj = props_field->GetObject(system_class);
82*795d594fSAndroid Build Coastguard Worker   DCHECK(props_obj != nullptr);
83*795d594fSAndroid Build Coastguard Worker 
84*795d594fSAndroid Build Coastguard Worker   return props_obj;
85*795d594fSAndroid Build Coastguard Worker }
86*795d594fSAndroid Build Coastguard Worker 
Update()87*795d594fSAndroid Build Coastguard Worker static void Update() REQUIRES_SHARED(art::Locks::mutator_lock_) {
88*795d594fSAndroid Build Coastguard Worker   if (gSystemOnloadSegments.empty()) {
89*795d594fSAndroid Build Coastguard Worker     return;
90*795d594fSAndroid Build Coastguard Worker   }
91*795d594fSAndroid Build Coastguard Worker 
92*795d594fSAndroid Build Coastguard Worker   // In the on-load phase we have to modify java.class.path to influence the system classloader.
93*795d594fSAndroid Build Coastguard Worker   // As this is an unmodifiable system property, we have to access the "defaults" field.
94*795d594fSAndroid Build Coastguard Worker   art::ClassLinker* class_linker = art::Runtime::Current()->GetClassLinker();
95*795d594fSAndroid Build Coastguard Worker   DCHECK(class_linker != nullptr);
96*795d594fSAndroid Build Coastguard Worker   art::Thread* self = art::Thread::Current();
97*795d594fSAndroid Build Coastguard Worker 
98*795d594fSAndroid Build Coastguard Worker   // Prepare: collect classes, fields and methods.
99*795d594fSAndroid Build Coastguard Worker   art::ObjPtr<art::mirror::Class> properties_class =
100*795d594fSAndroid Build Coastguard Worker       class_linker->LookupClass(self, "Ljava/util/Properties;", nullptr);
101*795d594fSAndroid Build Coastguard Worker   DCHECK(properties_class != nullptr);
102*795d594fSAndroid Build Coastguard Worker 
103*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> defaults_jobj(self->GetJniEnv(), nullptr);
104*795d594fSAndroid Build Coastguard Worker   {
105*795d594fSAndroid Build Coastguard Worker     art::ObjPtr<art::mirror::Object> props_obj = GetSystemProperties(self, class_linker);
106*795d594fSAndroid Build Coastguard Worker 
107*795d594fSAndroid Build Coastguard Worker     art::ArtField* defaults_field =
108*795d594fSAndroid Build Coastguard Worker         properties_class->FindDeclaredInstanceField("defaults", "Ljava/util/Properties;");
109*795d594fSAndroid Build Coastguard Worker     DCHECK(defaults_field != nullptr);
110*795d594fSAndroid Build Coastguard Worker 
111*795d594fSAndroid Build Coastguard Worker     art::ObjPtr<art::mirror::Object> defaults_obj = defaults_field->GetObject(props_obj);
112*795d594fSAndroid Build Coastguard Worker     DCHECK(defaults_obj != nullptr);
113*795d594fSAndroid Build Coastguard Worker     defaults_jobj.reset(self->GetJniEnv()->AddLocalReference<jobject>(defaults_obj));
114*795d594fSAndroid Build Coastguard Worker   }
115*795d594fSAndroid Build Coastguard Worker 
116*795d594fSAndroid Build Coastguard Worker   art::ArtMethod* get_property =
117*795d594fSAndroid Build Coastguard Worker       properties_class->FindClassMethod(
118*795d594fSAndroid Build Coastguard Worker           "getProperty",
119*795d594fSAndroid Build Coastguard Worker           "(Ljava/lang/String;)Ljava/lang/String;",
120*795d594fSAndroid Build Coastguard Worker           art::kRuntimePointerSize);
121*795d594fSAndroid Build Coastguard Worker   DCHECK(get_property != nullptr);
122*795d594fSAndroid Build Coastguard Worker   DCHECK(!get_property->IsDirect());
123*795d594fSAndroid Build Coastguard Worker   DCHECK(get_property->GetDeclaringClass() == properties_class);
124*795d594fSAndroid Build Coastguard Worker   art::ArtMethod* set_property =
125*795d594fSAndroid Build Coastguard Worker       properties_class->FindClassMethod(
126*795d594fSAndroid Build Coastguard Worker           "setProperty",
127*795d594fSAndroid Build Coastguard Worker           "(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/Object;",
128*795d594fSAndroid Build Coastguard Worker           art::kRuntimePointerSize);
129*795d594fSAndroid Build Coastguard Worker   DCHECK(set_property != nullptr);
130*795d594fSAndroid Build Coastguard Worker   DCHECK(!set_property->IsDirect());
131*795d594fSAndroid Build Coastguard Worker   DCHECK(set_property->GetDeclaringClass() == properties_class);
132*795d594fSAndroid Build Coastguard Worker 
133*795d594fSAndroid Build Coastguard Worker   // This is an allocation. Do this late to avoid the need for handles.
134*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> cp_jobj(self->GetJniEnv(), nullptr);
135*795d594fSAndroid Build Coastguard Worker   {
136*795d594fSAndroid Build Coastguard Worker     art::ObjPtr<art::mirror::Object> cp_key =
137*795d594fSAndroid Build Coastguard Worker         art::mirror::String::AllocFromModifiedUtf8(self, "java.class.path");
138*795d594fSAndroid Build Coastguard Worker     if (cp_key == nullptr) {
139*795d594fSAndroid Build Coastguard Worker       self->AssertPendingOOMException();
140*795d594fSAndroid Build Coastguard Worker       self->ClearException();
141*795d594fSAndroid Build Coastguard Worker       return;
142*795d594fSAndroid Build Coastguard Worker     }
143*795d594fSAndroid Build Coastguard Worker     cp_jobj.reset(self->GetJniEnv()->AddLocalReference<jobject>(cp_key));
144*795d594fSAndroid Build Coastguard Worker   }
145*795d594fSAndroid Build Coastguard Worker 
146*795d594fSAndroid Build Coastguard Worker   // OK, now get the current value.
147*795d594fSAndroid Build Coastguard Worker   std::string str_value;
148*795d594fSAndroid Build Coastguard Worker   {
149*795d594fSAndroid Build Coastguard Worker     ScopedLocalRef<jobject> old_value(self->GetJniEnv(),
150*795d594fSAndroid Build Coastguard Worker                                       self->GetJniEnv()->CallObjectMethod(
151*795d594fSAndroid Build Coastguard Worker                                           defaults_jobj.get(),
152*795d594fSAndroid Build Coastguard Worker                                           art::jni::EncodeArtMethod(get_property),
153*795d594fSAndroid Build Coastguard Worker                                           cp_jobj.get()));
154*795d594fSAndroid Build Coastguard Worker     DCHECK(old_value.get() != nullptr);
155*795d594fSAndroid Build Coastguard Worker 
156*795d594fSAndroid Build Coastguard Worker     str_value = self->DecodeJObject(old_value.get())->AsString()->ToModifiedUtf8();
157*795d594fSAndroid Build Coastguard Worker     self->GetJniEnv()->DeleteLocalRef(old_value.release());
158*795d594fSAndroid Build Coastguard Worker   }
159*795d594fSAndroid Build Coastguard Worker 
160*795d594fSAndroid Build Coastguard Worker   // Update the value by appending the new segments.
161*795d594fSAndroid Build Coastguard Worker   for (const std::string& segment : gSystemOnloadSegments) {
162*795d594fSAndroid Build Coastguard Worker     if (!str_value.empty()) {
163*795d594fSAndroid Build Coastguard Worker       str_value += ":";
164*795d594fSAndroid Build Coastguard Worker     }
165*795d594fSAndroid Build Coastguard Worker     str_value += segment;
166*795d594fSAndroid Build Coastguard Worker   }
167*795d594fSAndroid Build Coastguard Worker   gSystemOnloadSegments.clear();
168*795d594fSAndroid Build Coastguard Worker 
169*795d594fSAndroid Build Coastguard Worker   // Create the new value object.
170*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> new_val_jobj(self->GetJniEnv(), nullptr);
171*795d594fSAndroid Build Coastguard Worker   {
172*795d594fSAndroid Build Coastguard Worker     art::ObjPtr<art::mirror::Object> new_value =
173*795d594fSAndroid Build Coastguard Worker         art::mirror::String::AllocFromModifiedUtf8(self, str_value.c_str());
174*795d594fSAndroid Build Coastguard Worker     if (new_value == nullptr) {
175*795d594fSAndroid Build Coastguard Worker       self->AssertPendingOOMException();
176*795d594fSAndroid Build Coastguard Worker       self->ClearException();
177*795d594fSAndroid Build Coastguard Worker       return;
178*795d594fSAndroid Build Coastguard Worker     }
179*795d594fSAndroid Build Coastguard Worker 
180*795d594fSAndroid Build Coastguard Worker     new_val_jobj.reset(self->GetJniEnv()->AddLocalReference<jobject>(new_value));
181*795d594fSAndroid Build Coastguard Worker   }
182*795d594fSAndroid Build Coastguard Worker 
183*795d594fSAndroid Build Coastguard Worker   // Write to the defaults.
184*795d594fSAndroid Build Coastguard Worker   ScopedLocalRef<jobject> res_obj(self->GetJniEnv(),
185*795d594fSAndroid Build Coastguard Worker                                   self->GetJniEnv()->CallObjectMethod(defaults_jobj.get(),
186*795d594fSAndroid Build Coastguard Worker                                       art::jni::EncodeArtMethod(set_property),
187*795d594fSAndroid Build Coastguard Worker                                       cp_jobj.get(),
188*795d594fSAndroid Build Coastguard Worker                                       new_val_jobj.get()));
189*795d594fSAndroid Build Coastguard Worker   if (self->IsExceptionPending()) {
190*795d594fSAndroid Build Coastguard Worker     self->ClearException();
191*795d594fSAndroid Build Coastguard Worker     return;
192*795d594fSAndroid Build Coastguard Worker   }
193*795d594fSAndroid Build Coastguard Worker }
194*795d594fSAndroid Build Coastguard Worker 
195*795d594fSAndroid Build Coastguard Worker struct SearchCallback : public art::RuntimePhaseCallback {
NextRuntimePhaseopenjdkjvmti::SearchCallback196*795d594fSAndroid Build Coastguard Worker   void NextRuntimePhase(RuntimePhase phase) override REQUIRES_SHARED(art::Locks::mutator_lock_) {
197*795d594fSAndroid Build Coastguard Worker     if (phase == RuntimePhase::kStart) {
198*795d594fSAndroid Build Coastguard Worker       // It's time to update the system properties.
199*795d594fSAndroid Build Coastguard Worker       Update();
200*795d594fSAndroid Build Coastguard Worker     }
201*795d594fSAndroid Build Coastguard Worker   }
202*795d594fSAndroid Build Coastguard Worker };
203*795d594fSAndroid Build Coastguard Worker 
204*795d594fSAndroid Build Coastguard Worker static SearchCallback gSearchCallback;
205*795d594fSAndroid Build Coastguard Worker 
Register()206*795d594fSAndroid Build Coastguard Worker void SearchUtil::Register() {
207*795d594fSAndroid Build Coastguard Worker   art::Runtime* runtime = art::Runtime::Current();
208*795d594fSAndroid Build Coastguard Worker 
209*795d594fSAndroid Build Coastguard Worker   art::ScopedThreadStateChange stsc(art::Thread::Current(),
210*795d594fSAndroid Build Coastguard Worker                                     art::ThreadState::kWaitingForDebuggerToAttach);
211*795d594fSAndroid Build Coastguard Worker   art::ScopedSuspendAll ssa("Add search callback");
212*795d594fSAndroid Build Coastguard Worker   runtime->GetRuntimeCallbacks()->AddRuntimePhaseCallback(&gSearchCallback);
213*795d594fSAndroid Build Coastguard Worker }
214*795d594fSAndroid Build Coastguard Worker 
Unregister()215*795d594fSAndroid Build Coastguard Worker void SearchUtil::Unregister() {
216*795d594fSAndroid Build Coastguard Worker   art::ScopedThreadStateChange stsc(art::Thread::Current(),
217*795d594fSAndroid Build Coastguard Worker                                     art::ThreadState::kWaitingForDebuggerToAttach);
218*795d594fSAndroid Build Coastguard Worker   art::ScopedSuspendAll ssa("Remove search callback");
219*795d594fSAndroid Build Coastguard Worker   art::Runtime* runtime = art::Runtime::Current();
220*795d594fSAndroid Build Coastguard Worker   runtime->GetRuntimeCallbacks()->RemoveRuntimePhaseCallback(&gSearchCallback);
221*795d594fSAndroid Build Coastguard Worker }
222*795d594fSAndroid Build Coastguard Worker 
AddToBootstrapClassLoaderSearch(jvmtiEnv * env,const char * segment)223*795d594fSAndroid Build Coastguard Worker jvmtiError SearchUtil::AddToBootstrapClassLoaderSearch(jvmtiEnv* env,
224*795d594fSAndroid Build Coastguard Worker                                                        const char* segment) {
225*795d594fSAndroid Build Coastguard Worker   art::Runtime* current = art::Runtime::Current();
226*795d594fSAndroid Build Coastguard Worker   if (current == nullptr) {
227*795d594fSAndroid Build Coastguard Worker     return ERR(WRONG_PHASE);
228*795d594fSAndroid Build Coastguard Worker   }
229*795d594fSAndroid Build Coastguard Worker   if (current->GetClassLinker() == nullptr) {
230*795d594fSAndroid Build Coastguard Worker     return ERR(WRONG_PHASE);
231*795d594fSAndroid Build Coastguard Worker   }
232*795d594fSAndroid Build Coastguard Worker   if (segment == nullptr) {
233*795d594fSAndroid Build Coastguard Worker     return ERR(NULL_POINTER);
234*795d594fSAndroid Build Coastguard Worker   }
235*795d594fSAndroid Build Coastguard Worker 
236*795d594fSAndroid Build Coastguard Worker   std::string error_msg;
237*795d594fSAndroid Build Coastguard Worker   std::vector<std::unique_ptr<const art::DexFile>> dex_files;
238*795d594fSAndroid Build Coastguard Worker   art::ArtDexFileLoader dex_file_loader(segment);
239*795d594fSAndroid Build Coastguard Worker   if (!dex_file_loader.Open(/* verify= */ true,
240*795d594fSAndroid Build Coastguard Worker                             /* verify_checksum= */ true,
241*795d594fSAndroid Build Coastguard Worker                             &error_msg,
242*795d594fSAndroid Build Coastguard Worker                             &dex_files)) {
243*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(WARNING, env) << "Could not open " << segment << " for boot classpath extension: "
244*795d594fSAndroid Build Coastguard Worker                             << error_msg;
245*795d594fSAndroid Build Coastguard Worker     return ERR(ILLEGAL_ARGUMENT);
246*795d594fSAndroid Build Coastguard Worker   }
247*795d594fSAndroid Build Coastguard Worker 
248*795d594fSAndroid Build Coastguard Worker   current->AddExtraBootDexFiles(segment, segment, std::move(dex_files));
249*795d594fSAndroid Build Coastguard Worker   return OK;
250*795d594fSAndroid Build Coastguard Worker }
251*795d594fSAndroid Build Coastguard Worker 
AddToDexClassLoaderInMemory(jvmtiEnv * jvmti_env,jobject classloader,const char * dex_bytes,jint dex_bytes_length)252*795d594fSAndroid Build Coastguard Worker jvmtiError SearchUtil::AddToDexClassLoaderInMemory(jvmtiEnv* jvmti_env,
253*795d594fSAndroid Build Coastguard Worker                                                    jobject classloader,
254*795d594fSAndroid Build Coastguard Worker                                                    const char* dex_bytes,
255*795d594fSAndroid Build Coastguard Worker                                                    jint dex_bytes_length) {
256*795d594fSAndroid Build Coastguard Worker   if (jvmti_env == nullptr) {
257*795d594fSAndroid Build Coastguard Worker     return ERR(INVALID_ENVIRONMENT);
258*795d594fSAndroid Build Coastguard Worker   } else if (art::Thread::Current() == nullptr) {
259*795d594fSAndroid Build Coastguard Worker     return ERR(UNATTACHED_THREAD);
260*795d594fSAndroid Build Coastguard Worker   } else if (classloader == nullptr) {
261*795d594fSAndroid Build Coastguard Worker     return ERR(NULL_POINTER);
262*795d594fSAndroid Build Coastguard Worker   } else if (dex_bytes == nullptr) {
263*795d594fSAndroid Build Coastguard Worker     return ERR(NULL_POINTER);
264*795d594fSAndroid Build Coastguard Worker   } else if (dex_bytes_length <= 0) {
265*795d594fSAndroid Build Coastguard Worker     return ERR(ILLEGAL_ARGUMENT);
266*795d594fSAndroid Build Coastguard Worker   }
267*795d594fSAndroid Build Coastguard Worker 
268*795d594fSAndroid Build Coastguard Worker   jvmtiPhase phase = PhaseUtil::GetPhaseUnchecked();
269*795d594fSAndroid Build Coastguard Worker 
270*795d594fSAndroid Build Coastguard Worker   // TODO We really should try to support doing this during the ON_LOAD phase.
271*795d594fSAndroid Build Coastguard Worker   if (phase != jvmtiPhase::JVMTI_PHASE_LIVE) {
272*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(INFO, jvmti_env) << "Cannot add buffers to classpath during ON_LOAD phase to "
273*795d594fSAndroid Build Coastguard Worker                                << "prevent file-descriptor leaking.";
274*795d594fSAndroid Build Coastguard Worker     return ERR(WRONG_PHASE);
275*795d594fSAndroid Build Coastguard Worker   }
276*795d594fSAndroid Build Coastguard Worker 
277*795d594fSAndroid Build Coastguard Worker   // We have java APIs for adding files to the classpath, we might as well use them. It simplifies a
278*795d594fSAndroid Build Coastguard Worker   // lot of code as well.
279*795d594fSAndroid Build Coastguard Worker 
280*795d594fSAndroid Build Coastguard Worker   // Create a memfd
281*795d594fSAndroid Build Coastguard Worker   art::File file(art::memfd_create_compat("JVMTI InMemory Added dex file", 0), /*check-usage*/true);
282*795d594fSAndroid Build Coastguard Worker   if (file.Fd() < 0) {
283*795d594fSAndroid Build Coastguard Worker     char* reason = strerror(errno);
284*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(ERROR, jvmti_env) << "Unable to create memfd due to " << reason;
285*795d594fSAndroid Build Coastguard Worker     if (file.FlushClose() < 0) {
286*795d594fSAndroid Build Coastguard Worker       PLOG(WARNING) << "Failed to close file!";
287*795d594fSAndroid Build Coastguard Worker     }
288*795d594fSAndroid Build Coastguard Worker     return ERR(INTERNAL);
289*795d594fSAndroid Build Coastguard Worker   }
290*795d594fSAndroid Build Coastguard Worker   // Fill it with the buffer.
291*795d594fSAndroid Build Coastguard Worker   if (!file.WriteFully(dex_bytes, dex_bytes_length) || file.Flush() != 0) {
292*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(ERROR, jvmti_env) << "Failed to write to memfd!";
293*795d594fSAndroid Build Coastguard Worker     if (file.FlushClose() < 0) {
294*795d594fSAndroid Build Coastguard Worker       PLOG(WARNING) << "Failed to close file!";
295*795d594fSAndroid Build Coastguard Worker     }
296*795d594fSAndroid Build Coastguard Worker     return ERR(INTERNAL);
297*795d594fSAndroid Build Coastguard Worker   }
298*795d594fSAndroid Build Coastguard Worker   // Get the filename in procfs.
299*795d594fSAndroid Build Coastguard Worker   std::ostringstream oss;
300*795d594fSAndroid Build Coastguard Worker   oss << "/proc/self/fd/" << file.Fd();
301*795d594fSAndroid Build Coastguard Worker   std::string seg(oss.str());
302*795d594fSAndroid Build Coastguard Worker   // Use common code.
303*795d594fSAndroid Build Coastguard Worker 
304*795d594fSAndroid Build Coastguard Worker   jvmtiError result = AddToDexClassLoader(jvmti_env, classloader, seg.c_str());
305*795d594fSAndroid Build Coastguard Worker   // We have either loaded the dex file and have a new MemMap pointing to the same pages or loading
306*795d594fSAndroid Build Coastguard Worker   // has failed and the memory isn't needed anymore. Either way we can close the memfd we created
307*795d594fSAndroid Build Coastguard Worker   // and return.
308*795d594fSAndroid Build Coastguard Worker   if (file.Close() != 0) {
309*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(WARNING, jvmti_env) << "Failed to close memfd!";
310*795d594fSAndroid Build Coastguard Worker   }
311*795d594fSAndroid Build Coastguard Worker   return result;
312*795d594fSAndroid Build Coastguard Worker }
313*795d594fSAndroid Build Coastguard Worker 
AddToDexClassLoader(jvmtiEnv * jvmti_env,jobject classloader,const char * segment)314*795d594fSAndroid Build Coastguard Worker jvmtiError SearchUtil::AddToDexClassLoader(jvmtiEnv* jvmti_env,
315*795d594fSAndroid Build Coastguard Worker                                            jobject classloader,
316*795d594fSAndroid Build Coastguard Worker                                            const char* segment) {
317*795d594fSAndroid Build Coastguard Worker   if (jvmti_env == nullptr) {
318*795d594fSAndroid Build Coastguard Worker     return ERR(INVALID_ENVIRONMENT);
319*795d594fSAndroid Build Coastguard Worker   } else if (art::Thread::Current() == nullptr) {
320*795d594fSAndroid Build Coastguard Worker     return ERR(UNATTACHED_THREAD);
321*795d594fSAndroid Build Coastguard Worker   } else if (classloader == nullptr) {
322*795d594fSAndroid Build Coastguard Worker     return ERR(NULL_POINTER);
323*795d594fSAndroid Build Coastguard Worker   } else if (segment == nullptr) {
324*795d594fSAndroid Build Coastguard Worker     return ERR(NULL_POINTER);
325*795d594fSAndroid Build Coastguard Worker   }
326*795d594fSAndroid Build Coastguard Worker 
327*795d594fSAndroid Build Coastguard Worker   jvmtiPhase phase = PhaseUtil::GetPhaseUnchecked();
328*795d594fSAndroid Build Coastguard Worker 
329*795d594fSAndroid Build Coastguard Worker   // TODO We really should try to support doing this during the ON_LOAD phase.
330*795d594fSAndroid Build Coastguard Worker   if (phase != jvmtiPhase::JVMTI_PHASE_LIVE) {
331*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(INFO, jvmti_env) << "Cannot add to classpath of arbitrary classloaders during "
332*795d594fSAndroid Build Coastguard Worker                                << "ON_LOAD phase.";
333*795d594fSAndroid Build Coastguard Worker     return ERR(WRONG_PHASE);
334*795d594fSAndroid Build Coastguard Worker   }
335*795d594fSAndroid Build Coastguard Worker 
336*795d594fSAndroid Build Coastguard Worker   // We'll use BaseDexClassLoader.addDexPath, as it takes care of array resizing etc. As a downside,
337*795d594fSAndroid Build Coastguard Worker   // exceptions are swallowed.
338*795d594fSAndroid Build Coastguard Worker 
339*795d594fSAndroid Build Coastguard Worker   art::Thread* self = art::Thread::Current();
340*795d594fSAndroid Build Coastguard Worker   art::ScopedObjectAccess soa(self);
341*795d594fSAndroid Build Coastguard Worker   art::StackHandleScope<2u> hs(self);
342*795d594fSAndroid Build Coastguard Worker   art::Handle<art::mirror::ClassLoader> class_loader =
343*795d594fSAndroid Build Coastguard Worker       hs.NewHandle(soa.Decode<art::mirror::ClassLoader>(classloader));
344*795d594fSAndroid Build Coastguard Worker   if (!class_loader->InstanceOf(art::WellKnownClasses::dalvik_system_BaseDexClassLoader.Get())) {
345*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(ERROR, jvmti_env) << "Unable to add " << segment << " to non BaseDexClassLoader!";
346*795d594fSAndroid Build Coastguard Worker     return ERR(CLASS_LOADER_UNSUPPORTED);
347*795d594fSAndroid Build Coastguard Worker   }
348*795d594fSAndroid Build Coastguard Worker 
349*795d594fSAndroid Build Coastguard Worker   art::ArtMethod* add_dex_path_id =
350*795d594fSAndroid Build Coastguard Worker       art::WellKnownClasses::dalvik_system_BaseDexClassLoader->FindClassMethod(
351*795d594fSAndroid Build Coastguard Worker           "addDexPath", "(Ljava/lang/String;)V", art::kRuntimePointerSize);
352*795d594fSAndroid Build Coastguard Worker   if (add_dex_path_id == nullptr) {
353*795d594fSAndroid Build Coastguard Worker     return ERR(INTERNAL);
354*795d594fSAndroid Build Coastguard Worker   }
355*795d594fSAndroid Build Coastguard Worker 
356*795d594fSAndroid Build Coastguard Worker   art::Handle<art::mirror::String> dex_path =
357*795d594fSAndroid Build Coastguard Worker       hs.NewHandle(art::mirror::String::AllocFromModifiedUtf8(self, segment));
358*795d594fSAndroid Build Coastguard Worker   if (dex_path == nullptr) {
359*795d594fSAndroid Build Coastguard Worker     return ERR(INTERNAL);
360*795d594fSAndroid Build Coastguard Worker   }
361*795d594fSAndroid Build Coastguard Worker 
362*795d594fSAndroid Build Coastguard Worker   add_dex_path_id->InvokeVirtual<'V', 'L'>(self, class_loader.Get(), dex_path.Get());
363*795d594fSAndroid Build Coastguard Worker   if (self->IsExceptionPending()) {
364*795d594fSAndroid Build Coastguard Worker     JVMTI_LOG(ERROR, jvmti_env) << "Failed to add " << segment << " to classloader. Error was "
365*795d594fSAndroid Build Coastguard Worker                                 << self->GetException()->Dump();
366*795d594fSAndroid Build Coastguard Worker     self->ClearException();
367*795d594fSAndroid Build Coastguard Worker     return ERR(ILLEGAL_ARGUMENT);
368*795d594fSAndroid Build Coastguard Worker   }
369*795d594fSAndroid Build Coastguard Worker   return OK;
370*795d594fSAndroid Build Coastguard Worker }
371*795d594fSAndroid Build Coastguard Worker 
AddToSystemClassLoaderSearch(jvmtiEnv * jvmti_env,const char * segment)372*795d594fSAndroid Build Coastguard Worker jvmtiError SearchUtil::AddToSystemClassLoaderSearch(jvmtiEnv* jvmti_env, const char* segment) {
373*795d594fSAndroid Build Coastguard Worker   if (segment == nullptr) {
374*795d594fSAndroid Build Coastguard Worker     return ERR(NULL_POINTER);
375*795d594fSAndroid Build Coastguard Worker   }
376*795d594fSAndroid Build Coastguard Worker 
377*795d594fSAndroid Build Coastguard Worker   jvmtiPhase phase = PhaseUtil::GetPhaseUnchecked();
378*795d594fSAndroid Build Coastguard Worker 
379*795d594fSAndroid Build Coastguard Worker   if (phase == jvmtiPhase::JVMTI_PHASE_ONLOAD) {
380*795d594fSAndroid Build Coastguard Worker     // We could try and see whether it is a valid path. We could also try to allocate Java
381*795d594fSAndroid Build Coastguard Worker     // objects to avoid later OOME.
382*795d594fSAndroid Build Coastguard Worker     gSystemOnloadSegments.push_back(segment);
383*795d594fSAndroid Build Coastguard Worker     return ERR(NONE);
384*795d594fSAndroid Build Coastguard Worker   } else if (phase != jvmtiPhase::JVMTI_PHASE_LIVE) {
385*795d594fSAndroid Build Coastguard Worker     return ERR(WRONG_PHASE);
386*795d594fSAndroid Build Coastguard Worker   }
387*795d594fSAndroid Build Coastguard Worker 
388*795d594fSAndroid Build Coastguard Worker   jobject loader = art::Runtime::Current()->GetSystemClassLoader();
389*795d594fSAndroid Build Coastguard Worker   if (loader == nullptr) {
390*795d594fSAndroid Build Coastguard Worker     return ERR(INTERNAL);
391*795d594fSAndroid Build Coastguard Worker   }
392*795d594fSAndroid Build Coastguard Worker 
393*795d594fSAndroid Build Coastguard Worker   {
394*795d594fSAndroid Build Coastguard Worker     art::ScopedObjectAccess soa(art::Thread::Current());
395*795d594fSAndroid Build Coastguard Worker     art::ObjPtr<art::mirror::ClassLoader> class_loader =
396*795d594fSAndroid Build Coastguard Worker         soa.Decode<art::mirror::ClassLoader>(loader);
397*795d594fSAndroid Build Coastguard Worker     if (!class_loader->InstanceOf(art::WellKnownClasses::dalvik_system_BaseDexClassLoader.Get())) {
398*795d594fSAndroid Build Coastguard Worker       return ERR(INTERNAL);
399*795d594fSAndroid Build Coastguard Worker     }
400*795d594fSAndroid Build Coastguard Worker   }
401*795d594fSAndroid Build Coastguard Worker 
402*795d594fSAndroid Build Coastguard Worker   return AddToDexClassLoader(jvmti_env, loader, segment);
403*795d594fSAndroid Build Coastguard Worker }
404*795d594fSAndroid Build Coastguard Worker 
405*795d594fSAndroid Build Coastguard Worker }  // namespace openjdkjvmti
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