1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2011 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_ARCH_CONTEXT_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_ARCH_CONTEXT_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include <stddef.h> 21*795d594fSAndroid Build Coastguard Worker #include <stdint.h> 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker #include "arch/instruction_set.h" 24*795d594fSAndroid Build Coastguard Worker #include "base/macros.h" 25*795d594fSAndroid Build Coastguard Worker #include "entrypoints/quick/runtime_entrypoints_list.h" 26*795d594fSAndroid Build Coastguard Worker 27*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 28*795d594fSAndroid Build Coastguard Worker 29*795d594fSAndroid Build Coastguard Worker class QuickMethodFrameInfo; 30*795d594fSAndroid Build Coastguard Worker 31*795d594fSAndroid Build Coastguard Worker // Representation of a thread's context on the executing machine, used to implement long jumps in 32*795d594fSAndroid Build Coastguard Worker // the quick stack frame layout. 33*795d594fSAndroid Build Coastguard Worker class Context { 34*795d594fSAndroid Build Coastguard Worker public: 35*795d594fSAndroid Build Coastguard Worker // Creates a context for the running architecture 36*795d594fSAndroid Build Coastguard Worker EXPORT static Context* Create(); 37*795d594fSAndroid Build Coastguard Worker ~Context()38*795d594fSAndroid Build Coastguard Worker virtual ~Context() {} 39*795d594fSAndroid Build Coastguard Worker 40*795d594fSAndroid Build Coastguard Worker // Re-initializes the registers for context re-use. 41*795d594fSAndroid Build Coastguard Worker virtual void Reset() = 0; 42*795d594fSAndroid Build Coastguard Worker 43*795d594fSAndroid Build Coastguard Worker template <InstructionSet kIsa> CalleeSaveAddress(uint8_t * frame,int num,size_t frame_size)44*795d594fSAndroid Build Coastguard Worker static uintptr_t* CalleeSaveAddress(uint8_t* frame, int num, size_t frame_size) { 45*795d594fSAndroid Build Coastguard Worker static constexpr size_t kPointerSize = static_cast<size_t>(GetInstructionSetPointerSize(kIsa)); 46*795d594fSAndroid Build Coastguard Worker // Callee saves are held at the top of the frame 47*795d594fSAndroid Build Coastguard Worker uint8_t* save_addr = frame + frame_size - ((num + 1) * kPointerSize); 48*795d594fSAndroid Build Coastguard Worker if (kIsa == InstructionSet::kX86 || kIsa == InstructionSet::kX86_64) { 49*795d594fSAndroid Build Coastguard Worker save_addr -= kPointerSize; // account for return address 50*795d594fSAndroid Build Coastguard Worker } 51*795d594fSAndroid Build Coastguard Worker return reinterpret_cast<uintptr_t*>(save_addr); 52*795d594fSAndroid Build Coastguard Worker } 53*795d594fSAndroid Build Coastguard Worker 54*795d594fSAndroid Build Coastguard Worker // Reads values from callee saves in the given frame. The frame also holds 55*795d594fSAndroid Build Coastguard Worker // the method that holds the layout. 56*795d594fSAndroid Build Coastguard Worker virtual void FillCalleeSaves(uint8_t* frame, const QuickMethodFrameInfo& fr) = 0; 57*795d594fSAndroid Build Coastguard Worker 58*795d594fSAndroid Build Coastguard Worker // Sets the stack pointer value. 59*795d594fSAndroid Build Coastguard Worker virtual void SetSP(uintptr_t new_sp) = 0; 60*795d594fSAndroid Build Coastguard Worker 61*795d594fSAndroid Build Coastguard Worker // Sets the program counter value. 62*795d594fSAndroid Build Coastguard Worker virtual void SetPC(uintptr_t new_pc) = 0; 63*795d594fSAndroid Build Coastguard Worker 64*795d594fSAndroid Build Coastguard Worker // Sets the first argument register. 65*795d594fSAndroid Build Coastguard Worker virtual void SetArg0(uintptr_t new_arg0_value) = 0; 66*795d594fSAndroid Build Coastguard Worker 67*795d594fSAndroid Build Coastguard Worker // Returns whether the given GPR is accessible (read or write). 68*795d594fSAndroid Build Coastguard Worker virtual bool IsAccessibleGPR(uint32_t reg) = 0; 69*795d594fSAndroid Build Coastguard Worker 70*795d594fSAndroid Build Coastguard Worker // Gets the given GPRs address. 71*795d594fSAndroid Build Coastguard Worker virtual uintptr_t* GetGPRAddress(uint32_t reg) = 0; 72*795d594fSAndroid Build Coastguard Worker 73*795d594fSAndroid Build Coastguard Worker // Reads the given GPR. The caller is responsible for checking the register 74*795d594fSAndroid Build Coastguard Worker // is accessible with IsAccessibleGPR. 75*795d594fSAndroid Build Coastguard Worker virtual uintptr_t GetGPR(uint32_t reg) = 0; 76*795d594fSAndroid Build Coastguard Worker 77*795d594fSAndroid Build Coastguard Worker // Sets the given GPR. The caller is responsible for checking the register 78*795d594fSAndroid Build Coastguard Worker // is accessible with IsAccessibleGPR. 79*795d594fSAndroid Build Coastguard Worker virtual void SetGPR(uint32_t reg, uintptr_t value) = 0; 80*795d594fSAndroid Build Coastguard Worker 81*795d594fSAndroid Build Coastguard Worker // Returns whether the given FPR is accessible (read or write). 82*795d594fSAndroid Build Coastguard Worker virtual bool IsAccessibleFPR(uint32_t reg) = 0; 83*795d594fSAndroid Build Coastguard Worker 84*795d594fSAndroid Build Coastguard Worker // Reads the given FPR. The caller is responsible for checking the register 85*795d594fSAndroid Build Coastguard Worker // is accessible with IsAccessibleFPR. 86*795d594fSAndroid Build Coastguard Worker virtual uintptr_t GetFPR(uint32_t reg) = 0; 87*795d594fSAndroid Build Coastguard Worker 88*795d594fSAndroid Build Coastguard Worker // Sets the given FPR. The caller is responsible for checking the register 89*795d594fSAndroid Build Coastguard Worker // is accessible with IsAccessibleFPR. 90*795d594fSAndroid Build Coastguard Worker virtual void SetFPR(uint32_t reg, uintptr_t value) = 0; 91*795d594fSAndroid Build Coastguard Worker 92*795d594fSAndroid Build Coastguard Worker // Smashes the caller save registers. If we're throwing, we don't want to return bogus values. 93*795d594fSAndroid Build Coastguard Worker virtual void SmashCallerSaves() = 0; 94*795d594fSAndroid Build Coastguard Worker 95*795d594fSAndroid Build Coastguard Worker // Set `new_value` to the physical register containing the dex PC pointer in 96*795d594fSAndroid Build Coastguard Worker // an nterp frame. SetNterpDexPC(uintptr_t new_value)97*795d594fSAndroid Build Coastguard Worker virtual void SetNterpDexPC([[maybe_unused]] uintptr_t new_value) { abort(); } 98*795d594fSAndroid Build Coastguard Worker 99*795d594fSAndroid Build Coastguard Worker // Copies the values of GPRs and FPRs registers from this context to external buffers; 100*795d594fSAndroid Build Coastguard Worker // the use case is to do a long jump afterwards. 101*795d594fSAndroid Build Coastguard Worker virtual void CopyContextTo(uintptr_t* gprs, uintptr_t* fprs) = 0; 102*795d594fSAndroid Build Coastguard Worker 103*795d594fSAndroid Build Coastguard Worker enum { 104*795d594fSAndroid Build Coastguard Worker kBadGprBase = 0xebad6070, 105*795d594fSAndroid Build Coastguard Worker kBadFprBase = 0xebad8070, 106*795d594fSAndroid Build Coastguard Worker }; 107*795d594fSAndroid Build Coastguard Worker }; 108*795d594fSAndroid Build Coastguard Worker 109*795d594fSAndroid Build Coastguard Worker } // namespace art 110*795d594fSAndroid Build Coastguard Worker 111*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_ARCH_CONTEXT_H_ 112