xref: /aosp_15_r20/art/runtime/art_method-alloc-inl.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_ART_METHOD_ALLOC_INL_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_ART_METHOD_ALLOC_INL_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include "art_method-inl.h"
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include "handle.h"
23*795d594fSAndroid Build Coastguard Worker #include "handle_scope.h"
24*795d594fSAndroid Build Coastguard Worker #include "mirror/class-alloc-inl.h"
25*795d594fSAndroid Build Coastguard Worker 
26*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
27*795d594fSAndroid Build Coastguard Worker 
28*795d594fSAndroid Build Coastguard Worker namespace detail {
29*795d594fSAndroid Build Coastguard Worker 
30*795d594fSAndroid Build Coastguard Worker template <char Shorty>
31*795d594fSAndroid Build Coastguard Worker struct HandleShortyTraits {
32*795d594fSAndroid Build Coastguard Worker   using Type = typename ShortyTraits<Shorty>::Type;
ExtractHandleShortyTraits33*795d594fSAndroid Build Coastguard Worker   static Type Extract(Type value) ALWAYS_INLINE { return value; }
34*795d594fSAndroid Build Coastguard Worker };
35*795d594fSAndroid Build Coastguard Worker 
36*795d594fSAndroid Build Coastguard Worker template <> struct HandleShortyTraits<'L'> {
37*795d594fSAndroid Build Coastguard Worker   using Type = Handle<mirror::Object>;
38*795d594fSAndroid Build Coastguard Worker   static typename ShortyTraits<'L'>::Type Extract(Type value)
39*795d594fSAndroid Build Coastguard Worker       REQUIRES_SHARED(Locks::mutator_lock_) ALWAYS_INLINE {
40*795d594fSAndroid Build Coastguard Worker     return value.Get();
41*795d594fSAndroid Build Coastguard Worker   }
42*795d594fSAndroid Build Coastguard Worker };
43*795d594fSAndroid Build Coastguard Worker 
44*795d594fSAndroid Build Coastguard Worker }  // namespace detail
45*795d594fSAndroid Build Coastguard Worker 
46*795d594fSAndroid Build Coastguard Worker template <char... ArgType, typename HandleScopeType>
47*795d594fSAndroid Build Coastguard Worker inline Handle<mirror::Object> ArtMethod::NewObject(
48*795d594fSAndroid Build Coastguard Worker     HandleScopeType& hs,
49*795d594fSAndroid Build Coastguard Worker     Thread* self,
50*795d594fSAndroid Build Coastguard Worker     typename detail::HandleShortyTraits<ArgType>::Type... args) {
51*795d594fSAndroid Build Coastguard Worker   DCHECK(!GetDeclaringClass()->IsInterface());
52*795d594fSAndroid Build Coastguard Worker   DCHECK(GetDeclaringClass()->IsInitialized());
53*795d594fSAndroid Build Coastguard Worker   DCHECK(IsConstructor());
54*795d594fSAndroid Build Coastguard Worker   DCHECK(!IsStatic());
55*795d594fSAndroid Build Coastguard Worker   MutableHandle<mirror::Object> new_object = hs.NewHandle(GetDeclaringClass()->AllocObject(self));
56*795d594fSAndroid Build Coastguard Worker   DCHECK_EQ(new_object == nullptr, self->IsExceptionPending());
57*795d594fSAndroid Build Coastguard Worker   if (LIKELY(new_object != nullptr)) {
58*795d594fSAndroid Build Coastguard Worker     InvokeInstance<'V', ArgType...>(
59*795d594fSAndroid Build Coastguard Worker         self, new_object.Get(), detail::HandleShortyTraits<ArgType>::Extract(args)...);
60*795d594fSAndroid Build Coastguard Worker     if (UNLIKELY(self->IsExceptionPending())) {
61*795d594fSAndroid Build Coastguard Worker       new_object.Assign(nullptr);
62*795d594fSAndroid Build Coastguard Worker     }
63*795d594fSAndroid Build Coastguard Worker   }
64*795d594fSAndroid Build Coastguard Worker   return new_object;
65*795d594fSAndroid Build Coastguard Worker }
66*795d594fSAndroid Build Coastguard Worker 
67*795d594fSAndroid Build Coastguard Worker template <char... ArgType>
68*795d594fSAndroid Build Coastguard Worker inline ObjPtr<mirror::Object> ArtMethod::NewObject(
69*795d594fSAndroid Build Coastguard Worker     Thread* self, typename detail::HandleShortyTraits<ArgType>::Type... args) {
70*795d594fSAndroid Build Coastguard Worker   StackHandleScope<1u> hs(self);
71*795d594fSAndroid Build Coastguard Worker   return NewObject<ArgType...>(hs, self, args...).Get();
72*795d594fSAndroid Build Coastguard Worker }
73*795d594fSAndroid Build Coastguard Worker 
74*795d594fSAndroid Build Coastguard Worker }  // namespace art
75*795d594fSAndroid Build Coastguard Worker 
76*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_ART_METHOD_ALLOC_INL_H_
77