1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2022 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_ART_METHOD_ALLOC_INL_H_ 18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_ART_METHOD_ALLOC_INL_H_ 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker #include "art_method-inl.h" 21*795d594fSAndroid Build Coastguard Worker 22*795d594fSAndroid Build Coastguard Worker #include "handle.h" 23*795d594fSAndroid Build Coastguard Worker #include "handle_scope.h" 24*795d594fSAndroid Build Coastguard Worker #include "mirror/class-alloc-inl.h" 25*795d594fSAndroid Build Coastguard Worker 26*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN { 27*795d594fSAndroid Build Coastguard Worker 28*795d594fSAndroid Build Coastguard Worker namespace detail { 29*795d594fSAndroid Build Coastguard Worker 30*795d594fSAndroid Build Coastguard Worker template <char Shorty> 31*795d594fSAndroid Build Coastguard Worker struct HandleShortyTraits { 32*795d594fSAndroid Build Coastguard Worker using Type = typename ShortyTraits<Shorty>::Type; ExtractHandleShortyTraits33*795d594fSAndroid Build Coastguard Worker static Type Extract(Type value) ALWAYS_INLINE { return value; } 34*795d594fSAndroid Build Coastguard Worker }; 35*795d594fSAndroid Build Coastguard Worker 36*795d594fSAndroid Build Coastguard Worker template <> struct HandleShortyTraits<'L'> { 37*795d594fSAndroid Build Coastguard Worker using Type = Handle<mirror::Object>; 38*795d594fSAndroid Build Coastguard Worker static typename ShortyTraits<'L'>::Type Extract(Type value) 39*795d594fSAndroid Build Coastguard Worker REQUIRES_SHARED(Locks::mutator_lock_) ALWAYS_INLINE { 40*795d594fSAndroid Build Coastguard Worker return value.Get(); 41*795d594fSAndroid Build Coastguard Worker } 42*795d594fSAndroid Build Coastguard Worker }; 43*795d594fSAndroid Build Coastguard Worker 44*795d594fSAndroid Build Coastguard Worker } // namespace detail 45*795d594fSAndroid Build Coastguard Worker 46*795d594fSAndroid Build Coastguard Worker template <char... ArgType, typename HandleScopeType> 47*795d594fSAndroid Build Coastguard Worker inline Handle<mirror::Object> ArtMethod::NewObject( 48*795d594fSAndroid Build Coastguard Worker HandleScopeType& hs, 49*795d594fSAndroid Build Coastguard Worker Thread* self, 50*795d594fSAndroid Build Coastguard Worker typename detail::HandleShortyTraits<ArgType>::Type... args) { 51*795d594fSAndroid Build Coastguard Worker DCHECK(!GetDeclaringClass()->IsInterface()); 52*795d594fSAndroid Build Coastguard Worker DCHECK(GetDeclaringClass()->IsInitialized()); 53*795d594fSAndroid Build Coastguard Worker DCHECK(IsConstructor()); 54*795d594fSAndroid Build Coastguard Worker DCHECK(!IsStatic()); 55*795d594fSAndroid Build Coastguard Worker MutableHandle<mirror::Object> new_object = hs.NewHandle(GetDeclaringClass()->AllocObject(self)); 56*795d594fSAndroid Build Coastguard Worker DCHECK_EQ(new_object == nullptr, self->IsExceptionPending()); 57*795d594fSAndroid Build Coastguard Worker if (LIKELY(new_object != nullptr)) { 58*795d594fSAndroid Build Coastguard Worker InvokeInstance<'V', ArgType...>( 59*795d594fSAndroid Build Coastguard Worker self, new_object.Get(), detail::HandleShortyTraits<ArgType>::Extract(args)...); 60*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(self->IsExceptionPending())) { 61*795d594fSAndroid Build Coastguard Worker new_object.Assign(nullptr); 62*795d594fSAndroid Build Coastguard Worker } 63*795d594fSAndroid Build Coastguard Worker } 64*795d594fSAndroid Build Coastguard Worker return new_object; 65*795d594fSAndroid Build Coastguard Worker } 66*795d594fSAndroid Build Coastguard Worker 67*795d594fSAndroid Build Coastguard Worker template <char... ArgType> 68*795d594fSAndroid Build Coastguard Worker inline ObjPtr<mirror::Object> ArtMethod::NewObject( 69*795d594fSAndroid Build Coastguard Worker Thread* self, typename detail::HandleShortyTraits<ArgType>::Type... args) { 70*795d594fSAndroid Build Coastguard Worker StackHandleScope<1u> hs(self); 71*795d594fSAndroid Build Coastguard Worker return NewObject<ArgType...>(hs, self, args...).Get(); 72*795d594fSAndroid Build Coastguard Worker } 73*795d594fSAndroid Build Coastguard Worker 74*795d594fSAndroid Build Coastguard Worker } // namespace art 75*795d594fSAndroid Build Coastguard Worker 76*795d594fSAndroid Build Coastguard Worker #endif // ART_RUNTIME_ART_METHOD_ALLOC_INL_H_ 77