xref: /aosp_15_r20/art/runtime/barrier_test.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2012 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include "barrier.h"
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include <string>
20*795d594fSAndroid Build Coastguard Worker 
21*795d594fSAndroid Build Coastguard Worker #include "base/atomic.h"
22*795d594fSAndroid Build Coastguard Worker #include "common_runtime_test.h"
23*795d594fSAndroid Build Coastguard Worker #include "mirror/object_array-inl.h"
24*795d594fSAndroid Build Coastguard Worker #include "thread-current-inl.h"
25*795d594fSAndroid Build Coastguard Worker #include "thread_pool.h"
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
28*795d594fSAndroid Build Coastguard Worker class CheckWaitTask : public Task {
29*795d594fSAndroid Build Coastguard Worker  public:
CheckWaitTask(Barrier * barrier,AtomicInteger * count1,AtomicInteger * count2)30*795d594fSAndroid Build Coastguard Worker   CheckWaitTask(Barrier* barrier, AtomicInteger* count1, AtomicInteger* count2)
31*795d594fSAndroid Build Coastguard Worker       : barrier_(barrier),
32*795d594fSAndroid Build Coastguard Worker         count1_(count1),
33*795d594fSAndroid Build Coastguard Worker         count2_(count2) {}
34*795d594fSAndroid Build Coastguard Worker 
Run(Thread * self)35*795d594fSAndroid Build Coastguard Worker   void Run(Thread* self) override {
36*795d594fSAndroid Build Coastguard Worker     LOG(INFO) << "Before barrier" << *self;
37*795d594fSAndroid Build Coastguard Worker     ++*count1_;
38*795d594fSAndroid Build Coastguard Worker     barrier_->Wait(self);
39*795d594fSAndroid Build Coastguard Worker     ++*count2_;
40*795d594fSAndroid Build Coastguard Worker     LOG(INFO) << "After barrier" << *self;
41*795d594fSAndroid Build Coastguard Worker   }
42*795d594fSAndroid Build Coastguard Worker 
Finalize()43*795d594fSAndroid Build Coastguard Worker   void Finalize() override {
44*795d594fSAndroid Build Coastguard Worker     delete this;
45*795d594fSAndroid Build Coastguard Worker   }
46*795d594fSAndroid Build Coastguard Worker 
47*795d594fSAndroid Build Coastguard Worker  private:
48*795d594fSAndroid Build Coastguard Worker   Barrier* const barrier_;
49*795d594fSAndroid Build Coastguard Worker   AtomicInteger* const count1_;
50*795d594fSAndroid Build Coastguard Worker   AtomicInteger* const count2_;
51*795d594fSAndroid Build Coastguard Worker };
52*795d594fSAndroid Build Coastguard Worker 
53*795d594fSAndroid Build Coastguard Worker class BarrierTest : public CommonRuntimeTest {
54*795d594fSAndroid Build Coastguard Worker  public:
BarrierTest()55*795d594fSAndroid Build Coastguard Worker   BarrierTest() {
56*795d594fSAndroid Build Coastguard Worker     use_boot_image_ = true;  // Make the Runtime creation cheaper.
57*795d594fSAndroid Build Coastguard Worker   }
58*795d594fSAndroid Build Coastguard Worker 
59*795d594fSAndroid Build Coastguard Worker   static int32_t num_threads;
60*795d594fSAndroid Build Coastguard Worker };
61*795d594fSAndroid Build Coastguard Worker 
62*795d594fSAndroid Build Coastguard Worker int32_t BarrierTest::num_threads = 4;
63*795d594fSAndroid Build Coastguard Worker 
64*795d594fSAndroid Build Coastguard Worker // Check that barrier wait and barrier increment work.
TEST_F(BarrierTest,CheckWait)65*795d594fSAndroid Build Coastguard Worker TEST_F(BarrierTest, CheckWait) {
66*795d594fSAndroid Build Coastguard Worker   Thread* self = Thread::Current();
67*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<ThreadPool> thread_pool(
68*795d594fSAndroid Build Coastguard Worker       ThreadPool::Create("Barrier test thread pool", num_threads));
69*795d594fSAndroid Build Coastguard Worker   Barrier barrier(num_threads + 1);  // One extra Wait() in main thread.
70*795d594fSAndroid Build Coastguard Worker   Barrier timeout_barrier(0);  // Only used for sleeping on timeout.
71*795d594fSAndroid Build Coastguard Worker   AtomicInteger count1(0);
72*795d594fSAndroid Build Coastguard Worker   AtomicInteger count2(0);
73*795d594fSAndroid Build Coastguard Worker   for (int32_t i = 0; i < num_threads; ++i) {
74*795d594fSAndroid Build Coastguard Worker     thread_pool->AddTask(self, new CheckWaitTask(&barrier, &count1, &count2));
75*795d594fSAndroid Build Coastguard Worker   }
76*795d594fSAndroid Build Coastguard Worker   thread_pool->StartWorkers(self);
77*795d594fSAndroid Build Coastguard Worker   while (count1.load(std::memory_order_relaxed) != num_threads) {
78*795d594fSAndroid Build Coastguard Worker     timeout_barrier.Increment(self, 1, 100);  // sleep 100 msecs
79*795d594fSAndroid Build Coastguard Worker   }
80*795d594fSAndroid Build Coastguard Worker   // Count 2 should still be zero since no thread should have gone past the barrier.
81*795d594fSAndroid Build Coastguard Worker   EXPECT_EQ(0, count2.load(std::memory_order_relaxed));
82*795d594fSAndroid Build Coastguard Worker   // Perform one additional Wait(), allowing pool threads to proceed.
83*795d594fSAndroid Build Coastguard Worker   barrier.Wait(self);
84*795d594fSAndroid Build Coastguard Worker   // Wait for all the threads to finish.
85*795d594fSAndroid Build Coastguard Worker   thread_pool->Wait(self, true, false);
86*795d594fSAndroid Build Coastguard Worker   // Both counts should be equal to num_threads now.
87*795d594fSAndroid Build Coastguard Worker   EXPECT_EQ(count1.load(std::memory_order_relaxed), num_threads);
88*795d594fSAndroid Build Coastguard Worker   EXPECT_EQ(count2.load(std::memory_order_relaxed), num_threads);
89*795d594fSAndroid Build Coastguard Worker   timeout_barrier.Init(self, 0);  // Reset to zero for destruction.
90*795d594fSAndroid Build Coastguard Worker }
91*795d594fSAndroid Build Coastguard Worker 
92*795d594fSAndroid Build Coastguard Worker class CheckPassTask : public Task {
93*795d594fSAndroid Build Coastguard Worker  public:
CheckPassTask(Barrier * barrier,AtomicInteger * count,size_t subtasks)94*795d594fSAndroid Build Coastguard Worker   CheckPassTask(Barrier* barrier, AtomicInteger* count, size_t subtasks)
95*795d594fSAndroid Build Coastguard Worker       : barrier_(barrier),
96*795d594fSAndroid Build Coastguard Worker         count_(count),
97*795d594fSAndroid Build Coastguard Worker         subtasks_(subtasks) {}
98*795d594fSAndroid Build Coastguard Worker 
Run(Thread * self)99*795d594fSAndroid Build Coastguard Worker   void Run(Thread* self) override {
100*795d594fSAndroid Build Coastguard Worker     for (size_t i = 0; i < subtasks_; ++i) {
101*795d594fSAndroid Build Coastguard Worker       ++*count_;
102*795d594fSAndroid Build Coastguard Worker       // Pass through to next subtask.
103*795d594fSAndroid Build Coastguard Worker       barrier_->Pass(self);
104*795d594fSAndroid Build Coastguard Worker     }
105*795d594fSAndroid Build Coastguard Worker   }
106*795d594fSAndroid Build Coastguard Worker 
Finalize()107*795d594fSAndroid Build Coastguard Worker   void Finalize() override {
108*795d594fSAndroid Build Coastguard Worker     delete this;
109*795d594fSAndroid Build Coastguard Worker   }
110*795d594fSAndroid Build Coastguard Worker  private:
111*795d594fSAndroid Build Coastguard Worker   Barrier* const barrier_;
112*795d594fSAndroid Build Coastguard Worker   AtomicInteger* const count_;
113*795d594fSAndroid Build Coastguard Worker   const size_t subtasks_;
114*795d594fSAndroid Build Coastguard Worker };
115*795d594fSAndroid Build Coastguard Worker 
116*795d594fSAndroid Build Coastguard Worker // Check that barrier pass through works.
TEST_F(BarrierTest,CheckPass)117*795d594fSAndroid Build Coastguard Worker TEST_F(BarrierTest, CheckPass) {
118*795d594fSAndroid Build Coastguard Worker   Thread* self = Thread::Current();
119*795d594fSAndroid Build Coastguard Worker   std::unique_ptr<ThreadPool> thread_pool(
120*795d594fSAndroid Build Coastguard Worker       ThreadPool::Create("Barrier test thread pool", num_threads));
121*795d594fSAndroid Build Coastguard Worker   Barrier barrier(0);
122*795d594fSAndroid Build Coastguard Worker   AtomicInteger count(0);
123*795d594fSAndroid Build Coastguard Worker   const int32_t num_tasks = num_threads * 4;
124*795d594fSAndroid Build Coastguard Worker   const int32_t num_sub_tasks = 128;
125*795d594fSAndroid Build Coastguard Worker   for (int32_t i = 0; i < num_tasks; ++i) {
126*795d594fSAndroid Build Coastguard Worker     thread_pool->AddTask(self, new CheckPassTask(&barrier, &count, num_sub_tasks));
127*795d594fSAndroid Build Coastguard Worker   }
128*795d594fSAndroid Build Coastguard Worker   thread_pool->StartWorkers(self);
129*795d594fSAndroid Build Coastguard Worker   const int32_t expected_total_tasks = num_sub_tasks * num_tasks;
130*795d594fSAndroid Build Coastguard Worker   // Wait for all the tasks to complete using the barrier.
131*795d594fSAndroid Build Coastguard Worker   barrier.Increment(self, expected_total_tasks);
132*795d594fSAndroid Build Coastguard Worker   // The total number of completed tasks should be equal to expected_total_tasks.
133*795d594fSAndroid Build Coastguard Worker   EXPECT_EQ(count.load(std::memory_order_relaxed), expected_total_tasks);
134*795d594fSAndroid Build Coastguard Worker }
135*795d594fSAndroid Build Coastguard Worker 
136*795d594fSAndroid Build Coastguard Worker }  // namespace art
137