xref: /aosp_15_r20/art/runtime/base/mutex-inl.h (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2011 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #ifndef ART_RUNTIME_BASE_MUTEX_INL_H_
18*795d594fSAndroid Build Coastguard Worker #define ART_RUNTIME_BASE_MUTEX_INL_H_
19*795d594fSAndroid Build Coastguard Worker 
20*795d594fSAndroid Build Coastguard Worker #include <inttypes.h>
21*795d594fSAndroid Build Coastguard Worker 
22*795d594fSAndroid Build Coastguard Worker #include "mutex.h"
23*795d594fSAndroid Build Coastguard Worker 
24*795d594fSAndroid Build Coastguard Worker #include "base/utils.h"
25*795d594fSAndroid Build Coastguard Worker #include "base/value_object.h"
26*795d594fSAndroid Build Coastguard Worker #include "thread.h"
27*795d594fSAndroid Build Coastguard Worker 
28*795d594fSAndroid Build Coastguard Worker #if ART_USE_FUTEXES
29*795d594fSAndroid Build Coastguard Worker #include <linux/futex.h>
30*795d594fSAndroid Build Coastguard Worker #include <sys/syscall.h>
31*795d594fSAndroid Build Coastguard Worker #endif  // ART_USE_FUTEXES
32*795d594fSAndroid Build Coastguard Worker 
33*795d594fSAndroid Build Coastguard Worker #define CHECK_MUTEX_CALL(call, args) CHECK_PTHREAD_CALL(call, args, name_)
34*795d594fSAndroid Build Coastguard Worker 
35*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
36*795d594fSAndroid Build Coastguard Worker 
37*795d594fSAndroid Build Coastguard Worker #if ART_USE_FUTEXES
futex(volatile int * uaddr,int op,int val,const struct timespec * timeout,volatile int * uaddr2,int val3)38*795d594fSAndroid Build Coastguard Worker static inline int futex(volatile int *uaddr, int op, int val, const struct timespec *timeout,
39*795d594fSAndroid Build Coastguard Worker                         volatile int *uaddr2, int val3) {
40*795d594fSAndroid Build Coastguard Worker   return syscall(SYS_futex, uaddr, op, val, timeout, uaddr2, val3);
41*795d594fSAndroid Build Coastguard Worker }
42*795d594fSAndroid Build Coastguard Worker #endif  // ART_USE_FUTEXES
43*795d594fSAndroid Build Coastguard Worker 
44*795d594fSAndroid Build Coastguard Worker // The following isn't strictly necessary, but we want updates on Atomic<pid_t> to be lock-free.
45*795d594fSAndroid Build Coastguard Worker // TODO: Use std::atomic::is_always_lock_free after switching to C++17 atomics.
46*795d594fSAndroid Build Coastguard Worker static_assert(sizeof(pid_t) <= sizeof(int32_t), "pid_t should fit in 32 bits");
47*795d594fSAndroid Build Coastguard Worker 
SafeGetTid(const Thread * self)48*795d594fSAndroid Build Coastguard Worker static inline pid_t SafeGetTid(const Thread* self) {
49*795d594fSAndroid Build Coastguard Worker   if (self != nullptr) {
50*795d594fSAndroid Build Coastguard Worker     return self->GetTid();
51*795d594fSAndroid Build Coastguard Worker   } else {
52*795d594fSAndroid Build Coastguard Worker     return GetTid();
53*795d594fSAndroid Build Coastguard Worker   }
54*795d594fSAndroid Build Coastguard Worker }
55*795d594fSAndroid Build Coastguard Worker 
CheckUnattachedThread(LockLevel level)56*795d594fSAndroid Build Coastguard Worker static inline void CheckUnattachedThread(LockLevel level) NO_THREAD_SAFETY_ANALYSIS {
57*795d594fSAndroid Build Coastguard Worker   // The check below enumerates the cases where we expect not to be able to check the validity of
58*795d594fSAndroid Build Coastguard Worker   // locks on a thread. Lock checking is disabled to avoid deadlock when checking shutdown lock.
59*795d594fSAndroid Build Coastguard Worker   // TODO: tighten this check.
60*795d594fSAndroid Build Coastguard Worker   CHECK(!Locks::IsSafeToCallAbortRacy() ||
61*795d594fSAndroid Build Coastguard Worker         // Used during thread creation to avoid races with runtime shutdown. Thread::Current not
62*795d594fSAndroid Build Coastguard Worker         // yet established.
63*795d594fSAndroid Build Coastguard Worker         level == kRuntimeShutdownLock ||
64*795d594fSAndroid Build Coastguard Worker         // Thread Ids are allocated/released before threads are established.
65*795d594fSAndroid Build Coastguard Worker         level == kAllocatedThreadIdsLock ||
66*795d594fSAndroid Build Coastguard Worker         // Thread LDT's are initialized without Thread::Current established.
67*795d594fSAndroid Build Coastguard Worker         level == kModifyLdtLock ||
68*795d594fSAndroid Build Coastguard Worker         // Threads are unregistered while holding the thread list lock, during this process they
69*795d594fSAndroid Build Coastguard Worker         // no longer exist and so we expect an unlock with no self.
70*795d594fSAndroid Build Coastguard Worker         level == kThreadListLock ||
71*795d594fSAndroid Build Coastguard Worker         // Ignore logging which may or may not have set up thread data structures.
72*795d594fSAndroid Build Coastguard Worker         level == kLoggingLock ||
73*795d594fSAndroid Build Coastguard Worker         // When transitioning from suspended to runnable, a daemon thread might be in
74*795d594fSAndroid Build Coastguard Worker         // a situation where the runtime is shutting down. To not crash our debug locking
75*795d594fSAndroid Build Coastguard Worker         // mechanism we just pass null Thread* to the MutexLock during that transition
76*795d594fSAndroid Build Coastguard Worker         // (see Thread::TransitionFromSuspendedToRunnable).
77*795d594fSAndroid Build Coastguard Worker         level == kThreadSuspendCountLock ||
78*795d594fSAndroid Build Coastguard Worker         // Avoid recursive death.
79*795d594fSAndroid Build Coastguard Worker         level == kAbortLock ||
80*795d594fSAndroid Build Coastguard Worker         // Locks at the absolute top of the stack can be locked at any time.
81*795d594fSAndroid Build Coastguard Worker         level == kTopLockLevel ||
82*795d594fSAndroid Build Coastguard Worker         // The unexpected signal handler may be catching signals from any thread.
83*795d594fSAndroid Build Coastguard Worker         level == kUnexpectedSignalLock)
84*795d594fSAndroid Build Coastguard Worker       << level;
85*795d594fSAndroid Build Coastguard Worker }
86*795d594fSAndroid Build Coastguard Worker 
RegisterAsLocked(Thread * self,bool check)87*795d594fSAndroid Build Coastguard Worker inline void BaseMutex::RegisterAsLocked(Thread* self, bool check) {
88*795d594fSAndroid Build Coastguard Worker   if (UNLIKELY(self == nullptr)) {
89*795d594fSAndroid Build Coastguard Worker     if (check) {
90*795d594fSAndroid Build Coastguard Worker       CheckUnattachedThread(level_);
91*795d594fSAndroid Build Coastguard Worker     }
92*795d594fSAndroid Build Coastguard Worker   } else {
93*795d594fSAndroid Build Coastguard Worker     RegisterAsLockedImpl(self, level_, check);
94*795d594fSAndroid Build Coastguard Worker   }
95*795d594fSAndroid Build Coastguard Worker }
96*795d594fSAndroid Build Coastguard Worker 
RegisterAsLockedImpl(Thread * self,LockLevel level,bool check)97*795d594fSAndroid Build Coastguard Worker inline void BaseMutex::RegisterAsLockedImpl(Thread* self, LockLevel level, bool check) {
98*795d594fSAndroid Build Coastguard Worker   DCHECK(self != nullptr);
99*795d594fSAndroid Build Coastguard Worker   DCHECK_EQ(level_, level);
100*795d594fSAndroid Build Coastguard Worker   // It would be nice to avoid this condition checking in the non-debug case,
101*795d594fSAndroid Build Coastguard Worker   // but that would make the various methods that check if a mutex is held not
102*795d594fSAndroid Build Coastguard Worker   // work properly for thread wait locks. Since the vast majority of lock
103*795d594fSAndroid Build Coastguard Worker   // acquisitions are not thread wait locks, this check should not be too
104*795d594fSAndroid Build Coastguard Worker   // expensive.
105*795d594fSAndroid Build Coastguard Worker   if (UNLIKELY(level == kThreadWaitLock) && self->GetHeldMutex(kThreadWaitLock) != nullptr) {
106*795d594fSAndroid Build Coastguard Worker     level = kThreadWaitWakeLock;
107*795d594fSAndroid Build Coastguard Worker   }
108*795d594fSAndroid Build Coastguard Worker   if (check) {
109*795d594fSAndroid Build Coastguard Worker     // Check if a bad Mutex of this level or lower is held.
110*795d594fSAndroid Build Coastguard Worker     bool bad_mutexes_held = false;
111*795d594fSAndroid Build Coastguard Worker     // Specifically allow a kTopLockLevel lock to be gained when the current thread holds the
112*795d594fSAndroid Build Coastguard Worker     // mutator_lock_ exclusive. This is because we suspending when holding locks at this level is
113*795d594fSAndroid Build Coastguard Worker     // not allowed and if we hold the mutator_lock_ exclusive we must unsuspend stuff eventually
114*795d594fSAndroid Build Coastguard Worker     // so there are no deadlocks.
115*795d594fSAndroid Build Coastguard Worker     if (level == kTopLockLevel &&
116*795d594fSAndroid Build Coastguard Worker         Locks::mutator_lock_->IsSharedHeld(self) &&
117*795d594fSAndroid Build Coastguard Worker         !Locks::mutator_lock_->IsExclusiveHeld(self)) {
118*795d594fSAndroid Build Coastguard Worker       LOG(ERROR) << "Lock level violation: holding \"" << Locks::mutator_lock_->name_ << "\" "
119*795d594fSAndroid Build Coastguard Worker                   << "(level " << kMutatorLock << " - " << static_cast<int>(kMutatorLock)
120*795d594fSAndroid Build Coastguard Worker                   << ") non-exclusive while locking \"" << name_ << "\" "
121*795d594fSAndroid Build Coastguard Worker                   << "(level " << level << " - " << static_cast<int>(level) << ") a top level"
122*795d594fSAndroid Build Coastguard Worker                   << "mutex. This is not allowed.";
123*795d594fSAndroid Build Coastguard Worker       bad_mutexes_held = true;
124*795d594fSAndroid Build Coastguard Worker     } else if (this == Locks::mutator_lock_ && self->GetHeldMutex(kTopLockLevel) != nullptr) {
125*795d594fSAndroid Build Coastguard Worker       LOG(ERROR) << "Lock level violation. Locking mutator_lock_ while already having a "
126*795d594fSAndroid Build Coastguard Worker                  << "kTopLevelLock (" << self->GetHeldMutex(kTopLockLevel)->name_ << "held is "
127*795d594fSAndroid Build Coastguard Worker                  << "not allowed.";
128*795d594fSAndroid Build Coastguard Worker       bad_mutexes_held = true;
129*795d594fSAndroid Build Coastguard Worker     }
130*795d594fSAndroid Build Coastguard Worker     for (int i = level; i >= 0; --i) {
131*795d594fSAndroid Build Coastguard Worker       LockLevel lock_level_i = static_cast<LockLevel>(i);
132*795d594fSAndroid Build Coastguard Worker       BaseMutex* held_mutex = self->GetHeldMutex(lock_level_i);
133*795d594fSAndroid Build Coastguard Worker       if (level == kTopLockLevel &&
134*795d594fSAndroid Build Coastguard Worker           lock_level_i == kMutatorLock &&
135*795d594fSAndroid Build Coastguard Worker           Locks::mutator_lock_->IsExclusiveHeld(self)) {
136*795d594fSAndroid Build Coastguard Worker         // This is checked above.
137*795d594fSAndroid Build Coastguard Worker         continue;
138*795d594fSAndroid Build Coastguard Worker       } else if (UNLIKELY(held_mutex != nullptr) && lock_level_i != kAbortLock) {
139*795d594fSAndroid Build Coastguard Worker         LOG(ERROR) << "Lock level violation: holding \"" << held_mutex->name_ << "\" "
140*795d594fSAndroid Build Coastguard Worker                    << "(level " << lock_level_i << " - " << i
141*795d594fSAndroid Build Coastguard Worker                    << ") while locking \"" << name_ << "\" "
142*795d594fSAndroid Build Coastguard Worker                    << "(level " << level << " - " << static_cast<int>(level) << ")";
143*795d594fSAndroid Build Coastguard Worker         if (lock_level_i > kAbortLock) {
144*795d594fSAndroid Build Coastguard Worker           // Only abort in the check below if this is more than abort level lock.
145*795d594fSAndroid Build Coastguard Worker           bad_mutexes_held = true;
146*795d594fSAndroid Build Coastguard Worker         }
147*795d594fSAndroid Build Coastguard Worker       }
148*795d594fSAndroid Build Coastguard Worker     }
149*795d594fSAndroid Build Coastguard Worker     if (gAborting == 0) {  // Avoid recursive aborts.
150*795d594fSAndroid Build Coastguard Worker       CHECK(!bad_mutexes_held);
151*795d594fSAndroid Build Coastguard Worker     }
152*795d594fSAndroid Build Coastguard Worker   }
153*795d594fSAndroid Build Coastguard Worker   // Don't record monitors as they are outside the scope of analysis. They may be inspected off of
154*795d594fSAndroid Build Coastguard Worker   // the monitor list.
155*795d594fSAndroid Build Coastguard Worker   if (level != kMonitorLock) {
156*795d594fSAndroid Build Coastguard Worker     self->SetHeldMutex(level, this);
157*795d594fSAndroid Build Coastguard Worker   }
158*795d594fSAndroid Build Coastguard Worker }
159*795d594fSAndroid Build Coastguard Worker 
RegisterAsUnlocked(Thread * self)160*795d594fSAndroid Build Coastguard Worker inline void BaseMutex::RegisterAsUnlocked(Thread* self) {
161*795d594fSAndroid Build Coastguard Worker   if (UNLIKELY(self == nullptr)) {
162*795d594fSAndroid Build Coastguard Worker     if (kDebugLocking) {
163*795d594fSAndroid Build Coastguard Worker       CheckUnattachedThread(level_);
164*795d594fSAndroid Build Coastguard Worker     }
165*795d594fSAndroid Build Coastguard Worker   } else {
166*795d594fSAndroid Build Coastguard Worker     RegisterAsUnlockedImpl(self, level_);
167*795d594fSAndroid Build Coastguard Worker   }
168*795d594fSAndroid Build Coastguard Worker }
169*795d594fSAndroid Build Coastguard Worker 
RegisterAsUnlockedImpl(Thread * self,LockLevel level)170*795d594fSAndroid Build Coastguard Worker inline void BaseMutex::RegisterAsUnlockedImpl(Thread* self, LockLevel level) {
171*795d594fSAndroid Build Coastguard Worker   DCHECK(self != nullptr);
172*795d594fSAndroid Build Coastguard Worker   DCHECK_EQ(level_, level);
173*795d594fSAndroid Build Coastguard Worker   if (level != kMonitorLock) {
174*795d594fSAndroid Build Coastguard Worker     if (UNLIKELY(level == kThreadWaitLock) && self->GetHeldMutex(kThreadWaitWakeLock) == this) {
175*795d594fSAndroid Build Coastguard Worker       level = kThreadWaitWakeLock;
176*795d594fSAndroid Build Coastguard Worker     }
177*795d594fSAndroid Build Coastguard Worker     if (kDebugLocking && gAborting == 0) {  // Avoid recursive aborts.
178*795d594fSAndroid Build Coastguard Worker       if (level == kThreadWaitWakeLock) {
179*795d594fSAndroid Build Coastguard Worker         CHECK(self->GetHeldMutex(kThreadWaitLock) != nullptr) << "Held " << kThreadWaitWakeLock << " without " << kThreadWaitLock;;
180*795d594fSAndroid Build Coastguard Worker       }
181*795d594fSAndroid Build Coastguard Worker       CHECK(self->GetHeldMutex(level) == this) << "Unlocking on unacquired mutex: " << name_;
182*795d594fSAndroid Build Coastguard Worker     }
183*795d594fSAndroid Build Coastguard Worker     self->SetHeldMutex(level, nullptr);
184*795d594fSAndroid Build Coastguard Worker   }
185*795d594fSAndroid Build Coastguard Worker }
186*795d594fSAndroid Build Coastguard Worker 
SharedLock(Thread * self)187*795d594fSAndroid Build Coastguard Worker inline void ReaderWriterMutex::SharedLock(Thread* self) {
188*795d594fSAndroid Build Coastguard Worker   DCHECK(self == nullptr || self == Thread::Current());
189*795d594fSAndroid Build Coastguard Worker #if ART_USE_FUTEXES
190*795d594fSAndroid Build Coastguard Worker   bool done = false;
191*795d594fSAndroid Build Coastguard Worker   do {
192*795d594fSAndroid Build Coastguard Worker     int32_t cur_state = state_.load(std::memory_order_relaxed);
193*795d594fSAndroid Build Coastguard Worker     if (LIKELY(cur_state >= 0)) {
194*795d594fSAndroid Build Coastguard Worker       // Add as an extra reader.
195*795d594fSAndroid Build Coastguard Worker       done = state_.CompareAndSetWeakAcquire(cur_state, cur_state + 1);
196*795d594fSAndroid Build Coastguard Worker     } else {
197*795d594fSAndroid Build Coastguard Worker       HandleSharedLockContention(self, cur_state);
198*795d594fSAndroid Build Coastguard Worker     }
199*795d594fSAndroid Build Coastguard Worker   } while (!done);
200*795d594fSAndroid Build Coastguard Worker #else
201*795d594fSAndroid Build Coastguard Worker   CHECK_MUTEX_CALL(pthread_rwlock_rdlock, (&rwlock_));
202*795d594fSAndroid Build Coastguard Worker #endif
203*795d594fSAndroid Build Coastguard Worker   DCHECK(GetExclusiveOwnerTid() == 0 || GetExclusiveOwnerTid() == -1);
204*795d594fSAndroid Build Coastguard Worker   RegisterAsLocked(self);
205*795d594fSAndroid Build Coastguard Worker   AssertSharedHeld(self);
206*795d594fSAndroid Build Coastguard Worker }
207*795d594fSAndroid Build Coastguard Worker 
SharedUnlock(Thread * self)208*795d594fSAndroid Build Coastguard Worker inline void ReaderWriterMutex::SharedUnlock(Thread* self) {
209*795d594fSAndroid Build Coastguard Worker   DCHECK(self == nullptr || self == Thread::Current());
210*795d594fSAndroid Build Coastguard Worker   DCHECK(GetExclusiveOwnerTid() == 0 || GetExclusiveOwnerTid() == -1);
211*795d594fSAndroid Build Coastguard Worker   AssertSharedHeld(self);
212*795d594fSAndroid Build Coastguard Worker   RegisterAsUnlocked(self);
213*795d594fSAndroid Build Coastguard Worker #if ART_USE_FUTEXES
214*795d594fSAndroid Build Coastguard Worker   bool done = false;
215*795d594fSAndroid Build Coastguard Worker   do {
216*795d594fSAndroid Build Coastguard Worker     int32_t cur_state = state_.load(std::memory_order_relaxed);
217*795d594fSAndroid Build Coastguard Worker     if (LIKELY(cur_state > 0)) {
218*795d594fSAndroid Build Coastguard Worker       // Reduce state by 1 and impose lock release load/store ordering.
219*795d594fSAndroid Build Coastguard Worker       // Note, the num_contenders_ load below musn't reorder before the CompareAndSet.
220*795d594fSAndroid Build Coastguard Worker       done = state_.CompareAndSetWeakSequentiallyConsistent(cur_state, cur_state - 1);
221*795d594fSAndroid Build Coastguard Worker       if (done && (cur_state - 1) == 0) {  // Weak CAS may fail spuriously.
222*795d594fSAndroid Build Coastguard Worker         if (num_contenders_.load(std::memory_order_seq_cst) > 0) {
223*795d594fSAndroid Build Coastguard Worker           // Wake any exclusive waiters as there are now no readers.
224*795d594fSAndroid Build Coastguard Worker           futex(state_.Address(), FUTEX_WAKE_PRIVATE, kWakeAll, nullptr, nullptr, 0);
225*795d594fSAndroid Build Coastguard Worker         }
226*795d594fSAndroid Build Coastguard Worker       }
227*795d594fSAndroid Build Coastguard Worker     } else {
228*795d594fSAndroid Build Coastguard Worker       LOG(FATAL) << "Unexpected state_:" << cur_state << " for " << name_;
229*795d594fSAndroid Build Coastguard Worker     }
230*795d594fSAndroid Build Coastguard Worker   } while (!done);
231*795d594fSAndroid Build Coastguard Worker #else
232*795d594fSAndroid Build Coastguard Worker   CHECK_MUTEX_CALL(pthread_rwlock_unlock, (&rwlock_));
233*795d594fSAndroid Build Coastguard Worker #endif
234*795d594fSAndroid Build Coastguard Worker }
235*795d594fSAndroid Build Coastguard Worker 
IsExclusiveHeld(const Thread * self)236*795d594fSAndroid Build Coastguard Worker inline bool Mutex::IsExclusiveHeld(const Thread* self) const {
237*795d594fSAndroid Build Coastguard Worker   DCHECK(self == nullptr || self == Thread::Current());
238*795d594fSAndroid Build Coastguard Worker   bool result = (GetExclusiveOwnerTid() == SafeGetTid(self));
239*795d594fSAndroid Build Coastguard Worker   if (kDebugLocking) {
240*795d594fSAndroid Build Coastguard Worker     // Debug check that if we think it is locked we have it in our held mutexes.
241*795d594fSAndroid Build Coastguard Worker     if (result && self != nullptr && level_ != kMonitorLock && !gAborting) {
242*795d594fSAndroid Build Coastguard Worker       if (level_ == kThreadWaitLock && self->GetHeldMutex(kThreadWaitLock) != this) {
243*795d594fSAndroid Build Coastguard Worker         CHECK_EQ(self->GetHeldMutex(kThreadWaitWakeLock), this);
244*795d594fSAndroid Build Coastguard Worker       } else {
245*795d594fSAndroid Build Coastguard Worker         CHECK_EQ(self->GetHeldMutex(level_), this);
246*795d594fSAndroid Build Coastguard Worker       }
247*795d594fSAndroid Build Coastguard Worker     }
248*795d594fSAndroid Build Coastguard Worker   }
249*795d594fSAndroid Build Coastguard Worker   return result;
250*795d594fSAndroid Build Coastguard Worker }
251*795d594fSAndroid Build Coastguard Worker 
GetExclusiveOwnerTid()252*795d594fSAndroid Build Coastguard Worker inline pid_t Mutex::GetExclusiveOwnerTid() const {
253*795d594fSAndroid Build Coastguard Worker   return exclusive_owner_.load(std::memory_order_relaxed);
254*795d594fSAndroid Build Coastguard Worker }
255*795d594fSAndroid Build Coastguard Worker 
AssertExclusiveHeld(const Thread * self)256*795d594fSAndroid Build Coastguard Worker inline void Mutex::AssertExclusiveHeld(const Thread* self) const {
257*795d594fSAndroid Build Coastguard Worker   if (kDebugLocking && (gAborting == 0)) {
258*795d594fSAndroid Build Coastguard Worker     CHECK(IsExclusiveHeld(self)) << *this;
259*795d594fSAndroid Build Coastguard Worker   }
260*795d594fSAndroid Build Coastguard Worker }
261*795d594fSAndroid Build Coastguard Worker 
AssertHeld(const Thread * self)262*795d594fSAndroid Build Coastguard Worker inline void Mutex::AssertHeld(const Thread* self) const {
263*795d594fSAndroid Build Coastguard Worker   AssertExclusiveHeld(self);
264*795d594fSAndroid Build Coastguard Worker }
265*795d594fSAndroid Build Coastguard Worker 
IsExclusiveHeld(const Thread * self)266*795d594fSAndroid Build Coastguard Worker inline bool ReaderWriterMutex::IsExclusiveHeld(const Thread* self) const {
267*795d594fSAndroid Build Coastguard Worker   DCHECK(self == nullptr || self == Thread::Current());
268*795d594fSAndroid Build Coastguard Worker   bool result = (GetExclusiveOwnerTid() == SafeGetTid(self));
269*795d594fSAndroid Build Coastguard Worker   if (kDebugLocking) {
270*795d594fSAndroid Build Coastguard Worker     // Verify that if the pthread thinks we own the lock the Thread agrees.
271*795d594fSAndroid Build Coastguard Worker     if (self != nullptr && result)  {
272*795d594fSAndroid Build Coastguard Worker       CHECK_EQ(self->GetHeldMutex(level_), this);
273*795d594fSAndroid Build Coastguard Worker     }
274*795d594fSAndroid Build Coastguard Worker   }
275*795d594fSAndroid Build Coastguard Worker   return result;
276*795d594fSAndroid Build Coastguard Worker }
277*795d594fSAndroid Build Coastguard Worker 
GetExclusiveOwnerTid()278*795d594fSAndroid Build Coastguard Worker inline pid_t ReaderWriterMutex::GetExclusiveOwnerTid() const {
279*795d594fSAndroid Build Coastguard Worker #if ART_USE_FUTEXES
280*795d594fSAndroid Build Coastguard Worker   int32_t state = state_.load(std::memory_order_relaxed);
281*795d594fSAndroid Build Coastguard Worker   if (state == 0) {
282*795d594fSAndroid Build Coastguard Worker     return 0;  // No owner.
283*795d594fSAndroid Build Coastguard Worker   } else if (state > 0) {
284*795d594fSAndroid Build Coastguard Worker     return -1;  // Shared.
285*795d594fSAndroid Build Coastguard Worker   } else {
286*795d594fSAndroid Build Coastguard Worker     return exclusive_owner_.load(std::memory_order_relaxed);
287*795d594fSAndroid Build Coastguard Worker   }
288*795d594fSAndroid Build Coastguard Worker #else
289*795d594fSAndroid Build Coastguard Worker   return exclusive_owner_.load(std::memory_order_relaxed);
290*795d594fSAndroid Build Coastguard Worker #endif
291*795d594fSAndroid Build Coastguard Worker }
292*795d594fSAndroid Build Coastguard Worker 
AssertExclusiveHeld(const Thread * self)293*795d594fSAndroid Build Coastguard Worker inline void ReaderWriterMutex::AssertExclusiveHeld(const Thread* self) const {
294*795d594fSAndroid Build Coastguard Worker   if (kDebugLocking && (gAborting == 0)) {
295*795d594fSAndroid Build Coastguard Worker     CHECK(IsExclusiveHeld(self)) << *this;
296*795d594fSAndroid Build Coastguard Worker   }
297*795d594fSAndroid Build Coastguard Worker }
298*795d594fSAndroid Build Coastguard Worker 
AssertWriterHeld(const Thread * self)299*795d594fSAndroid Build Coastguard Worker inline void ReaderWriterMutex::AssertWriterHeld(const Thread* self) const {
300*795d594fSAndroid Build Coastguard Worker   AssertExclusiveHeld(self);
301*795d594fSAndroid Build Coastguard Worker }
302*795d594fSAndroid Build Coastguard Worker 
TransitionFromRunnableToSuspended(Thread * self)303*795d594fSAndroid Build Coastguard Worker inline void MutatorMutex::TransitionFromRunnableToSuspended(Thread* self) {
304*795d594fSAndroid Build Coastguard Worker   AssertSharedHeld(self);
305*795d594fSAndroid Build Coastguard Worker   RegisterAsUnlockedImpl(self, kMutatorLock);
306*795d594fSAndroid Build Coastguard Worker }
307*795d594fSAndroid Build Coastguard Worker 
TransitionFromSuspendedToRunnable(Thread * self)308*795d594fSAndroid Build Coastguard Worker inline void MutatorMutex::TransitionFromSuspendedToRunnable(Thread* self) {
309*795d594fSAndroid Build Coastguard Worker   RegisterAsLockedImpl(self, kMutatorLock, kDebugLocking);
310*795d594fSAndroid Build Coastguard Worker   AssertSharedHeld(self);
311*795d594fSAndroid Build Coastguard Worker }
312*795d594fSAndroid Build Coastguard Worker 
ReaderMutexLock(Thread * self,ReaderWriterMutex & mu)313*795d594fSAndroid Build Coastguard Worker inline ReaderMutexLock::ReaderMutexLock(Thread* self, ReaderWriterMutex& mu)
314*795d594fSAndroid Build Coastguard Worker     : self_(self), mu_(mu) {
315*795d594fSAndroid Build Coastguard Worker   mu_.SharedLock(self_);
316*795d594fSAndroid Build Coastguard Worker }
317*795d594fSAndroid Build Coastguard Worker 
~ReaderMutexLock()318*795d594fSAndroid Build Coastguard Worker inline ReaderMutexLock::~ReaderMutexLock() {
319*795d594fSAndroid Build Coastguard Worker   mu_.SharedUnlock(self_);
320*795d594fSAndroid Build Coastguard Worker }
321*795d594fSAndroid Build Coastguard Worker 
322*795d594fSAndroid Build Coastguard Worker }  // namespace art
323*795d594fSAndroid Build Coastguard Worker 
324*795d594fSAndroid Build Coastguard Worker #endif  // ART_RUNTIME_BASE_MUTEX_INL_H_
325