1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker *
4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker *
8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker *
10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker */
16*795d594fSAndroid Build Coastguard Worker
17*795d594fSAndroid Build Coastguard Worker #include "class_table-inl.h"
18*795d594fSAndroid Build Coastguard Worker
19*795d594fSAndroid Build Coastguard Worker #include "base/stl_util.h"
20*795d594fSAndroid Build Coastguard Worker #include "mirror/class-inl.h"
21*795d594fSAndroid Build Coastguard Worker #include "mirror/string-inl.h"
22*795d594fSAndroid Build Coastguard Worker #include "oat/oat_file.h"
23*795d594fSAndroid Build Coastguard Worker
24*795d594fSAndroid Build Coastguard Worker namespace art HIDDEN {
25*795d594fSAndroid Build Coastguard Worker
ClassTable()26*795d594fSAndroid Build Coastguard Worker ClassTable::ClassTable() : lock_("Class loader classes", kClassLoaderClassesLock) {
27*795d594fSAndroid Build Coastguard Worker Runtime* const runtime = Runtime::Current();
28*795d594fSAndroid Build Coastguard Worker classes_.push_back(ClassSet(runtime->GetHashTableMinLoadFactor(),
29*795d594fSAndroid Build Coastguard Worker runtime->GetHashTableMaxLoadFactor()));
30*795d594fSAndroid Build Coastguard Worker }
31*795d594fSAndroid Build Coastguard Worker
FreezeSnapshot()32*795d594fSAndroid Build Coastguard Worker void ClassTable::FreezeSnapshot() {
33*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
34*795d594fSAndroid Build Coastguard Worker // Propagate the min/max load factor from the old active set.
35*795d594fSAndroid Build Coastguard Worker DCHECK(!classes_.empty());
36*795d594fSAndroid Build Coastguard Worker const ClassSet& last_set = classes_.back();
37*795d594fSAndroid Build Coastguard Worker ClassSet new_set(last_set.GetMinLoadFactor(), last_set.GetMaxLoadFactor());
38*795d594fSAndroid Build Coastguard Worker classes_.push_back(std::move(new_set));
39*795d594fSAndroid Build Coastguard Worker }
40*795d594fSAndroid Build Coastguard Worker
UpdateClass(ObjPtr<mirror::Class> klass,size_t hash)41*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> ClassTable::UpdateClass(ObjPtr<mirror::Class> klass, size_t hash) {
42*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
43*795d594fSAndroid Build Coastguard Worker // Should only be updating latest table.
44*795d594fSAndroid Build Coastguard Worker TableSlot slot(klass, hash);
45*795d594fSAndroid Build Coastguard Worker auto existing_it = classes_.back().FindWithHash(slot, hash);
46*795d594fSAndroid Build Coastguard Worker if (UNLIKELY(existing_it == classes_.back().end())) {
47*795d594fSAndroid Build Coastguard Worker for (const ClassSet& class_set : classes_) {
48*795d594fSAndroid Build Coastguard Worker if (class_set.FindWithHash(slot, hash) != class_set.end()) {
49*795d594fSAndroid Build Coastguard Worker LOG(FATAL) << "Updating class found in frozen table " << klass->PrettyDescriptor();
50*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
51*795d594fSAndroid Build Coastguard Worker }
52*795d594fSAndroid Build Coastguard Worker }
53*795d594fSAndroid Build Coastguard Worker LOG(FATAL) << "Updating class not found " << klass->PrettyDescriptor();
54*795d594fSAndroid Build Coastguard Worker UNREACHABLE();
55*795d594fSAndroid Build Coastguard Worker }
56*795d594fSAndroid Build Coastguard Worker const ObjPtr<mirror::Class> existing = existing_it->Read();
57*795d594fSAndroid Build Coastguard Worker CHECK_NE(existing, klass) << klass->PrettyDescriptor();
58*795d594fSAndroid Build Coastguard Worker CHECK(!existing->IsResolved()) << klass->PrettyDescriptor();
59*795d594fSAndroid Build Coastguard Worker CHECK_EQ(klass->GetStatus(), ClassStatus::kResolving) << klass->PrettyDescriptor();
60*795d594fSAndroid Build Coastguard Worker CHECK(!klass->IsTemp()) << klass->PrettyDescriptor();
61*795d594fSAndroid Build Coastguard Worker VerifyObject(klass);
62*795d594fSAndroid Build Coastguard Worker // Update the element in the hash set with the new class. This is safe to do since the descriptor
63*795d594fSAndroid Build Coastguard Worker // doesn't change.
64*795d594fSAndroid Build Coastguard Worker *existing_it = slot;
65*795d594fSAndroid Build Coastguard Worker return existing;
66*795d594fSAndroid Build Coastguard Worker }
67*795d594fSAndroid Build Coastguard Worker
CountDefiningLoaderClasses(ObjPtr<mirror::ClassLoader> defining_loader,const ClassSet & set) const68*795d594fSAndroid Build Coastguard Worker size_t ClassTable::CountDefiningLoaderClasses(ObjPtr<mirror::ClassLoader> defining_loader,
69*795d594fSAndroid Build Coastguard Worker const ClassSet& set) const {
70*795d594fSAndroid Build Coastguard Worker size_t count = 0;
71*795d594fSAndroid Build Coastguard Worker for (const TableSlot& root : set) {
72*795d594fSAndroid Build Coastguard Worker if (root.Read()->GetClassLoader() == defining_loader) {
73*795d594fSAndroid Build Coastguard Worker ++count;
74*795d594fSAndroid Build Coastguard Worker }
75*795d594fSAndroid Build Coastguard Worker }
76*795d594fSAndroid Build Coastguard Worker return count;
77*795d594fSAndroid Build Coastguard Worker }
78*795d594fSAndroid Build Coastguard Worker
NumZygoteClasses(ObjPtr<mirror::ClassLoader> defining_loader) const79*795d594fSAndroid Build Coastguard Worker size_t ClassTable::NumZygoteClasses(ObjPtr<mirror::ClassLoader> defining_loader) const {
80*795d594fSAndroid Build Coastguard Worker ReaderMutexLock mu(Thread::Current(), lock_);
81*795d594fSAndroid Build Coastguard Worker size_t sum = 0;
82*795d594fSAndroid Build Coastguard Worker for (size_t i = 0; i < classes_.size() - 1; ++i) {
83*795d594fSAndroid Build Coastguard Worker sum += CountDefiningLoaderClasses(defining_loader, classes_[i]);
84*795d594fSAndroid Build Coastguard Worker }
85*795d594fSAndroid Build Coastguard Worker return sum;
86*795d594fSAndroid Build Coastguard Worker }
87*795d594fSAndroid Build Coastguard Worker
NumNonZygoteClasses(ObjPtr<mirror::ClassLoader> defining_loader) const88*795d594fSAndroid Build Coastguard Worker size_t ClassTable::NumNonZygoteClasses(ObjPtr<mirror::ClassLoader> defining_loader) const {
89*795d594fSAndroid Build Coastguard Worker ReaderMutexLock mu(Thread::Current(), lock_);
90*795d594fSAndroid Build Coastguard Worker return CountDefiningLoaderClasses(defining_loader, classes_.back());
91*795d594fSAndroid Build Coastguard Worker }
92*795d594fSAndroid Build Coastguard Worker
NumReferencedZygoteClasses() const93*795d594fSAndroid Build Coastguard Worker size_t ClassTable::NumReferencedZygoteClasses() const {
94*795d594fSAndroid Build Coastguard Worker ReaderMutexLock mu(Thread::Current(), lock_);
95*795d594fSAndroid Build Coastguard Worker size_t sum = 0;
96*795d594fSAndroid Build Coastguard Worker for (size_t i = 0; i < classes_.size() - 1; ++i) {
97*795d594fSAndroid Build Coastguard Worker sum += classes_[i].size();
98*795d594fSAndroid Build Coastguard Worker }
99*795d594fSAndroid Build Coastguard Worker return sum;
100*795d594fSAndroid Build Coastguard Worker }
101*795d594fSAndroid Build Coastguard Worker
NumReferencedNonZygoteClasses() const102*795d594fSAndroid Build Coastguard Worker size_t ClassTable::NumReferencedNonZygoteClasses() const {
103*795d594fSAndroid Build Coastguard Worker ReaderMutexLock mu(Thread::Current(), lock_);
104*795d594fSAndroid Build Coastguard Worker return classes_.back().size();
105*795d594fSAndroid Build Coastguard Worker }
106*795d594fSAndroid Build Coastguard Worker
Lookup(std::string_view descriptor,size_t hash)107*795d594fSAndroid Build Coastguard Worker ObjPtr<mirror::Class> ClassTable::Lookup(std::string_view descriptor, size_t hash) {
108*795d594fSAndroid Build Coastguard Worker DescriptorHashPair pair(descriptor, hash);
109*795d594fSAndroid Build Coastguard Worker ReaderMutexLock mu(Thread::Current(), lock_);
110*795d594fSAndroid Build Coastguard Worker // Search from the last table, assuming that apps shall search for their own classes
111*795d594fSAndroid Build Coastguard Worker // more often than for boot image classes. For prebuilt boot images, this also helps
112*795d594fSAndroid Build Coastguard Worker // by searching the large table from the framework boot image extension compiled as
113*795d594fSAndroid Build Coastguard Worker // single-image before the individual small tables from the primary boot image
114*795d594fSAndroid Build Coastguard Worker // compiled as multi-image.
115*795d594fSAndroid Build Coastguard Worker for (ClassSet& class_set : ReverseRange(classes_)) {
116*795d594fSAndroid Build Coastguard Worker auto it = class_set.FindWithHash(pair, hash);
117*795d594fSAndroid Build Coastguard Worker if (it != class_set.end()) {
118*795d594fSAndroid Build Coastguard Worker return it->Read();
119*795d594fSAndroid Build Coastguard Worker }
120*795d594fSAndroid Build Coastguard Worker }
121*795d594fSAndroid Build Coastguard Worker return nullptr;
122*795d594fSAndroid Build Coastguard Worker }
123*795d594fSAndroid Build Coastguard Worker
Insert(ObjPtr<mirror::Class> klass)124*795d594fSAndroid Build Coastguard Worker void ClassTable::Insert(ObjPtr<mirror::Class> klass) {
125*795d594fSAndroid Build Coastguard Worker InsertWithHash(klass, klass->DescriptorHash());
126*795d594fSAndroid Build Coastguard Worker }
127*795d594fSAndroid Build Coastguard Worker
InsertWithHash(ObjPtr<mirror::Class> klass,size_t hash)128*795d594fSAndroid Build Coastguard Worker void ClassTable::InsertWithHash(ObjPtr<mirror::Class> klass, size_t hash) {
129*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
130*795d594fSAndroid Build Coastguard Worker classes_.back().InsertWithHash(TableSlot(klass, hash), hash);
131*795d594fSAndroid Build Coastguard Worker }
132*795d594fSAndroid Build Coastguard Worker
InsertStrongRoot(ObjPtr<mirror::Object> obj)133*795d594fSAndroid Build Coastguard Worker bool ClassTable::InsertStrongRoot(ObjPtr<mirror::Object> obj) {
134*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
135*795d594fSAndroid Build Coastguard Worker DCHECK(obj != nullptr);
136*795d594fSAndroid Build Coastguard Worker for (GcRoot<mirror::Object>& root : strong_roots_) {
137*795d594fSAndroid Build Coastguard Worker if (root.Read() == obj) {
138*795d594fSAndroid Build Coastguard Worker return false;
139*795d594fSAndroid Build Coastguard Worker }
140*795d594fSAndroid Build Coastguard Worker }
141*795d594fSAndroid Build Coastguard Worker strong_roots_.push_back(GcRoot<mirror::Object>(obj));
142*795d594fSAndroid Build Coastguard Worker // If `obj` is a dex cache associated with a new oat file with GC roots, add it to oat_files_.
143*795d594fSAndroid Build Coastguard Worker if (obj->IsDexCache()) {
144*795d594fSAndroid Build Coastguard Worker const DexFile* dex_file = ObjPtr<mirror::DexCache>::DownCast(obj)->GetDexFile();
145*795d594fSAndroid Build Coastguard Worker if (dex_file != nullptr && dex_file->GetOatDexFile() != nullptr) {
146*795d594fSAndroid Build Coastguard Worker const OatFile* oat_file = dex_file->GetOatDexFile()->GetOatFile();
147*795d594fSAndroid Build Coastguard Worker if (oat_file != nullptr && !oat_file->GetBssGcRoots().empty()) {
148*795d594fSAndroid Build Coastguard Worker InsertOatFileLocked(oat_file); // Ignore return value.
149*795d594fSAndroid Build Coastguard Worker }
150*795d594fSAndroid Build Coastguard Worker }
151*795d594fSAndroid Build Coastguard Worker }
152*795d594fSAndroid Build Coastguard Worker return true;
153*795d594fSAndroid Build Coastguard Worker }
154*795d594fSAndroid Build Coastguard Worker
InsertOatFile(const OatFile * oat_file)155*795d594fSAndroid Build Coastguard Worker bool ClassTable::InsertOatFile(const OatFile* oat_file) {
156*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
157*795d594fSAndroid Build Coastguard Worker return InsertOatFileLocked(oat_file);
158*795d594fSAndroid Build Coastguard Worker }
159*795d594fSAndroid Build Coastguard Worker
InsertOatFileLocked(const OatFile * oat_file)160*795d594fSAndroid Build Coastguard Worker bool ClassTable::InsertOatFileLocked(const OatFile* oat_file) {
161*795d594fSAndroid Build Coastguard Worker if (ContainsElement(oat_files_, oat_file)) {
162*795d594fSAndroid Build Coastguard Worker return false;
163*795d594fSAndroid Build Coastguard Worker }
164*795d594fSAndroid Build Coastguard Worker oat_files_.push_back(oat_file);
165*795d594fSAndroid Build Coastguard Worker return true;
166*795d594fSAndroid Build Coastguard Worker }
167*795d594fSAndroid Build Coastguard Worker
ReadFromMemory(uint8_t * ptr)168*795d594fSAndroid Build Coastguard Worker size_t ClassTable::ReadFromMemory(uint8_t* ptr) {
169*795d594fSAndroid Build Coastguard Worker size_t read_count = 0;
170*795d594fSAndroid Build Coastguard Worker AddClassSet(ClassSet(ptr, /*make copy*/false, &read_count));
171*795d594fSAndroid Build Coastguard Worker return read_count;
172*795d594fSAndroid Build Coastguard Worker }
173*795d594fSAndroid Build Coastguard Worker
AddClassSet(ClassSet && set)174*795d594fSAndroid Build Coastguard Worker void ClassTable::AddClassSet(ClassSet&& set) {
175*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
176*795d594fSAndroid Build Coastguard Worker // Insert before the last (unfrozen) table since we add new classes into the back.
177*795d594fSAndroid Build Coastguard Worker // Keep the order of previous frozen tables unchanged, so that we can can remember
178*795d594fSAndroid Build Coastguard Worker // the number of searched frozen tables and not search them again.
179*795d594fSAndroid Build Coastguard Worker // TODO: Make use of this in `ClassLinker::FindClass()`.
180*795d594fSAndroid Build Coastguard Worker DCHECK(!classes_.empty());
181*795d594fSAndroid Build Coastguard Worker classes_.insert(classes_.end() - 1, std::move(set));
182*795d594fSAndroid Build Coastguard Worker }
183*795d594fSAndroid Build Coastguard Worker
ClearStrongRoots()184*795d594fSAndroid Build Coastguard Worker void ClassTable::ClearStrongRoots() {
185*795d594fSAndroid Build Coastguard Worker WriterMutexLock mu(Thread::Current(), lock_);
186*795d594fSAndroid Build Coastguard Worker oat_files_.clear();
187*795d594fSAndroid Build Coastguard Worker strong_roots_.clear();
188*795d594fSAndroid Build Coastguard Worker }
189*795d594fSAndroid Build Coastguard Worker
190*795d594fSAndroid Build Coastguard Worker } // namespace art
191